Renamed DECLSPEC to SDL_DECLSPEC

This commit is contained in:
Sam Lantinga
2024-05-17 16:52:36 -07:00
parent 2cf32b0e0a
commit 6f2621438a
67 changed files with 1090 additions and 1099 deletions
+13 -13
View File
@@ -768,7 +768,7 @@ typedef struct SDL_PixelFormat
*
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(SDL_PixelFormatEnum format);
extern SDL_DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(SDL_PixelFormatEnum format);
/**
* Convert one of the enumerated pixel formats to a bpp value and RGBA masks.
@@ -786,7 +786,7 @@ extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(SDL_PixelFormatEnum f
*
* \sa SDL_GetPixelFormatEnumForMasks
*/
extern DECLSPEC SDL_bool SDLCALL SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format,
extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format,
int *bpp,
Uint32 * Rmask,
Uint32 * Gmask,
@@ -811,7 +811,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatE
*
* \sa SDL_GetMasksForPixelFormatEnum
*/
extern DECLSPEC SDL_PixelFormatEnum SDLCALL SDL_GetPixelFormatEnumForMasks(int bpp,
extern SDL_DECLSPEC SDL_PixelFormatEnum SDLCALL SDL_GetPixelFormatEnumForMasks(int bpp,
Uint32 Rmask,
Uint32 Gmask,
Uint32 Bmask,
@@ -833,7 +833,7 @@ extern DECLSPEC SDL_PixelFormatEnum SDLCALL SDL_GetPixelFormatEnumForMasks(int b
* \sa SDL_DestroyPixelFormat
* \sa SDL_SetPixelFormatPalette
*/
extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_CreatePixelFormat(SDL_PixelFormatEnum pixel_format);
extern SDL_DECLSPEC SDL_PixelFormat * SDLCALL SDL_CreatePixelFormat(SDL_PixelFormatEnum pixel_format);
/**
* Free an SDL_PixelFormat structure allocated by SDL_CreatePixelFormat().
@@ -844,7 +844,7 @@ extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_CreatePixelFormat(SDL_PixelFormatE
*
* \sa SDL_CreatePixelFormat
*/
extern DECLSPEC void SDLCALL SDL_DestroyPixelFormat(SDL_PixelFormat *format);
extern SDL_DECLSPEC void SDLCALL SDL_DestroyPixelFormat(SDL_PixelFormat *format);
/**
* Create a palette structure with the specified number of color entries.
@@ -862,7 +862,7 @@ extern DECLSPEC void SDLCALL SDL_DestroyPixelFormat(SDL_PixelFormat *format);
* \sa SDL_SetPaletteColors
* \sa SDL_SetPixelFormatPalette
*/
extern DECLSPEC SDL_Palette *SDLCALL SDL_CreatePalette(int ncolors);
extern SDL_DECLSPEC SDL_Palette *SDLCALL SDL_CreatePalette(int ncolors);
/**
* Set the palette for a pixel format structure.
@@ -874,7 +874,7 @@ extern DECLSPEC SDL_Palette *SDLCALL SDL_CreatePalette(int ncolors);
*
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
extern SDL_DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
SDL_Palette *palette);
/**
@@ -889,7 +889,7 @@ extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
*
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
extern SDL_DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
const SDL_Color * colors,
int firstcolor, int ncolors);
@@ -902,7 +902,7 @@ extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
*
* \sa SDL_CreatePalette
*/
extern DECLSPEC void SDLCALL SDL_DestroyPalette(SDL_Palette * palette);
extern SDL_DECLSPEC void SDLCALL SDL_DestroyPalette(SDL_Palette * palette);
/**
* Map an RGB triple to an opaque pixel value for a given pixel format.
@@ -934,7 +934,7 @@ extern DECLSPEC void SDLCALL SDL_DestroyPalette(SDL_Palette * palette);
* \sa SDL_GetRGBA
* \sa SDL_MapRGBA
*/
extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
Uint8 r, Uint8 g, Uint8 b);
/**
@@ -969,7 +969,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
* \sa SDL_GetRGBA
* \sa SDL_MapRGB
*/
extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
Uint8 r, Uint8 g, Uint8 b,
Uint8 a);
@@ -994,7 +994,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
* \sa SDL_MapRGB
* \sa SDL_MapRGBA
*/
extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
extern SDL_DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
const SDL_PixelFormat * format,
Uint8 * r, Uint8 * g, Uint8 * b);
@@ -1023,7 +1023,7 @@ extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
* \sa SDL_MapRGB
* \sa SDL_MapRGBA
*/
extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
extern SDL_DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
const SDL_PixelFormat * format,
Uint8 * r, Uint8 * g, Uint8 * b,
Uint8 * a);