Fixed order and constness of parameters to SDL_ConvertAudioSamples()

This commit is contained in:
Sam Lantinga
2023-02-09 17:49:35 -08:00
parent fa599c7548
commit 5b77ad54c4
5 changed files with 23 additions and 23 deletions

View File

@@ -555,7 +555,7 @@ extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioDeviceStatus(SDL_AudioDevice
*
* \param dev a device opened by SDL_OpenAudioDevice()
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
* SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*
@@ -580,7 +580,7 @@ extern DECLSPEC int SDLCALL SDL_PlayAudioDevice(SDL_AudioDeviceID dev);
*
* \param dev a device opened by SDL_OpenAudioDevice()
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
* SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*
@@ -1025,7 +1025,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetQueuedAudioSize(SDL_AudioDeviceID dev);
*
* \param dev the device ID of which to clear the audio queue
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
* SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*
@@ -1079,7 +1079,7 @@ extern DECLSPEC int SDLCALL SDL_ClearQueuedAudio(SDL_AudioDeviceID dev);
*
* \param dev the ID of the device to be locked
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
* SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*
@@ -1132,14 +1132,14 @@ extern DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID dev);
* \param src_format The format of the source audio
* \param src_channels The number of channels of the source audio
* \param src_rate The sampling rate of the source audio
* \param src_len The len of src_data
* \param src_data The audio data to be converted
* \param src_len The len of src_data
* \param dst_format The format of the desired audio output
* \param dst_channels The number of channels of the desired audio output
* \param dst_rate The sampling rate of the desired audio output
* \param dst_len Will be filled with the len of dst_data
* \param dst_data Will be filled with a pointer to converted audio data,
* which should be freed with SDL_free().
* \param dst_len Will be filled with the len of dst_data
* \returns 0 on success or a negative error code on failure. On error,
* *dst_data will be NULL and so not allocated.
*
@@ -1150,13 +1150,13 @@ extern DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID dev);
extern DECLSPEC int SDLCALL SDL_ConvertAudioSamples(SDL_AudioFormat src_format,
Uint8 src_channels,
int src_rate,
const Uint8 *src_data,
int src_len,
Uint8 *src_data,
SDL_AudioFormat dst_format,
Uint8 dst_channels,
int dst_rate,
int *dst_len,
Uint8 **dst_data);
Uint8 **dst_data,
int *dst_len);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus