mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-12-19 19:10:31 +08:00
Renamed SDL_GAMEPADDEVICEREMAPPED to SDL_GAMEPADREMAPPED
This commit is contained in:
@@ -154,9 +154,9 @@ typedef enum
|
||||
SDL_GAMEPADAXISMOTION = 0x650, /**< Gamepad axis motion */
|
||||
SDL_GAMEPADBUTTONDOWN, /**< Gamepad button pressed */
|
||||
SDL_GAMEPADBUTTONUP, /**< Gamepad button released */
|
||||
SDL_GAMEPADADDED, /**< A new Gamepad has been inserted into the system */
|
||||
SDL_GAMEPADREMOVED, /**< An opened Gamepad has been removed */
|
||||
SDL_GAMEPADDEVICEREMAPPED, /**< The gamepad mapping was updated */
|
||||
SDL_GAMEPADADDED, /**< A new gamepad has been inserted into the system */
|
||||
SDL_GAMEPADREMOVED, /**< An opened gamepad has been removed */
|
||||
SDL_GAMEPADREMAPPED, /**< The gamepad mapping was updated */
|
||||
SDL_GAMEPADTOUCHPADDOWN, /**< Gamepad touchpad was touched */
|
||||
SDL_GAMEPADTOUCHPADMOTION, /**< Gamepad touchpad finger was moved */
|
||||
SDL_GAMEPADTOUCHPADUP, /**< Gamepad touchpad finger was lifted */
|
||||
@@ -447,7 +447,7 @@ typedef struct SDL_GamepadButtonEvent
|
||||
*/
|
||||
typedef struct SDL_GamepadDeviceEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_GAMEPADADDED, ::SDL_GAMEPADREMOVED, or ::SDL_GAMEPADDEVICEREMAPPED */
|
||||
Uint32 type; /**< ::SDL_GAMEPADADDED, ::SDL_GAMEPADREMOVED, or ::SDL_GAMEPADREMAPPED */
|
||||
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
} SDL_GamepadDeviceEvent;
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
#define SDL_CONTROLLERBUTTONDOWN SDL_GAMEPADBUTTONDOWN
|
||||
#define SDL_CONTROLLERBUTTONUP SDL_GAMEPADBUTTONUP
|
||||
#define SDL_CONTROLLERDEVICEADDED SDL_GAMEPADADDED
|
||||
#define SDL_CONTROLLERDEVICEREMAPPED SDL_GAMEPADDEVICEREMAPPED
|
||||
#define SDL_CONTROLLERDEVICEREMAPPED SDL_GAMEPADREMAPPED
|
||||
#define SDL_CONTROLLERDEVICEREMOVED SDL_GAMEPADREMOVED
|
||||
#define SDL_CONTROLLERSENSORUPDATE SDL_GAMEPADSENSORUPDATE
|
||||
#define SDL_CONTROLLERTOUCHPADDOWN SDL_GAMEPADTOUCHPADDOWN
|
||||
@@ -360,9 +360,9 @@
|
||||
#define SDL_CONTROLLERAXISMOTION SDL_CONTROLLERAXISMOTION_renamed_SDL_GAMEPADAXISMOTION
|
||||
#define SDL_CONTROLLERBUTTONDOWN SDL_CONTROLLERBUTTONDOWN_renamed_SDL_GAMEPADBUTTONDOWN
|
||||
#define SDL_CONTROLLERBUTTONUP SDL_CONTROLLERBUTTONUP_renamed_SDL_GAMEPADBUTTONUP
|
||||
#define SDL_CONTROLLERDEVICEADDED SDL_CONTROLLERDEVICEADDED_renamed_SDL_GAMEPADDEVICEADDED
|
||||
#define SDL_CONTROLLERDEVICEREMAPPED SDL_CONTROLLERDEVICEREMAPPED_renamed_SDL_GAMEPADDEVICEREMAPPED
|
||||
#define SDL_CONTROLLERDEVICEREMOVED SDL_CONTROLLERDEVICEREMOVED_renamed_SDL_GAMEPADDEVICEREMOVED
|
||||
#define SDL_CONTROLLERDEVICEADDED SDL_CONTROLLERDEVICEADDED_renamed_SDL_GAMEPADADDED
|
||||
#define SDL_CONTROLLERDEVICEREMAPPED SDL_CONTROLLERDEVICEREMAPPED_renamed_SDL_GAMEPADREMAPPED
|
||||
#define SDL_CONTROLLERDEVICEREMOVED SDL_CONTROLLERDEVICEREMOVED_renamed_SDL_GAMEPADREMOVED
|
||||
#define SDL_CONTROLLERSENSORUPDATE SDL_CONTROLLERSENSORUPDATE_renamed_SDL_GAMEPADSENSORUPDATE
|
||||
#define SDL_CONTROLLERTOUCHPADDOWN SDL_CONTROLLERTOUCHPADDOWN_renamed_SDL_GAMEPADTOUCHPADDOWN
|
||||
#define SDL_CONTROLLERTOUCHPADMOTION SDL_CONTROLLERTOUCHPADMOTION_renamed_SDL_GAMEPADTOUCHPADMOTION
|
||||
|
||||
Reference in New Issue
Block a user