mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-04 22:55:09 +08:00
Sync SDL3 wiki -> header
This commit is contained in:
@@ -2131,7 +2131,9 @@ extern DECLSPEC int SDLCALL SDL_SetWindowHitTest(SDL_Window *window, SDL_HitTest
|
|||||||
* something besides the SDL render API, then you are responsible for setting
|
* something besides the SDL render API, then you are responsible for setting
|
||||||
* the alpha channel of the window yourself.
|
* the alpha channel of the window yourself.
|
||||||
*
|
*
|
||||||
* The shape is copied inside this function, so you can free it afterwards. If your shape surface changes, you should call SDL_SetWindowShape() again to update the window.
|
* The shape is copied inside this function, so you can free it afterwards. If
|
||||||
|
* your shape surface changes, you should call SDL_SetWindowShape() again to
|
||||||
|
* update the window.
|
||||||
*
|
*
|
||||||
* The window must have been created with the SDL_WINDOW_TRANSPARENT flag.
|
* The window must have been created with the SDL_WINDOW_TRANSPARENT flag.
|
||||||
*
|
*
|
||||||
|
|||||||
Reference in New Issue
Block a user