Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot
2024-01-16 20:27:25 +00:00
parent 8bf74280e0
commit 3ca8cee874
+2 -2
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@@ -1731,8 +1731,8 @@ extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window *window);
* *
* Note that this function will update _at least_ the rectangles specified, * Note that this function will update _at least_ the rectangles specified,
* but this is only intended as an optimization; in practice, this might * but this is only intended as an optimization; in practice, this might
* update more of the screen (or all of the screen!), depending on what * update more of the screen (or all of the screen!), depending on what method
* method SDL uses to send pixels to the system. * SDL uses to send pixels to the system.
* *
* \param window the window to update * \param window the window to update
* \param rects an array of SDL_Rect structures representing areas of the * \param rects an array of SDL_Rect structures representing areas of the