Sync SDL3 wiki -> header

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This commit is contained in:
SDL Wiki Bot
2024-10-14 06:46:10 +00:00
parent c20918b0fb
commit 3733b1d5d8
+5 -5
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@@ -2485,10 +2485,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int
* Among these limitations: * Among these limitations:
* *
* - It accepts UTF-8 strings, but will only renders ASCII characters. * - It accepts UTF-8 strings, but will only renders ASCII characters.
* - It has a single, tiny size (8x8 pixels). One can use logical * - It has a single, tiny size (8x8 pixels). One can use logical presentation
* presentation or scaling to adjust it, but it will be blurry. * or scaling to adjust it, but it will be blurry.
* - It uses a simple, hardcoded bitmap font. It does not allow different * - It uses a simple, hardcoded bitmap font. It does not allow different font
* font selections and it does not support truetype, for proper scaling. * selections and it does not support truetype, for proper scaling.
* - It does no word-wrapping and does not treat newline characters as a line * - It does no word-wrapping and does not treat newline characters as a line
* break. If the text goes out of the window, it's gone. * break. If the text goes out of the window, it's gone.
* *
@@ -2509,7 +2509,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int
* *
* \threadsafety You may only call this function from the main thread. * \threadsafety You may only call this function from the main thread.
* *
* \since This function is available since SDL 3.1.5. * \since This function is available since SDL 3.1.4.
* *
* \sa SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE * \sa SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE
*/ */