testclipboard: load any image format supported by SDL

This commit is contained in:
Sam Lantinga
2025-12-04 08:04:16 -08:00
parent 09304831f6
commit 03c932b9a7
+1 -10
View File
@@ -128,9 +128,6 @@ static float PrintPrimarySelectionText(float x, float y)
static float PrintClipboardImage(float x, float y, const char *mime_type) static float PrintClipboardImage(float x, float y, const char *mime_type)
{ {
/* We don't actually need to read this data each frame, but this is a simple example */ /* We don't actually need to read this data each frame, but this is a simple example */
bool isBMP = (SDL_strcmp(mime_type, "image/bmp") == 0);
bool isPNG = (SDL_strcmp(mime_type, "image/png") == 0);
if (isBMP || isPNG) {
size_t size; size_t size;
void *data = SDL_GetClipboardData(mime_type, &size); void *data = SDL_GetClipboardData(mime_type, &size);
if (data) { if (data) {
@@ -138,12 +135,7 @@ static float PrintClipboardImage(float x, float y, const char *mime_type)
bool rendered = false; bool rendered = false;
SDL_IOStream *stream = SDL_IOFromConstMem(data, size); SDL_IOStream *stream = SDL_IOFromConstMem(data, size);
if (stream) { if (stream) {
SDL_Surface *surface; SDL_Surface *surface = SDL_LoadSurface_IO(stream, false);
if (isBMP) {
surface = SDL_LoadBMP_IO(stream, false);
} else {
surface = SDL_LoadPNG_IO(stream, false);
}
if (surface) { if (surface) {
SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer, surface); SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer, surface);
if (texture) { if (texture) {
@@ -163,7 +155,6 @@ static float PrintClipboardImage(float x, float y, const char *mime_type)
SDL_free(data); SDL_free(data);
return h + 2.0f; return h + 2.0f;
} }
}
return 0.0f; return 0.0f;
} }