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Check standard error code return values as < 0 instead of == -1
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@@ -167,7 +167,7 @@ int main(int argc, char *argv[])
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}
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/* Load the wave file into memory */
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if (SDL_LoadWAV(filename, &spec, &sound, &soundlen) == -1) {
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if (SDL_LoadWAV(filename, &spec, &sound, &soundlen) < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", filename, SDL_GetError());
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quit(1);
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}
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