Files
PX4-Autopilot/docs/en/msg_docs/LandingTargetPose.md
PX4BuildBot 4880bd5d8c docs: auto-sync metadata [skip ci]
Co-Authored-By: PX4 BuildBot <bot@px4.io>
2026-02-21 06:53:04 +00:00

4.7 KiB

pageClass
pageClass
is-wide-page

LandingTargetPose (UORB message)

Relative position of precision land target in navigation (body fixed, north aligned, NED) and inertial (world fixed, north aligned, NED) frames.

TOPICS: landing_target_pose

Fields

Name Type Unit [Frame] Range/Enum Description
timestamp uint64 time since system start (microseconds)
is_static bool Flag indicating whether the landing target is static or moving with respect to the ground
rel_pos_valid bool Flag showing whether relative position is valid
rel_vel_valid bool Flag showing whether relative velocity is valid
x_rel float32 X/north position of target, relative to vehicle (navigation frame) [meters]
y_rel float32 Y/east position of target, relative to vehicle (navigation frame) [meters]
z_rel float32 Z/down position of target, relative to vehicle (navigation frame) [meters]
vx_rel float32 X/north velocity of target, relative to vehicle (navigation frame) [meters/second]
vy_rel float32 Y/east velocity of target, relative to vehicle (navigation frame) [meters/second]
cov_x_rel float32 X/north position variance [meters^2]
cov_y_rel float32 Y/east position variance [meters^2]
cov_vx_rel float32 X/north velocity variance [(meters/second)^2]
cov_vy_rel float32 Y/east velocity variance [(meters/second)^2]
abs_pos_valid bool Flag showing whether absolute position is valid
x_abs float32 X/north position of target, relative to origin (navigation frame) [meters]
y_abs float32 Y/east position of target, relative to origin (navigation frame) [meters]
z_abs float32 Z/down position of target, relative to origin (navigation frame) [meters]

Source Message

Source file (GitHub)

::: details Click here to see original file

# Relative position of precision land target in navigation (body fixed, north aligned, NED) and inertial (world fixed, north aligned, NED) frames

uint64 timestamp		# time since system start (microseconds)

bool is_static			# Flag indicating whether the landing target is static or moving with respect to the ground

bool rel_pos_valid		# Flag showing whether relative position is valid
bool rel_vel_valid		# Flag showing whether relative velocity is valid

float32 x_rel			# X/north position of target, relative to vehicle (navigation frame) [meters]
float32 y_rel			# Y/east position of target, relative to vehicle (navigation frame) [meters]
float32 z_rel			# Z/down position of target, relative to vehicle (navigation frame) [meters]

float32 vx_rel			# X/north velocity  of target, relative to vehicle (navigation frame) [meters/second]
float32 vy_rel			# Y/east velocity of target, relative to vehicle (navigation frame) [meters/second]

float32 cov_x_rel		# X/north position variance [meters^2]
float32 cov_y_rel		# Y/east position variance [meters^2]

float32 cov_vx_rel		# X/north velocity variance [(meters/second)^2]
float32 cov_vy_rel		# Y/east velocity variance [(meters/second)^2]

bool abs_pos_valid		# Flag showing whether absolute position is valid
float32 x_abs			# X/north position of target, relative to origin (navigation frame) [meters]
float32 y_abs			# Y/east position of target, relative to origin (navigation frame) [meters]
float32 z_abs			# Z/down position of target, relative to origin (navigation frame) [meters]

:::