mirror of
https://github.com/PX4/PX4-Autopilot.git
synced 2026-06-04 05:05:19 +08:00
navigator: cleanup of set_loiter_item
Unwraps the set_loiter_item() to solve the issue where the altitdue setpoint in a MC takeoff wasn't correctly used. Signed-off-by: RomanBapst <bapstroman@gmail.com>
This commit is contained in:
@@ -100,11 +100,22 @@ Loiter::set_loiter_position()
|
|||||||
|
|
||||||
_loiter_pos_set = true;
|
_loiter_pos_set = true;
|
||||||
|
|
||||||
// set current mission item to loiter
|
position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
|
||||||
set_loiter_item(&_mission_item, _navigator->get_loiter_min_alt());
|
|
||||||
|
if (_navigator->get_land_detected()->landed) {
|
||||||
|
_mission_item.nav_cmd = NAV_CMD_IDLE;
|
||||||
|
|
||||||
|
} else {
|
||||||
|
if (pos_sp_triplet->current.valid && pos_sp_triplet->current.type == position_setpoint_s::SETPOINT_TYPE_LOITER) {
|
||||||
|
setLoiterItemFromCurrentPositionSetpoint(&_mission_item);
|
||||||
|
|
||||||
|
} else {
|
||||||
|
setLoiterItemFromCurrentPosition(&_mission_item);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
// convert mission item to current setpoint
|
// convert mission item to current setpoint
|
||||||
struct position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
|
|
||||||
pos_sp_triplet->current.velocity_valid = false;
|
pos_sp_triplet->current.velocity_valid = false;
|
||||||
pos_sp_triplet->previous.valid = false;
|
pos_sp_triplet->previous.valid = false;
|
||||||
mission_apply_limitation(_mission_item);
|
mission_apply_limitation(_mission_item);
|
||||||
|
|||||||
@@ -683,11 +683,22 @@ Mission::set_mission_items()
|
|||||||
|
|
||||||
_mission_type = MISSION_TYPE_NONE;
|
_mission_type = MISSION_TYPE_NONE;
|
||||||
|
|
||||||
/* set loiter mission item and ensure that there is a minimum clearance from home */
|
position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
|
||||||
set_loiter_item(&_mission_item, _navigator->get_takeoff_min_alt());
|
|
||||||
|
if (_navigator->get_land_detected()->landed) {
|
||||||
|
_mission_item.nav_cmd = NAV_CMD_IDLE;
|
||||||
|
|
||||||
|
} else {
|
||||||
|
if (pos_sp_triplet->current.valid && pos_sp_triplet->current.type == position_setpoint_s::SETPOINT_TYPE_LOITER) {
|
||||||
|
setLoiterItemFromCurrentPositionSetpoint(&_mission_item);
|
||||||
|
|
||||||
|
} else {
|
||||||
|
setLoiterItemFromCurrentPosition(&_mission_item);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
/* update position setpoint triplet */
|
/* update position setpoint triplet */
|
||||||
position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
|
|
||||||
pos_sp_triplet->previous.valid = false;
|
pos_sp_triplet->previous.valid = false;
|
||||||
mission_apply_limitation(_mission_item);
|
mission_apply_limitation(_mission_item);
|
||||||
mission_item_to_position_setpoint(_mission_item, &pos_sp_triplet->current);
|
mission_item_to_position_setpoint(_mission_item, &pos_sp_triplet->current);
|
||||||
|
|||||||
@@ -644,42 +644,40 @@ MissionBlock::mission_item_to_position_setpoint(const mission_item_s &item, posi
|
|||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
MissionBlock::set_loiter_item(struct mission_item_s *item, float min_clearance)
|
MissionBlock::setLoiterItemFromCurrentPositionSetpoint(struct mission_item_s *item)
|
||||||
{
|
{
|
||||||
if (_navigator->get_land_detected()->landed) {
|
setLoiterItemCommonFields(item);
|
||||||
/* landed, don't takeoff, but switch to IDLE mode */
|
|
||||||
item->nav_cmd = NAV_CMD_IDLE;
|
|
||||||
|
|
||||||
} else {
|
const position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
|
||||||
item->nav_cmd = NAV_CMD_LOITER_UNLIMITED;
|
|
||||||
|
|
||||||
struct position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
|
item->lat = pos_sp_triplet->current.lat;
|
||||||
|
item->lon = pos_sp_triplet->current.lon;
|
||||||
|
item->altitude = pos_sp_triplet->current.alt;
|
||||||
|
item->loiter_radius = pos_sp_triplet->current.loiter_radius;
|
||||||
|
}
|
||||||
|
|
||||||
if (_navigator->get_can_loiter_at_sp() && pos_sp_triplet->current.valid) {
|
void
|
||||||
/* use current position setpoint */
|
MissionBlock::setLoiterItemFromCurrentPosition(struct mission_item_s *item)
|
||||||
item->lat = pos_sp_triplet->current.lat;
|
{
|
||||||
item->lon = pos_sp_triplet->current.lon;
|
setLoiterItemCommonFields(item);
|
||||||
item->altitude = pos_sp_triplet->current.alt;
|
|
||||||
|
|
||||||
} else {
|
item->lat = _navigator->get_global_position()->lat;
|
||||||
/* use current position and use return altitude as clearance */
|
item->lon = _navigator->get_global_position()->lon;
|
||||||
item->lat = _navigator->get_global_position()->lat;
|
item->altitude = _navigator->get_global_position()->alt;
|
||||||
item->lon = _navigator->get_global_position()->lon;
|
item->loiter_radius = _navigator->get_loiter_radius();
|
||||||
item->altitude = _navigator->get_global_position()->alt;
|
}
|
||||||
|
|
||||||
if (min_clearance > 0.0f && item->altitude < _navigator->get_home_position()->alt + min_clearance) {
|
void
|
||||||
item->altitude = _navigator->get_home_position()->alt + min_clearance;
|
MissionBlock::setLoiterItemCommonFields(struct mission_item_s *item)
|
||||||
}
|
{
|
||||||
}
|
item->nav_cmd = NAV_CMD_LOITER_UNLIMITED;
|
||||||
|
|
||||||
item->altitude_is_relative = false;
|
item->altitude_is_relative = false;
|
||||||
item->yaw = NAN;
|
item->acceptance_radius = _navigator->get_acceptance_radius();
|
||||||
item->loiter_radius = _navigator->get_loiter_radius();
|
item->yaw = NAN;
|
||||||
item->acceptance_radius = _navigator->get_acceptance_radius();
|
item->time_inside = 0.0f;
|
||||||
item->time_inside = 0.0f;
|
item->autocontinue = false;
|
||||||
item->autocontinue = false;
|
item->origin = ORIGIN_ONBOARD;
|
||||||
item->origin = ORIGIN_ONBOARD;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
|||||||
@@ -108,10 +108,11 @@ protected:
|
|||||||
*/
|
*/
|
||||||
bool mission_item_to_position_setpoint(const mission_item_s &item, position_setpoint_s *sp);
|
bool mission_item_to_position_setpoint(const mission_item_s &item, position_setpoint_s *sp);
|
||||||
|
|
||||||
/**
|
void setLoiterItemFromCurrentPositionSetpoint(struct mission_item_s *item);
|
||||||
* Set a loiter mission item, if possible reuse the position setpoint, otherwise take the current position
|
|
||||||
*/
|
void setLoiterItemFromCurrentPosition(struct mission_item_s *item);
|
||||||
void set_loiter_item(struct mission_item_s *item, float min_clearance = -1.0f);
|
|
||||||
|
void setLoiterItemCommonFields(struct mission_item_s *item);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Set a takeoff mission item
|
* Set a takeoff mission item
|
||||||
|
|||||||
@@ -66,11 +66,25 @@ Takeoff::on_active()
|
|||||||
_navigator->get_mission_result()->finished = true;
|
_navigator->get_mission_result()->finished = true;
|
||||||
_navigator->set_mission_result_updated();
|
_navigator->set_mission_result_updated();
|
||||||
|
|
||||||
|
position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
|
||||||
|
|
||||||
// set loiter item so position controllers stop doing takeoff logic
|
// set loiter item so position controllers stop doing takeoff logic
|
||||||
set_loiter_item(&_mission_item);
|
if (_navigator->get_land_detected()->landed) {
|
||||||
struct position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
|
_mission_item.nav_cmd = NAV_CMD_IDLE;
|
||||||
|
|
||||||
|
} else {
|
||||||
|
if (pos_sp_triplet->current.valid) {
|
||||||
|
setLoiterItemFromCurrentPositionSetpoint(&_mission_item);
|
||||||
|
|
||||||
|
} else {
|
||||||
|
setLoiterItemFromCurrentPosition(&_mission_item);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
mission_apply_limitation(_mission_item);
|
mission_apply_limitation(_mission_item);
|
||||||
|
|
||||||
mission_item_to_position_setpoint(_mission_item, &pos_sp_triplet->current);
|
mission_item_to_position_setpoint(_mission_item, &pos_sp_triplet->current);
|
||||||
|
|
||||||
_navigator->set_position_setpoint_triplet_updated();
|
_navigator->set_position_setpoint_triplet_updated();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user