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Move PX4 Guide source into /docs (#24490)
* Add vitepress tree * Update existing workflows so they dont trigger on changes in the docs path * Add nojekyll, package.json, LICENCE etc * Add crowdin docs upload/download scripts * Add docs flaw checker workflows * Used docs prefix for docs workflows * Crowdin obvious fixes * ci: docs move to self hosted runner runs on a beefy server for faster builds Signed-off-by: Ramon Roche <mrpollo@gmail.com> * ci: don't run build action for docs or ci changes Signed-off-by: Ramon Roche <mrpollo@gmail.com> * ci: update runners Signed-off-by: Ramon Roche <mrpollo@gmail.com> * Add docs/en * Add docs assets and scripts * Fix up editlinks to point to PX4 sources * Download just the translations that are supported * Add translation sources for zh, uk, ko * Update latest tranlsation and uorb graphs * update vitepress to latest --------- Signed-off-by: Ramon Roche <mrpollo@gmail.com> Co-authored-by: Ramon Roche <mrpollo@gmail.com>
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# EscStatus (повідомлення UORB)
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[source file](https://github.com/PX4/PX4-Autopilot/blob/main/msg/EscStatus.msg)
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```c
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uint64 timestamp # time since system start (microseconds)
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uint8 CONNECTED_ESC_MAX = 8 # The number of ESCs supported. Current (Q2/2013) we support 8 ESCs
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uint8 ESC_CONNECTION_TYPE_PPM = 0 # Traditional PPM ESC
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uint8 ESC_CONNECTION_TYPE_SERIAL = 1 # Serial Bus connected ESC
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uint8 ESC_CONNECTION_TYPE_ONESHOT = 2 # One Shot PPM
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uint8 ESC_CONNECTION_TYPE_I2C = 3 # I2C
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uint8 ESC_CONNECTION_TYPE_CAN = 4 # CAN-Bus
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uint8 ESC_CONNECTION_TYPE_DSHOT = 5 # DShot
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uint16 counter # incremented by the writing thread everytime new data is stored
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uint8 esc_count # number of connected ESCs
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uint8 esc_connectiontype # how ESCs connected to the system
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uint8 esc_online_flags # Bitmask indicating which ESC is online/offline
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# esc_online_flags bit 0 : Set to 1 if ESC0 is online
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# esc_online_flags bit 1 : Set to 1 if ESC1 is online
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# esc_online_flags bit 2 : Set to 1 if ESC2 is online
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# esc_online_flags bit 3 : Set to 1 if ESC3 is online
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# esc_online_flags bit 4 : Set to 1 if ESC4 is online
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# esc_online_flags bit 5 : Set to 1 if ESC5 is online
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# esc_online_flags bit 6 : Set to 1 if ESC6 is online
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# esc_online_flags bit 7 : Set to 1 if ESC7 is online
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uint8 esc_armed_flags # Bitmask indicating which ESC is armed. For ESC's where the arming state is not known (returned by the ESC), the arming bits should always be set.
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EscReport[8] esc
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```
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