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https://github.com/PX4/PX4-Autopilot.git
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Mixer 6DoF (WIP): Added a special S mixer for 6-DoF multirotors
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@@ -1,3 +1,4 @@
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# Hexarotor with tilted arms
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# Hexarotor with tilted arms
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R: 6xt 10000 10000 10000 0
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# R: 6xt 10000 10000 10000 0
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S: 6xt 10000 10000 10000 10000 10000 10000 0
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@@ -200,6 +200,10 @@ MixerGroup::load_from_buf(Mixer::ControlCallback control_cb, uintptr_t cb_handle
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m = MultirotorMixer::from_text(control_cb, cb_handle, p, resid);
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m = MultirotorMixer::from_text(control_cb, cb_handle, p, resid);
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break;
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break;
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case 'S':
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m = MultirotorMixer6dof::from_text(control_cb, cb_handle, p, resid);
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break;
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case 'H':
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case 'H':
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m = HelicopterMixer::from_text(control_cb, cb_handle, p, resid);
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m = HelicopterMixer::from_text(control_cb, cb_handle, p, resid);
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break;
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break;
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@@ -92,10 +92,12 @@ add_custom_target(mixer_gen_6dof DEPENDS mixer_multirotor_6dof.generated.h ${CMA
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add_library(MultirotorMixer
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add_library(MultirotorMixer
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MultirotorMixer.cpp
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MultirotorMixer.cpp
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MultirotorMixer.hpp
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MultirotorMixer.hpp
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MultirotorMixer6dof.cpp
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${CMAKE_CURRENT_BINARY_DIR}/mixer_multirotor.generated.h
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${CMAKE_CURRENT_BINARY_DIR}/mixer_multirotor.generated.h
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${CMAKE_CURRENT_BINARY_DIR}/mixer_multirotor_normalized.generated.h
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${CMAKE_CURRENT_BINARY_DIR}/mixer_multirotor_normalized.generated.h
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${CMAKE_CURRENT_BINARY_DIR}/mixer_multirotor_6dof.generated.h
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${CMAKE_CURRENT_BINARY_DIR}/mixer_multirotor_6dof.generated.h
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${CMAKE_CURRENT_BINARY_DIR}/mixer_multirotor_6dof_normalized.generated.h
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)
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)
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target_link_libraries(MultirotorMixer PRIVATE Mixer)
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target_link_libraries(MultirotorMixer PRIVATE Mixer)
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target_include_directories(MultirotorMixer PRIVATE ${CMAKE_CURRENT_BINARY_DIR})
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target_include_directories(MultirotorMixer PRIVATE ${CMAKE_CURRENT_BINARY_DIR})
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@@ -258,3 +258,236 @@ private:
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float *_outputs_prev{nullptr};
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float *_outputs_prev{nullptr};
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float *_tmp_array{nullptr};
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float *_tmp_array{nullptr};
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};
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};
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/**
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* 6-DoF multi-rotor mixer for pre-defined vehicle geometries.
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*
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* Collects six inputs (roll, pitch, yaw, x thrust, y thrust and z thrust) and mixes them to
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* a set of outputs based on the configured geometry.
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*/
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class MultirotorMixer6dof : public Mixer
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{
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public:
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/**
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* Precalculated rotor mix.
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*/
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struct Rotor {
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float roll_scale; /**< scales roll for this rotor */
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float pitch_scale; /**< scales pitch for this rotor */
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float yaw_scale; /**< scales yaw for this rotor */
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float x_scale; /**< scales x thrust for this rotor */
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float y_scale; /**< scales y thrust for this rotor */
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float z_scale; /**< scales z thrust for this rotor */
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float thrust_scale; /**< TODO: Remove later after fixing the Airmod */
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};
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/**
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* Constructor.
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*
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* @param control_cb Callback invoked to read inputs.
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* @param cb_handle Passed to control_cb.
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* @param geometry The selected geometry.
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* @param roll_scale Scaling factor applied to roll inputs
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* compared to thrust.
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* @param pitch_scale Scaling factor applied to pitch inputs
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* compared to thrust.
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* @param yaw_scale Scaling factor applied to yaw inputs compared
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* to thrust.
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* @param x_scale Scaling factor applied to x thrust inputs
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* compared to thrust.
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* @param y_scale Scaling factor applied to y thrust inputs
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* compared to thrust.
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* @param z_scale Scaling factor applied to z thrust inputs
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* compared to thrust.
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* @param idle_speed Minimum rotor control output value; usually
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* tuned to ensure that rotors never stall at the
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* low end of their control range.
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*/
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MultirotorMixer6dof(ControlCallback control_cb, uintptr_t cb_handle, MultirotorGeometry geometry,
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float roll_scale, float pitch_scale, float yaw_scale,
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float x_scale, float y_scale, float z_scale, float idle_speed);
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/**
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* Constructor (for testing).
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*
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* @param control_cb Callback invoked to read inputs.
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* @param cb_handle Passed to control_cb.
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* @param rotors control allocation matrix
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* @param rotor_count length of rotors array (= number of motors)
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*/
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MultirotorMixer6dof(ControlCallback control_cb, uintptr_t cb_handle, const Rotor *rotors, unsigned rotor_count);
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virtual ~MultirotorMixer6dof();
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// no copy, assignment, move, move assignment
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MultirotorMixer6dof(const MultirotorMixer6dof &) = delete;
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MultirotorMixer6dof &operator=(const MultirotorMixer6dof &) = delete;
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MultirotorMixer6dof(MultirotorMixer6dof &&) = delete;
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MultirotorMixer6dof &operator=(MultirotorMixer6dof &&) = delete;
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/**
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* Factory method.
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*
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* Given a pointer to a buffer containing a text description of the mixer,
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* returns a pointer to a new instance of the mixer.
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*
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* @param control_cb The callback to invoke when fetching a
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* control value.
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* @param cb_handle Handle passed to the control callback.
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* @param buf Buffer containing a text description of
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* the mixer.
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* @param buflen Length of the buffer in bytes, adjusted
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* to reflect the bytes consumed.
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* @return A new MultirotorMixer6dof instance, or nullptr
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* if the text format is bad.
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*/
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static MultirotorMixer6dof *from_text(Mixer::ControlCallback control_cb, uintptr_t cb_handle, const char *buf,
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unsigned &buflen);
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unsigned mix(float *outputs, unsigned space) override;
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uint16_t get_saturation_status() override { return _saturation_status.value; }
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void groups_required(uint32_t &groups) override { groups |= (1 << 0); }
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/**
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* @brief Update slew rate parameter. This tells the multicopter mixer
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* the maximum allowed change of the output values per cycle.
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* The value is only valid for one cycle, in order to have continuous
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* slew rate limiting this function needs to be called before every call
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* to mix().
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*
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* @param[in] delta_out_max Maximum delta output.
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*
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*/
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void set_max_delta_out_once(float delta_out_max) override { _delta_out_max = delta_out_max; }
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unsigned set_trim(float trim) override { return _rotor_count; }
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unsigned get_trim(float *trim) override { return _rotor_count; }
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/**
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* @brief Sets the thrust factor used to calculate mapping from desired thrust to motor control signal output.
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*
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* @param[in] val The value
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*/
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void set_thrust_factor(float val) override { _thrust_factor = math::constrain(val, 0.0f, 1.0f); }
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void set_airmode(Airmode airmode) override { _airmode = airmode; }
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unsigned get_multirotor_count() override { return _rotor_count; }
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union saturation_status {
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struct {
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uint16_t valid : 1; // 0 - true when the saturation status is used
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uint16_t motor_pos : 1; // 1 - true when any motor has saturated in the positive direction
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uint16_t motor_neg : 1; // 2 - true when any motor has saturated in the negative direction
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uint16_t roll_pos : 1; // 3 - true when a positive roll demand change will increase saturation
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uint16_t roll_neg : 1; // 4 - true when a negative roll demand change will increase saturation
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uint16_t pitch_pos : 1; // 5 - true when a positive pitch demand change will increase saturation
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uint16_t pitch_neg : 1; // 6 - true when a negative pitch demand change will increase saturation
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uint16_t yaw_pos : 1; // 7 - true when a positive yaw demand change will increase saturation
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uint16_t yaw_neg : 1; // 8 - true when a negative yaw demand change will increase saturation
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uint16_t x_thrust_pos : 1; // 9 - true when a positive x thrust demand change will increase saturation
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uint16_t x_thrust_neg : 1; //10 - true when a negative x thrust demand change will increase saturation
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uint16_t y_thrust_pos : 1; //11 - true when a positive y thrust demand change will increase saturation
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uint16_t y_thrust_neg : 1; //12 - true when a negative y thrust demand change will increase saturation
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uint16_t z_thrust_pos : 1; //13 - true when a positive z thrust demand change will increase saturation
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uint16_t z_thrust_neg : 1; //14 - true when a negative z thrust demand change will increase saturation
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} flags;
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uint16_t value;
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};
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private:
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/**
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* Computes the gain k by which desaturation_vector has to be multiplied
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* in order to unsaturate the output that has the greatest saturation.
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* @see also minimize_saturation().
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*
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* @return desaturation gain
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*/
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float compute_desaturation_gain(const float *desaturation_vector, const float *outputs, saturation_status &sat_status,
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float min_output, float max_output) const;
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/**
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* Minimize the saturation of the actuators by adding or substracting a fraction of desaturation_vector.
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* desaturation_vector is the vector that added to the output outputs, modifies the thrust or angular
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* acceleration on a specific axis.
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* For example, if desaturation_vector is given to slide along the vertical thrust axis (thrust_scale), the
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* saturation will be minimized by shifting the vertical thrust setpoint, without changing the
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* roll/pitch/yaw accelerations.
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*
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* Note that as we only slide along the given axis, in extreme cases outputs can still contain values
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* outside of [min_output, max_output].
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*
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* @param desaturation_vector vector that is added to the outputs, e.g. thrust_scale
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* @param outputs output vector that is modified
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* @param sat_status saturation status output
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* @param min_output minimum desired value in outputs
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* @param max_output maximum desired value in outputs
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* @param reduce_only if true, only allow to reduce (substract) a fraction of desaturation_vector
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*/
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void minimize_saturation(const float *desaturation_vector, float *outputs, saturation_status &sat_status,
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float min_output = 0.f, float max_output = 1.f, bool reduce_only = false) const;
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/**
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* Mix roll, pitch, yaw, thrust and set the outputs vector.
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*
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* Desaturation behavior: airmode for roll/pitch:
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* thrust is increased/decreased as much as required to meet the demanded roll/pitch.
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* Yaw is not allowed to increase the thrust, @see mix_yaw() for the exact behavior.
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*/
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inline void mix_airmode_rp(float roll, float pitch, float yaw, float thrust, float *outputs);
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/**
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* Mix roll, pitch, yaw, thrust and set the outputs vector.
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*
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* Desaturation behavior: full airmode for roll/pitch/yaw:
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* thrust is increased/decreased as much as required to meet demanded the roll/pitch/yaw,
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* while giving priority to roll and pitch over yaw.
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*/
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inline void mix_airmode_rpy(float roll, float pitch, float yaw, float thrust, float *outputs);
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/**
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* Mix roll, pitch, yaw, thrust and set the outputs vector.
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*
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* Desaturation behavior: no airmode, thrust is NEVER increased to meet the demanded
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* roll/pitch/yaw. Instead roll/pitch/yaw is reduced as much as needed.
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* Thrust can be reduced to unsaturate the upper side.
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* @see mix_yaw() for the exact yaw behavior.
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*/
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inline void mix_airmode_disabled(float roll, float pitch, float yaw, float thrust, float *outputs);
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/**
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* Mix yaw by updating an existing output vector (that already contains roll/pitch/thrust).
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*
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* Desaturation behavior: thrust is allowed to be decreased up to 15% in order to allow
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* some yaw control on the upper end. On the lower end thrust will never be increased,
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* but yaw is decreased as much as required.
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*
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* @param yaw demanded yaw
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* @param outputs output vector that is updated
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*/
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inline void mix_yaw(float yaw, float *outputs);
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void update_saturation_status(unsigned index, bool clipping_high, bool clipping_low_roll_pitch, bool clipping_low_yaw);
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float _roll_scale{1.0f};
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float _pitch_scale{1.0f};
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float _yaw_scale{1.0f};
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float _x_scale{1.0f};
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float _y_scale{1.0f};
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float _z_scale{1.0f};
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float _idle_speed{0.0f};
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float _delta_out_max{0.0f};
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float _thrust_factor{0.0f};
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Airmode _airmode{Airmode::disabled};
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saturation_status _saturation_status{};
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unsigned _rotor_count;
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const Rotor *_rotors;
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float *_outputs_prev{nullptr};
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float *_tmp_array{nullptr};
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};
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