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175 lines
6.1 KiB
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175 lines
6.1 KiB
Plaintext
wxWidgets 3.3.4 Release Notes
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=============================
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Welcome to the latest release of wxWidgets, a free and open source
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cross-platform C++ framework for writing advanced GUI applications using
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native controls.
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wxWidgets allows you to write native-looking GUI applications for all the major
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desktop platforms and also helps with abstracting the differences in the non-GUI
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aspects between them. It is free for the use in both open source and commercial
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applications, comes with the full, easy to read and modify, source and extensive
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documentation and a collection of more than a hundred examples. You can learn
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more about wxWidgets at:
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* https://www.wxwidgets.org/
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Documentation is available online at:
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* https://docs.wxwidgets.org/3.3.4/
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wxWidgets sources and binaries for the selected platforms are available for
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download from:
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* https://www.wxwidgets.org/downloads/
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or, for a more more permanent but less convenient to use link, from
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* https://github.com/wxWidgets/wxWidgets/releases/tag/v3.3.4/
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Please see https://docs.wxwidgets.org/3.3.4/overview_install.html for full
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installation instructions.
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Changes since 3.3.2
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-------------------
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This release contains more than 600 commits from 55 contributors since 3.3.2,
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including a number of new features and improvements:
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- Add dark mode support to wxMessageBox and other dialogs in wxMSW (#26570).
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- Support switching between light/dark modes in wxMSW (#26516).
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- Add support for stylus events to wxMSW (#26223).
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- Add accessibility support to wxSVGFileDC (#26379).
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- Add wxWebView::Print() and PrintToPDF() (#26239, #26583).
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- Improve wxRibbon appearance in high DPI (#26117, #26409).
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- Improve wxStaticText label wrapping in wxGTK.
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- Add wxMoveToTrash() function (#26256).
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- Enable drawing color emoji using Direct2D in wxMSW (#26657).
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- Implement C++20 <=> operator for wxString (#26306).
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- Add support for private fonts to wxQt (#26403).
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- Support building wxOSX under macOS 27 (#26578).
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There were also a number of bug fixes, the most important ones being:
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- Improve wxTarInputStream robustness (#26607).
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- Treat truncated reads as errors in wxDataInputStream (#26600).
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- Fix regression when using wxImageList in high DPI in wxGTK (#26349).
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- Fix regression with wxCheckBox label in screen readers in wxMSW (#26270).
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- Fix regression with wxPD_CAN_SKIP in 3.3.2 in wxMSW (#26287).
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- Fix dataview icons rendering under macOS 26 (#26374).
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- Fix wxOSX wxOverlay leaving phantoms in Mission Control (#26380).
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Please see the change log for the more complete list:
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https://raw.githubusercontent.com/wxWidgets/wxWidgets/v3.3.4/docs/changes.txt
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and also see
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https://raw.githubusercontent.com/wxWidgets/wxWidgets/v3.2.11/docs/changes.txt
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as the changes in 3.2.11 release are also included in this one and notably
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include multiple buffer overflows in different image handlers and other
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components.
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Note that in spite of all these changes, wxWidgets 3.3.4 is almost fully
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compatible with wxWidgets 3.2 and updating the existing applications to
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use it shouldn't require much effort. However please make sure to read the
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"INCOMPATIBLE CHANGES" section of the change log above when upgrading to be
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aware of the breaking changes in it.
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Supported Platforms
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-------------------
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This version of wxWidgets supports the following primary platforms:
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* Windows 7, 8, 10 and 11 (32/64 bits).
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* Most Unix variants using the GTK+ toolkit (version 2.6 or newer)
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* macOS (10.10 or newer, up to 27) using Cocoa (x86-64 or ARM).
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There is some support for the following platforms:
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* Most Unix variants with X11
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* Most Unix variants with GTK+ 1.2
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* Most Unix variants with Qt 5 or newer (experimental)
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All C++ compilers in common use are supported.
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Licence
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-------
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For licensing information, please see the files:
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* docs/preamble.txt
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* docs/licence.txt
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* docs/licendoc.txt
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* docs/gpl.txt
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* docs/lgpl.txt
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* docs/xserver.txt
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Although this may seem complex, it is there to allow authors of proprietary,
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commercial applications to use wxWidgets in addition to those writing GPL'ed
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applications. In summary, the licence is LGPL plus a clause allowing
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unrestricted distribution of application binaries. To answer a FAQ, you don't
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have to distribute any source if you wish to write commercial applications using
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wxWidgets.
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However, if you distribute wxGTK or wxQt version of your
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application, don't forget that it is linked against GTK or Qt, which
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are covered by LGPL *without* exception notice and so is bound by its
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requirements.
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If you use TIFF image handler, please see src/tiff/COPYRIGHT for libtiff licence
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details.
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If you use JPEG image handler, documentation for your program should contain
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following sentence: "This software is based in part on the work of the
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Independent JPEG Group". See src/jpeg/README for details.
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If you use wxRegEx class, please see 3rdparty/pcre/LICENCE for PCRE licence
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details.
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If you use wxXML classes or XRC, see src/expat/COPYING for licence details.
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Reporting Bugs
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--------------
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The wxWidgets bug tracker can be found here:
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* https://github.com/wxWidgets/wxWidgets/issues/
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Please use the search function find any possibly relevant bugs before reporting
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new ones. Also please notice that often trying to correct the bug yourself is
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the quickest way to fix it. Even if you fail to do it, you may discover
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valuable information allowing us to fix it while doing it. We also give much
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higher priority to bug reports with patches fixing the problems so this ensures
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that your report will be addressed sooner.
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Further Information
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-------------------
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If you are looking for community support, you can get it from
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* Mailing Lists: https://www.wxwidgets.org/support/mailing-lists/
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* Discussion Forums: https://forums.wxwidgets.org/
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* #wxwidgets IRC Channel: https://www.wxwidgets.org/support/irc/
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* Stack Overflow (tag your questions with "wxwidgets"):
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https://stackoverflow.com/questions/tagged/wxwidgets
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Commercial support is also available, please see
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https://www.wxwidgets.org/support/commercial/
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Finally, keep in mind that wxWidgets is an open source project collaboratively
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developed by its users and your contributions to it are always welcome!
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Have fun!
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The wxWidgets Team, July 2026
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