Files
wxWidgets/samples/docview/doc.h
T
Vadim Zeitlin 2d3461bc01 Simplify docview sample by removing wxTextDocument class
The purpose of this class was unclear as only TextEditDocument, deriving
from it, was actually used, so it seems like we can just rename it to
TextEditDocument and use a single class instead of using two without
losing anything.
2024-05-05 22:06:08 +02:00

239 lines
7.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: samples/docview/doc.h
// Purpose: Document classes
// Author: Julian Smart
// Modified by: Vadim Zeitlin: merge with the MDI version and general cleanup
// Created: 04/01/98
// Copyright: (c) 1998 Julian Smart
// (c) 2008 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SAMPLES_DOCVIEW_DOC_H_
#define _WX_SAMPLES_DOCVIEW_DOC_H_
#include "wx/docview.h"
#include "wx/cmdproc.h"
#include "wx/vector.h"
#include "wx/image.h"
// This sample is written to build both with wxUSE_STD_IOSTREAM==0 and 1, which
// somewhat complicates its code but is necessary in order to support building
// it under all platforms and in all build configurations
//
// In your own code you would normally use one set of the stream classes only
// and so wouldn't need these typedefs and preprocessor conditions.
#if wxUSE_STD_IOSTREAM
typedef std::istream DocumentIstream;
typedef std::ostream DocumentOstream;
#else // !wxUSE_STD_IOSTREAM
typedef wxInputStream DocumentIstream;
typedef wxOutputStream DocumentOstream;
#endif // wxUSE_STD_IOSTREAM/!wxUSE_STD_IOSTREAM
// ----------------------------------------------------------------------------
// The document class and its helpers
// ----------------------------------------------------------------------------
// Represents a line from one point to the other
struct DoodleLine
{
DoodleLine() { /* leave fields uninitialized */ }
DoodleLine(const wxPoint& pt1, const wxPoint& pt2)
: x1(pt1.x), y1(pt1.y), x2(pt2.x), y2(pt2.y)
{
}
wxInt32 x1;
wxInt32 y1;
wxInt32 x2;
wxInt32 y2;
};
typedef wxVector<DoodleLine> DoodleLines;
// Contains a list of lines: represents a mouse-down doodle
class DoodleSegment
{
public:
DocumentOstream& SaveObject(DocumentOstream& stream);
DocumentIstream& LoadObject(DocumentIstream& stream);
bool IsEmpty() const { return m_lines.empty(); }
void AddLine(const wxPoint& pt1, const wxPoint& pt2)
{
m_lines.push_back(DoodleLine(pt1, pt2));
}
const DoodleLines& GetLines() const { return m_lines; }
private:
DoodleLines m_lines;
};
typedef wxVector<DoodleSegment> DoodleSegments;
// The drawing document (model) class itself
class DrawingDocument : public wxDocument
{
public:
DrawingDocument() : wxDocument() { }
DocumentOstream& SaveObject(DocumentOstream& stream) override;
DocumentIstream& LoadObject(DocumentIstream& stream) override;
// add a new segment to the document
void AddDoodleSegment(const DoodleSegment& segment);
// remove the last segment, if any, and copy it in the provided pointer if
// not null and return true or return false and do nothing if there are no
// segments
bool PopLastSegment(DoodleSegment *segment);
// get direct access to our segments (for DrawingView)
const DoodleSegments& GetSegments() const { return m_doodleSegments; }
private:
void DoUpdate();
DoodleSegments m_doodleSegments;
wxDECLARE_DYNAMIC_CLASS(DrawingDocument);
};
// ----------------------------------------------------------------------------
// Some operations (which can be done and undone by the view) on the document:
// ----------------------------------------------------------------------------
// Base class for all operations on DrawingDocument
class DrawingCommand : public wxCommand
{
public:
DrawingCommand(DrawingDocument *doc,
const wxString& name,
const DoodleSegment& segment = DoodleSegment())
: wxCommand(true, name),
m_doc(doc),
m_segment(segment)
{
}
protected:
bool DoAdd() { m_doc->AddDoodleSegment(m_segment); return true; }
bool DoRemove() { return m_doc->PopLastSegment(&m_segment); }
private:
DrawingDocument * const m_doc;
DoodleSegment m_segment;
};
// The command for adding a new segment
class DrawingAddSegmentCommand : public DrawingCommand
{
public:
DrawingAddSegmentCommand(DrawingDocument *doc, const DoodleSegment& segment)
: DrawingCommand(doc, "Add new segment", segment)
{
}
virtual bool Do() override { return DoAdd(); }
virtual bool Undo() override { return DoRemove(); }
};
// The command for removing the last segment
class DrawingRemoveSegmentCommand : public DrawingCommand
{
public:
DrawingRemoveSegmentCommand(DrawingDocument *doc)
: DrawingCommand(doc, "Remove last segment")
{
}
virtual bool Do() override { return DoRemove(); }
virtual bool Undo() override { return DoAdd(); }
};
// ----------------------------------------------------------------------------
// TextEditDocument: wxDocument implemented using wxTextCtrl
// ----------------------------------------------------------------------------
class TextEditDocument : public wxDocument
{
public:
TextEditDocument() : wxDocument() { }
TextEditDocument(const TextEditDocument&) = delete;
TextEditDocument &operator=(const TextEditDocument&) = delete;
virtual bool OnCreate(const wxString& path, long flags) override;
virtual bool IsModified() const override;
virtual void Modify(bool mod) override;
protected:
virtual bool DoSaveDocument(const wxString& filename) override;
virtual bool DoOpenDocument(const wxString& filename) override;
private:
wxTextCtrl* GetTextCtrl() const;
void OnTextChange(wxCommandEvent& event);
wxDECLARE_DYNAMIC_CLASS(TextEditDocument);
};
// ----------------------------------------------------------------------------
// Image and image details document classes (both are read-only for simplicity)
// ----------------------------------------------------------------------------
// This is a normal document containing an image, just like TextEditDocument
// above contains some text. It can be created from an image file on disk as
// usual.
class ImageDocument : public wxDocument
{
public:
ImageDocument() : wxDocument() { }
ImageDocument(const ImageDocument&) = delete;
ImageDocument &operator=(const ImageDocument&) = delete;
virtual bool OnOpenDocument(const wxString& file) override;
wxImage GetImage() const { return m_image; }
protected:
virtual bool DoOpenDocument(const wxString& file) override;
private:
wxImage m_image;
wxDECLARE_DYNAMIC_CLASS(ImageDocument);
};
// This is a child document of ImageDocument: this document doesn't
// correspond to any file on disk, it's part of ImageDocument and can't be
// instantiated independently of it.
class ImageDetailsDocument : public wxDocument
{
public:
ImageDetailsDocument(ImageDocument *parent);
ImageDetailsDocument(const ImageDetailsDocument&) = delete;
ImageDetailsDocument &operator=(const ImageDetailsDocument&) = delete;
// accessors for ImageDetailsView
wxSize GetSize() const { return m_size; }
unsigned long GetNumColours() const { return m_numColours; }
wxBitmapType GetType() const { return m_type; }
bool HasAlpha() const { return m_hasAlpha; }
private:
// some information about the image we choose to show to the user
wxSize m_size;
unsigned long m_numColours;
wxBitmapType m_type;
bool m_hasAlpha;
};
#endif // _WX_SAMPLES_DOCVIEW_DOC_H_