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wxWidgets/src/common/socketiohandler.cpp
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///////////////////////////////////////////////////////////////////////////////
// Name: src/common/socketiohandler.cpp
// Purpose: implementation of wxFDIOHandler for wxSocket
// Author: Angel Vidal, Lukasz Michalski
// Created: 08.24.06
// RCS-ID: $Id$
// Copyright: (c) 2006 Angel vidal
// (c) 2007 Vadim Zeitlin <vadim@wxwidgets.org>
// License: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_SOCKETS && wxUSE_SELECT_DISPATCHER
#include "wx/apptrait.h"
#include "wx/unix/private.h"
#include "wx/private/socketiohandler.h"
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxSocketImplFDIO
// ----------------------------------------------------------------------------
class wxSocketImplFDIO : public wxSocketImplUnix
{
public:
wxSocketImplFDIO(wxSocketBase& wxsocket)
: wxSocketImplUnix(wxsocket)
{
m_handler = NULL;
}
virtual ~wxSocketImplFDIO()
{
delete m_handler;
}
wxSocketIOHandler *m_handler;
};
// ----------------------------------------------------------------------------
// wxSocketSelectManager
// ----------------------------------------------------------------------------
class wxSocketSelectManager : public wxSocketFDBasedManager
{
public:
virtual wxSocketImpl *CreateSocket(wxSocketBase& wxsocket)
{
return new wxSocketImplFDIO(wxsocket);
}
virtual void Install_Callback(wxSocketImpl *socket, wxSocketNotify event);
virtual void Uninstall_Callback(wxSocketImpl *socket, wxSocketNotify event);
};
void wxSocketSelectManager::Install_Callback(wxSocketImpl *socket_,
wxSocketNotify event)
{
wxSocketImplFDIO * const socket = static_cast<wxSocketImplFDIO *>(socket_);
const int fd = socket->m_fd;
if ( fd == -1 )
return;
const SocketDir d = GetDirForEvent(socket, event);
wxFDIODispatcher * const dispatcher = wxFDIODispatcher::Get();
if ( !dispatcher )
return;
wxSocketIOHandler *& handler = socket->m_handler;
// we should register the new handlers but modify the existing ones in place
bool registerHandler;
if ( handler )
{
registerHandler = false;
}
else // no existing handler
{
registerHandler = true;
handler = new wxSocketIOHandler(socket);
}
FD(socket, d) = fd;
if (d == FD_INPUT)
{
handler->AddFlag(wxFDIO_INPUT);
}
else
{
handler->AddFlag(wxFDIO_OUTPUT);
}
if ( registerHandler )
dispatcher->RegisterFD(fd, handler, handler->GetFlags());
else
dispatcher->ModifyFD(fd, handler, handler->GetFlags());
}
void wxSocketSelectManager::Uninstall_Callback(wxSocketImpl *socket_,
wxSocketNotify event)
{
wxSocketImplFDIO * const socket = static_cast<wxSocketImplFDIO *>(socket_);
const SocketDir d = GetDirForEvent(socket, event);
const int fd = FD(socket, d);
if ( fd == -1 )
return;
FD(socket, d) = -1;
const wxFDIODispatcherEntryFlags
flag = d == FD_INPUT ? wxFDIO_INPUT : wxFDIO_OUTPUT;
wxFDIODispatcher * const dispatcher = wxFDIODispatcher::Get();
if ( !dispatcher )
return;
wxSocketIOHandler *& handler = socket->m_handler;
if ( handler )
{
handler->RemoveFlag(flag);
if ( !handler->GetFlags() )
{
dispatcher->UnregisterFD(fd);
delete handler;
socket->m_handler = NULL;
}
else
{
dispatcher->ModifyFD(fd, handler, handler->GetFlags());
}
}
else
{
dispatcher->UnregisterFD(fd);
}
}
// set the wxBase variable to point to our wxSocketManager implementation
//
// see comments in wx/apptrait.h for the explanation of why do we do it
// like this
static struct ManagerSetter
{
ManagerSetter()
{
static wxSocketSelectManager s_manager;
wxAppTraits::SetDefaultSocketManager(&s_manager);
}
} gs_managerSetter;
#endif // wxUSE_SOCKETS