Files
wxWidgets/src/msw/nonownedwnd.cpp
T
Vadim Zeitlin 5aba16a7ce Decrease the size of non-resizeable TLWs on DPI change
We avoid decreasing the size of the TLW on DPI change to preserve the
user-set size, but this logic doesn't apply to non-resizeable windows as
the user couldn't have changed their size, so do shrink them.

Closes #26485.
2026-06-02 03:34:42 +02:00

341 lines
12 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: src/msw/nonownedwnd.cpp
// Purpose: wxNonOwnedWindow implementation for MSW.
// Author: Vadim Zeitlin
// Created: 2011-10-09 (extracted from src/msw/toplevel.cpp)
// Copyright: (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/dcclient.h"
#include "wx/frame.h" // Only for wxFRAME_SHAPED.
#include "wx/region.h"
#include "wx/sizer.h"
#include "wx/msw/private.h"
#endif // WX_PRECOMP
#include "wx/nonownedwnd.h"
#if wxUSE_GRAPHICS_CONTEXT
#include "wx/msw/wrapgdip.h"
#include "wx/graphics.h"
#endif // wxUSE_GRAPHICS_CONTEXT
#include "wx/dynlib.h"
#include "wx/msw/missing.h"
#include <memory>
// ============================================================================
// wxNonOwnedWindow implementation
// ============================================================================
bool wxNonOwnedWindow::DoClearShape()
{
if (::SetWindowRgn(GetHwnd(), nullptr, TRUE) == 0)
{
wxLogLastError(wxT("SetWindowRgn"));
return false;
}
return true;
}
bool wxNonOwnedWindow::DoSetRegionShape(const wxRegion& region)
{
// Windows takes ownership of the region, so
// we'll have to make a copy of the region to give to it.
DWORD noBytes = ::GetRegionData(GetHrgnOf(region), 0, nullptr);
RGNDATA *rgnData = (RGNDATA*) new char[noBytes];
::GetRegionData(GetHrgnOf(region), noBytes, rgnData);
HRGN hrgn = ::ExtCreateRegion(nullptr, noBytes, rgnData);
delete[] (char*) rgnData;
// SetWindowRgn expects the region to be in coordinates
// relative to the window, not the client area.
const wxPoint clientOrigin = GetClientAreaOrigin();
::OffsetRgn(hrgn, -clientOrigin.x, -clientOrigin.y);
// Now call the shape API with the new region.
if (::SetWindowRgn(GetHwnd(), hrgn, TRUE) == 0)
{
wxLogLastError(wxT("SetWindowRgn"));
return false;
}
return true;
}
#if wxUSE_GRAPHICS_CONTEXT
#include "wx/msw/wrapgdip.h"
// This class contains data used only when SetPath(wxGraphicsPath) is called.
class wxNonOwnedWindowShapeImpl
{
public:
wxNonOwnedWindowShapeImpl(wxNonOwnedWindow* win, const wxGraphicsPath& path) :
m_win(win),
m_path(path)
{
// Create the region corresponding to this path and set it as windows
// shape.
std::unique_ptr<wxGraphicsContext> context(wxGraphicsContext::Create(win));
Region gr(static_cast<GraphicsPath*>(m_path.GetNativePath()));
win->SetShape(
wxRegion(
gr.GetHRGN(static_cast<Graphics*>(context->GetNativeContext()))
)
);
// Connect to the paint event to draw the border.
//
// TODO: Do this only optionally?
m_win->Bind(wxEVT_PAINT, &wxNonOwnedWindowShapeImpl::OnPaint, this);
}
virtual ~wxNonOwnedWindowShapeImpl()
{
m_win->Unbind(wxEVT_PAINT, &wxNonOwnedWindowShapeImpl::OnPaint, this);
}
private:
void OnPaint(wxPaintEvent& event)
{
event.Skip();
wxPaintDC dc(m_win);
std::unique_ptr<wxGraphicsContext> context(wxGraphicsContext::Create(dc));
context->SetPen(wxPen(*wxLIGHT_GREY, 2));
context->StrokePath(m_path);
}
wxNonOwnedWindow* const m_win;
wxGraphicsPath m_path;
wxDECLARE_NO_COPY_CLASS(wxNonOwnedWindowShapeImpl);
};
bool wxNonOwnedWindow::DoSetPathShape(const wxGraphicsPath& path)
{
delete m_shapeImpl;
m_shapeImpl = new wxNonOwnedWindowShapeImpl(this, path);
return true;
}
#endif // wxUSE_GRAPHICS_CONTEXT
wxNonOwnedWindow::wxNonOwnedWindow()
{
#if wxUSE_GRAPHICS_CONTEXT
m_shapeImpl = nullptr;
#endif // wxUSE_GRAPHICS_CONTEXT
m_activeDPI = wxDefaultSize;
m_perMonitorDPIaware = false;
}
wxNonOwnedWindow::~wxNonOwnedWindow()
{
#if wxUSE_GRAPHICS_CONTEXT
delete m_shapeImpl;
#endif // wxUSE_GRAPHICS_CONTEXT
}
bool wxNonOwnedWindow::Reparent(wxWindowBase* newParent)
{
// ::SetParent() can't be used for non-owned windows, as they don't have
// any parent, only the owner, so use a different function for them even
// if, confusingly, the owner is stored at the same location as the parent
// and so uses the same GWLP_HWNDPARENT offset.
// Do not call the base class function here to skip wxWindow reparenting.
if ( !wxWindowBase::Reparent(newParent) )
return false;
const HWND hwndOwner = GetParent() ? GetHwndOf(GetParent()) : 0;
::SetWindowLongPtr(GetHwnd(), GWLP_HWNDPARENT, (LONG_PTR)hwndOwner);
return true;
}
namespace
{
static bool IsPerMonitorDPIAware(HWND hwnd)
{
bool dpiAware = false;
// Determine if 'Per Monitor v2' DPI awareness is enabled in the
// applications manifest.
#define WXDPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((WXDPI_AWARENESS_CONTEXT)-4)
typedef WXDPI_AWARENESS_CONTEXT(WINAPI * GetWindowDpiAwarenessContext_t)(HWND hwnd);
typedef BOOL(WINAPI * AreDpiAwarenessContextsEqual_t)(WXDPI_AWARENESS_CONTEXT dpiContextA, WXDPI_AWARENESS_CONTEXT dpiContextB);
static GetWindowDpiAwarenessContext_t s_pfnGetWindowDpiAwarenessContext = nullptr;
static AreDpiAwarenessContextsEqual_t s_pfnAreDpiAwarenessContextsEqual = nullptr;
static bool s_initDone = false;
if ( !s_initDone )
{
wxLoadedDLL dllUser32("user32.dll");
wxDL_INIT_FUNC(s_pfn, GetWindowDpiAwarenessContext, dllUser32);
wxDL_INIT_FUNC(s_pfn, AreDpiAwarenessContextsEqual, dllUser32);
s_initDone = true;
}
if ( s_pfnGetWindowDpiAwarenessContext && s_pfnAreDpiAwarenessContextsEqual )
{
WXDPI_AWARENESS_CONTEXT dpiAwarenessContext = s_pfnGetWindowDpiAwarenessContext(hwnd);
if ( s_pfnAreDpiAwarenessContextsEqual(dpiAwarenessContext, WXDPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2) == TRUE )
{
dpiAware = true;
}
}
return dpiAware;
}
}
bool wxNonOwnedWindow::IsThisEnabled() const
{
// Under MSW we use the actual window state rather than the value of
// m_isEnabled because the latter might be out of sync for TLWs disabled
// by a native modal dialog being shown, as native functions such as
// ::MessageBox() etc just call ::EnableWindow() on them without updating
// m_isEnabled and we have no way to be notified about this.
//
// But we can only do this if the window had been already created, so test
// for this in order to return correct result if it was disabled after
// using default ctor but before calling Create().
return m_hWnd ? !(::GetWindowLong(GetHwnd(), GWL_STYLE) & WS_DISABLED)
: m_isEnabled;
}
WXLRESULT wxNonOwnedWindow::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
{
WXLRESULT rc = 0;
bool processed = false;
switch ( message )
{
case WM_NCCALCSIZE:
// Use this message ID to determine the DPI information on
// window creation, since WM_NCCREATE is not generated for dialogs.
if ( m_activeDPI == wxDefaultSize )
{
m_perMonitorDPIaware = IsPerMonitorDPIAware(GetHwnd());
m_activeDPI = GetDPI();
}
break;
case WM_DPICHANGED:
{
const RECT* const prcNewWindow =
reinterpret_cast<const RECT*>(lParam);
processed = HandleDPIChange(wxSize(LOWORD(wParam),
HIWORD(wParam)),
wxRectFromRECT(*prcNewWindow));
}
break;
case WM_SHOWWINDOW:
// Default handling of this message in Windows restores the TLW
// even if it had been hidden before, and we don't want this to
// happen, so suppress the default behaviour and simply ignore it.
if ( lParam == SW_PARENTOPENING && !IsShown() )
processed = true;
break;
}
if (!processed)
rc = wxNonOwnedWindowBase::MSWWindowProc(message, wParam, lParam);
return rc;
}
bool wxNonOwnedWindow::HandleDPIChange(const wxSize& newDPI, const wxRect& newRect)
{
if ( !m_perMonitorDPIaware )
{
return false;
}
// Update the window decoration size to the new DPI: this seems to be the
// call with the least amount of side effects that is sufficient to do it
// and we need to do this in order for the size calculations, either in the
// user-defined wxEVT_DPI_CHANGED handler or in our own GetBestSize() call
// below, to work correctly.
::SetWindowPos(GetHwnd(),
0, 0, 0, 0, 0,
SWP_NOSIZE | SWP_NOMOVE | SWP_NOZORDER | SWP_NOREDRAW |
SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOSENDCHANGING |
SWP_FRAMECHANGED);
const bool processed = MSWUpdateOnDPIChange(m_activeDPI, newDPI);
m_activeDPI = newDPI;
// We consider that if the event was processed, the application resized the
// window on its own already, but otherwise do it ourselves.
if ( !processed )
{
// The best size doesn't scale exactly with the DPI, so while the new
// size is usually a decent guess, it's typically not exactly correct.
// We can't always do much better, but at least ensure that the window
// is still big enough to show its contents if it uses a sizer.
//
// Note that if it doesn't use a sizer, we can't do anything here as
// using the best size wouldn't be the right thing to do: some controls
// (e.g. multiline wxTextCtrl) can have best size much bigger than
// their current, or minimal, size and we don't want to expand them
// significantly just because the DPI has changed, see #23091.
wxRect actualNewRect = newRect;
if ( wxSizer* sizer = GetSizer() )
{
const wxSize minSize = ClientToWindowSize(sizer->GetMinSize());
wxSize diff = minSize - newRect.GetSize();
// We don't want to shrink the window as if the user had increased
// it beyond its minimum size, we should not make it smaller again
// just because the DPI has changed, but if the window is not
// resizeable, then we do want to make it exactly of its minimum
// size because the user couldn't resize it and making it bigger
// than needed would just show unnecessary extra empty space.
if ( HasFlag(wxRESIZE_BORDER) )
{
diff.IncTo(wxSize(0, 0));
}
// Use wxRect::Inflate() to ensure that the center of the bigger
// rectangle is at the same position as the center of the proposed
// one, to prevent moving the window back to the old display from
// which it might have been just moved to this one, as doing this
// would result in an infinite stream of WM_DPICHANGED messages.
actualNewRect.Inflate(diff / 2);
}
SetSize(actualNewRect);
}
Refresh();
return true;
}