Files
Vadim Zeitlin 1d8173ea24 Allow using either native or generic wxTreeCtrl in the sample
Implement dynamic selection of the tree control to use for the platforms
where both native and generic versions are available.

This facilitates testing and comparing the behaviour of 2 controls.

Note that although there are a lot of changes here, many of them just
add "this->" to the existing code in order to use qualified lookup to
find wxTreeCtrlBase symbols that were found by unqualified lookup before
but wouldn't be found any longer now that this code is in a template
class.
2026-01-28 01:10:33 +01:00

429 lines
15 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: treectrl.h
// Purpose: wxTreeCtrl sample
// Author: Julian Smart
// Created: 04/01/98
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// If native control is available, allow to also use the generic one for
// testing.
#ifndef wxHAS_GENERIC_TREECTRL
#include "wx/generic/treectlg.h"
#define wxUSE_ALT_GENERIC_TREECTRL 1
#else
#define wxUSE_ALT_GENERIC_TREECTRL 0
#endif
// Define a new application type
class MyApp : public wxApp
{
public:
MyApp() { m_showImages = true; m_showStates = true; m_showButtons = false; }
bool OnInit() override;
void SetShowImages(bool show) { m_showImages = show; }
bool ShowImages() const { return m_showImages; }
void SetShowStates(bool show) { m_showStates = show; }
bool ShowStates() const { return m_showStates; }
void SetShowButtons(bool show) { m_showButtons = show; }
bool ShowButtons() const { return m_showButtons; }
private:
bool m_showImages, m_showStates, m_showButtons;
};
class MyTreeItemData : public wxTreeItemData
{
public:
MyTreeItemData(const wxString& desc) : m_desc(desc) { }
void ShowInfo(wxTreeCtrlBase *tree);
wxString const& GetDesc() const { return m_desc; }
private:
wxString m_desc;
};
enum
{
TreeCtrlIcon_File,
TreeCtrlIcon_FileSelected,
TreeCtrlIcon_Folder,
TreeCtrlIcon_FolderSelected,
TreeCtrlIcon_FolderOpened
};
// This interface defines some helper functions that are used by the sample to
// perform operations on the tree control without knowing its exact type
// (native or generic).
//
// It's not a pure interface as it also contains some data members, but this is
// just done for convenience to allow implementing some trivial functions
// directly in it. Its meaning is still that it defines the interface used by
// MyFrame to manipulate the tree control.
class MyTreeCtrlInterface
{
public:
virtual ~MyTreeCtrlInterface() = default;
virtual void CreateImages(int size) = 0;
virtual void CreateStateImages() = 0;
// This one can be only used with wxGenericTreeCtrl currently, so it takes
// it as argument.
void CreateButtonsImageList(wxGenericTreeCtrl* treectrl, int size);
virtual void AddTestItemsToTree(size_t numChildren, size_t depth) = 0;
int ImageSize() const { return m_imageSize; }
void SetAlternateImages(bool show) { m_alternateImages = show; }
bool AlternateImages() const { return m_alternateImages; }
void SetAlternateStates(bool show) { m_alternateStates = show; }
bool AlternateStates() const { return m_alternateStates; }
virtual void ResetBrokenStateImages() = 0;
virtual void DoToggleIcon(const wxTreeItemId& item) = 0;
virtual void DoToggleState(const wxTreeItemId& item) = 0;
virtual wxTreeItemId GetLastTreeITem() const = 0;
virtual void GetItemsRecursively(const wxTreeItemId& idParent,
wxTreeItemIdValue cookie = nullptr) = 0;
virtual void DoSortChildren(const wxTreeItemId& item, bool reverse) = 0;
protected:
int m_imageSize; // current size of images
bool m_alternateImages = false;
bool m_alternateStates = false;
};
// This template can be instantiated for either wxTreeCtrl or wxGenericTreeCtrl.
//
// Please note that this class is a template just for idiosyncratic reasons in
// this sample, you wouldn't write your real code in this way and would either
// just use wxTreeCtrl or wxGenericTreeCtrl directly or use composition instead
// of inheritance. In other words, do not follow this example in your code.
template <class TreeCtrlBase>
class MyTreeCtrl : public TreeCtrlBase, public MyTreeCtrlInterface
{
public:
MyTreeCtrl() = default;
bool Create(wxWindow *parent, const wxWindowID id,
const wxPoint& pos, const wxSize& size,
long style);
virtual ~MyTreeCtrl();
void OnBeginDrag(wxTreeEvent& event);
void OnBeginRDrag(wxTreeEvent& event);
void OnEndDrag(wxTreeEvent& event);
void OnBeginLabelEdit(wxTreeEvent& event);
void OnEndLabelEdit(wxTreeEvent& event);
void OnDeleteItem(wxTreeEvent& event);
void OnContextMenu(wxContextMenuEvent& event);
void OnItemMenu(wxTreeEvent& event);
void OnGetInfo(wxTreeEvent& event);
void OnSetInfo(wxTreeEvent& event);
void OnItemExpanded(wxTreeEvent& event);
void OnItemExpanding(wxTreeEvent& event);
void OnItemCollapsed(wxTreeEvent& event);
void OnItemCollapsing(wxTreeEvent& event);
void OnSelChanged(wxTreeEvent& event);
void OnSelChanging(wxTreeEvent& event);
void OnTreeKeyDown(wxTreeEvent& event);
void OnItemActivated(wxTreeEvent& event);
void OnItemStateClick(wxTreeEvent& event);
void OnItemRClick(wxTreeEvent& event);
void OnRMouseDown(wxMouseEvent& event);
void OnRMouseUp(wxMouseEvent& event);
void OnRMouseDClick(wxMouseEvent& event);
wxTreeItemId GetLastTreeITem() const override;
void GetItemsRecursively(const wxTreeItemId& idParent,
wxTreeItemIdValue cookie = nullptr) override;
// This function behaves differently depending on the value of size:
// - If it's -1, it turns off the use of images entirely.
// - If it's 0, it reuses the last used size.
// - If it's strictly positive, it creates icons in this size.
void CreateImages(int size) override;
void CreateStateImages() override;
void AddTestItemsToTree(size_t numChildren, size_t depth) override;
void DoSortChildren(const wxTreeItemId& item, bool reverse) override
{ m_reverseSort = reverse; TreeCtrlBase::SortChildren(item); }
void DoToggleIcon(const wxTreeItemId& item) override;
void DoToggleState(const wxTreeItemId& item) override;
void ShowMenu(wxTreeItemId id, const wxPoint& pt);
void ResetBrokenStateImages() override
{
const size_t count = this->GetStateImageList()->GetImageCount();
int state = count > 0 ? count - 1 : wxTREE_ITEMSTATE_NONE;
DoResetBrokenStateImages(this->GetRootItem(), nullptr, state);
}
protected:
virtual int OnCompareItems(const wxTreeItemId& i1, const wxTreeItemId& i2) override;
// is this the test item which we use in several event handlers?
bool IsTestItem(const wxTreeItemId& item)
{
// the test item is the first child folder
return this->GetItemParent(item) == this->GetRootItem() && !this->GetPrevSibling(item);
}
private:
// Find the very last item in the tree.
void AddItemsRecursively(const wxTreeItemId& idParent,
size_t nChildren,
size_t depth,
size_t folder);
void DoResetBrokenStateImages(const wxTreeItemId& idParent,
wxTreeItemIdValue cookie, int state);
void LogEvent(const wxString& name, const wxTreeEvent& event);
bool m_reverseSort = false; // flag for OnCompareItems
wxTreeItemId m_draggedItem; // item being dragged right now
// NB: due to an ugly wxMSW hack you _must_ use wxDECLARE_DYNAMIC_CLASS();
// if you want your overloaded OnCompareItems() to be called.
// OTOH, if you don't want it you may omit the next line - this will
// make default (alphabetical) sorting much faster under wxMSW.
wxDECLARE_DYNAMIC_CLASS(MyTreeCtrl);
};
// Define a new frame type
class MyFrame: public wxFrame
{
public:
// ctor and dtor
MyFrame();
virtual ~MyFrame();
// menu callbacks
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
void OnClearLog(wxCommandEvent& event);
void OnTogButtons(wxCommandEvent& event)
{ TogStyle(event.GetId(), wxTR_HAS_BUTTONS); }
void OnTogTwist(wxCommandEvent& event)
{ TogStyle(event.GetId(), wxTR_TWIST_BUTTONS); }
void OnTogLines(wxCommandEvent& event)
{ TogStyle(event.GetId(), wxTR_NO_LINES); }
void OnTogEdit(wxCommandEvent& event)
{ TogStyle(event.GetId(), wxTR_EDIT_LABELS); }
void OnTogHideRoot(wxCommandEvent& event)
{ TogStyle(event.GetId(), wxTR_HIDE_ROOT); }
void OnTogRootLines(wxCommandEvent& event)
{ TogStyle(event.GetId(), wxTR_LINES_AT_ROOT); }
void OnTogBorder(wxCommandEvent& event)
{ TogStyle(event.GetId(), wxTR_ROW_LINES); }
void OnTogFullHighlight(wxCommandEvent& event)
{ TogStyle(event.GetId(), wxTR_FULL_ROW_HIGHLIGHT); }
#if wxUSE_ALT_GENERIC_TREECTRL
void OnUseGeneric(wxCommandEvent& event);
#endif // wxUSE_ALT_GENERIC_TREECTRL
void OnResetStyle(wxCommandEvent& WXUNUSED(event))
{ CreateTreeWithDefStyle(); }
void OnSetFgColour(wxCommandEvent& event);
void OnSetBgColour(wxCommandEvent& event);
void OnHighlight(wxCommandEvent& event);
void OnDump(wxCommandEvent& event);
#ifndef NO_MULTIPLE_SELECTION
void OnDumpSelected(wxCommandEvent& event);
void OnSelect(wxCommandEvent& event);
void OnUnselect(wxCommandEvent& event);
void OnToggleSel(wxCommandEvent& event);
void OnSelectChildren(wxCommandEvent& event);
#endif // NO_MULTIPLE_SELECTION
void OnSelectRoot(wxCommandEvent& event);
void OnSetFocusedRoot(wxCommandEvent& event);
void OnClearFocused(wxCommandEvent& event);
void OnDelete(wxCommandEvent& event);
void OnDeleteChildren(wxCommandEvent& event);
void OnDeleteAll(wxCommandEvent& event);
void OnFreezeThaw(wxCommandEvent& event);
void OnRecreate(wxCommandEvent& event);
void OnToggleButtons(wxCommandEvent& event);
void OnToggleImages(wxCommandEvent& event);
void OnToggleStates(wxCommandEvent& event);
void OnToggleBell(wxCommandEvent& event);
void OnToggleAlternateImages(wxCommandEvent& event);
void OnToggleAlternateStates(wxCommandEvent& event);
void OnSetImageSize(wxCommandEvent& event);
void OnCollapseAndReset(wxCommandEvent& event);
void OnSetBold(wxCommandEvent& WXUNUSED(event)) { DoSetBold(true); }
void OnClearBold(wxCommandEvent& WXUNUSED(event)) { DoSetBold(false); }
void OnEnsureVisible(wxCommandEvent& event);
void OnSetFocus(wxCommandEvent& event);
void OnCount(wxCommandEvent& event);
void OnCountRec(wxCommandEvent& event);
void OnRename(wxCommandEvent& event);
void OnSort(wxCommandEvent& WXUNUSED(event)) { DoSort(); }
void OnSortRev(wxCommandEvent& WXUNUSED(event)) { DoSort(true); }
void OnAddItem(wxCommandEvent& event);
void OnAddManyItems(wxCommandEvent& event);
void OnInsertItem(wxCommandEvent& event);
void OnIncIndent(wxCommandEvent& event);
void OnDecIndent(wxCommandEvent& event);
void OnIncSpacing(wxCommandEvent& event);
void OnDecSpacing(wxCommandEvent& event);
void OnToggleIcon(wxCommandEvent& event);
void OnToggleState(wxCommandEvent& event);
void OnShowFirstVisible(wxCommandEvent& WXUNUSED(event))
{ DoShowFirstOrLast(&wxTreeCtrlBase::GetFirstVisibleItem, "first visible"); }
#ifdef wxHAS_LAST_VISIBLE // we don't have it currently but may add later
void OnShowLastVisible(wxCommandEvent& WXUNUSED(event))
{ DoShowFirstOrLast(&wxTreeCtrlBase::GetLastVisibleItem, "last visible"); }
#endif // wxHAS_LAST_VISIBLE
void OnShowNextVisible(wxCommandEvent& WXUNUSED(event))
{ DoShowRelativeItem(&wxTreeCtrlBase::GetNextVisible, "next visible"); }
void OnShowPrevVisible(wxCommandEvent& WXUNUSED(event))
{ DoShowRelativeItem(&wxTreeCtrlBase::GetPrevVisible, "previous visible"); }
void OnShowParent(wxCommandEvent& WXUNUSED(event))
{ DoShowRelativeItem(&wxTreeCtrlBase::GetItemParent, "parent"); }
void OnShowPrevSibling(wxCommandEvent& WXUNUSED(event))
{ DoShowRelativeItem(&wxTreeCtrlBase::GetPrevSibling, "previous sibling"); }
void OnShowNextSibling(wxCommandEvent& WXUNUSED(event))
{ DoShowRelativeItem(&wxTreeCtrlBase::GetNextSibling, "next sibling"); }
void OnScrollTo(wxCommandEvent& event);
void OnSelectLast(wxCommandEvent& event);
void OnIdle(wxIdleEvent& event);
void OnSize(wxSizeEvent& event);
private:
void TogStyle(int id, long flag);
void DoSort(bool reverse = false);
void Resize();
void CreateTreeWithDefStyle();
void CreateTree(long style);
// common parts of OnShowFirst/LastVisible() and OnShowNext/PrevVisible()
typedef wxTreeItemId (wxTreeCtrlBase::*TreeFunc0_t)() const;
void DoShowFirstOrLast(TreeFunc0_t pfn, const wxString& label);
typedef wxTreeItemId (wxTreeCtrlBase::*TreeFunc1_t)(const wxTreeItemId&) const;
void DoShowRelativeItem(TreeFunc1_t pfn, const wxString& label);
wxPanel *m_panel = nullptr;
wxTreeCtrlBase *m_treeCtrl = nullptr;
MyTreeCtrlInterface *m_treeCtrlIface = nullptr;
#if wxUSE_LOG
wxTextCtrl *m_textCtrl = nullptr;
#endif // wxUSE_LOG
void DoSetBold(bool bold = true);
wxDECLARE_EVENT_TABLE();
};
// menu and control ids
enum
{
TreeTest_Quit = wxID_EXIT,
TreeTest_About = wxID_ABOUT,
TreeTest_ClearLog = wxID_CLEAR,
TreeTest_TogButtons = wxID_HIGHEST,
TreeTest_TogTwist,
TreeTest_TogLines,
TreeTest_TogEdit,
TreeTest_TogHideRoot,
TreeTest_TogRootLines,
TreeTest_TogBorder,
TreeTest_TogFullHighlight,
TreeTest_SetFgColour,
TreeTest_SetBgColour,
#if wxUSE_ALT_GENERIC_TREECTRL
TreeTest_UseGeneric,
#endif // wxUSE_ALT_GENERIC_TREECTRL
TreeTest_ResetStyle,
TreeTest_Highlight,
TreeTest_Dump,
TreeTest_DumpSelected,
TreeTest_Count,
TreeTest_CountRec,
TreeTest_Sort,
TreeTest_SortRev,
TreeTest_SetBold,
TreeTest_ClearBold,
TreeTest_Rename,
TreeTest_Delete,
TreeTest_DeleteChildren,
TreeTest_DeleteAll,
TreeTest_FreezeThaw,
TreeTest_Recreate,
TreeTest_ToggleImages,
TreeTest_ToggleStates,
TreeTest_ToggleBell,
TreeTest_ToggleAlternateImages,
TreeTest_ToggleAlternateStates,
TreeTest_ToggleButtons,
TreeTest_SetImageSize,
TreeTest_ToggleSel,
TreeTest_CollapseAndReset,
TreeTest_EnsureVisible,
TreeTest_SetFocus,
TreeTest_AddItem,
TreeTest_AddManyItems,
TreeTest_InsertItem,
TreeTest_IncIndent,
TreeTest_DecIndent,
TreeTest_IncSpacing,
TreeTest_DecSpacing,
TreeTest_ToggleIcon,
TreeTest_ToggleState,
TreeTest_Select,
TreeTest_Unselect,
TreeTest_SelectRoot,
TreeTest_ClearFocused,
TreeTest_SetFocusedRoot,
TreeTest_SelectChildren,
TreeTest_ShowFirstVisible,
TreeTest_ShowLastVisible,
TreeTest_ShowNextVisible,
TreeTest_ShowPrevVisible,
TreeTest_ShowParent,
TreeTest_ShowPrevSibling,
TreeTest_ShowNextSibling,
TreeTest_ScrollTo,
TreeTest_SelectLast,
TreeTest_Ctrl = 1000
};