Files
lvgl/src/draw/lv_draw_blur.h
T
Gabor Kiss-Vamosi e54d668633
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feat(blur): add blur support (#9223)
2025-11-27 18:21:06 +01:00

83 lines
1.7 KiB
C

/**
* @file lv_draw_blur.h
*
*/
#ifndef LV_DRAW_BLUR_H
#define LV_DRAW_BLUR_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#include "../misc/lv_color.h"
#include "../misc/lv_area.h"
#include "../misc/lv_style.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef struct {
lv_draw_dsc_base_t base;
/**
* The intensity of blur.
*/
int32_t blur_radius;
/**
* The corner radius of the blurred area
*/
int32_t corner_radius;
/**
* Sets whether to prefer speed or precision
*/
lv_blur_quality_t quality;
} lv_draw_blur_dsc_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize a blur draw descriptor
* @param dsc pointer to a draw descriptor
*/
void lv_draw_blur_dsc_init(lv_draw_blur_dsc_t * dsc);
/**
* Try to get a blur draw descriptor from a draw task.
* @param task draw task
* @return the task's draw descriptor or NULL if the task is not of type LV_DRAW_TASK_TYPE_BLUR
*/
lv_draw_blur_dsc_t * lv_draw_task_get_blur_dsc(lv_draw_task_t * task);
/**
* Create a blur draw task
* @param layer pointer to a layer
* @param dsc pointer to an initialized `lv_draw_blur_dsc_t` variable
* @param coords coordinates of the character
*/
void lv_draw_blur(lv_layer_t * layer, const lv_draw_blur_dsc_t * dsc, const lv_area_t * coords);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_DRAW_BLUR_H*/