Files
lvgl/src/draw/lv_img_cache.h
T
2023-02-07 08:01:09 +01:00

93 lines
2.7 KiB
C

/**
* @file lv_img_cache.h
*
*/
#ifndef LV_IMG_CACHE_H
#define LV_IMG_CACHE_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_img_decoder.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**
* When loading images from the network it can take a long time to download and decode the image.
*
* To avoid repeating this heavy load images can be cached.
*/
typedef struct {
lv_img_decoder_dsc_t dec_dsc; /**< Image information*/
void * user_data; /**< Image cache entry user data*/
} _lv_img_cache_entry_t;
typedef struct {
_lv_img_cache_entry_t * (*open_cb)(const void * src, lv_color_t color, int32_t frame_id);
void (*set_size_cb)(uint16_t new_entry_cnt);
void (*invalidate_src_cb)(const void * src);
} lv_img_cache_manager_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize the img cache manager
* @param manager Pointer to the img cache manager
*/
void lv_img_cache_manager_init(lv_img_cache_manager_t * manager);
/**
* Apply the img cache manager
* @param manager Pointer to the img cache manager
*/
void lv_img_cache_manager_apply(const lv_img_cache_manager_t * manager);
/**
* Open an image using the image decoder interface and cache it.
* The image will be left open meaning if the image decoder open callback allocated memory then it will remain.
* The image is closed if a new image is opened and the new image takes its place in the cache.
* @param src source of the image. Path to file or pointer to an `lv_img_dsc_t` variable
* @param color The color of the image with `LV_IMG_CF_ALPHA_...`
* @param frame_id the index of the frame. Used only with animated images, set 0 for normal images
* @return pointer to the cache entry or NULL if can open the image
*/
_lv_img_cache_entry_t * _lv_img_cache_open(const void * src, lv_color_t color, int32_t frame_id);
/**
* Set the number of images to be cached.
* More cached images mean more opened image at same time which might mean more memory usage.
* E.g. if 20 PNG or JPG images are open in the RAM they consume memory while opened in the cache.
* @param new_entry_cnt number of image to cache
*/
void lv_img_cache_set_size(uint16_t new_entry_cnt);
/**
* Invalidate an image source in the cache.
* Useful if the image source is updated therefore it needs to be cached again.
* @param src an image source path to a file or pointer to an `lv_img_dsc_t` variable.
*/
void lv_img_cache_invalidate_src(const void * src);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_IMG_CACHE_H*/