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lvgl/examples/styles/lv_example_style_1.c
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C

#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES && LV_USE_IMAGE
/**
* @title Size, position, and padding
* @brief Style an object's width, height, coordinates, and padding, then add a child label.
*
* A single `lv_style_t` sets `radius`, `width` to 150, `height` to
* `LV_SIZE_CONTENT`, vertical padding to 20, left padding to 5, and
* positions the object at `x = 50%` of the parent with `y = 80`. The
* style is applied to a base object on the active screen, and a label
* with the text `Hello` is added as a child.
*/
void lv_example_style_1(void)
{
static lv_style_t style;
lv_style_init(&style);
lv_style_set_radius(&style, 5);
/*Make a gradient*/
lv_style_set_width(&style, 150);
lv_style_set_height(&style, LV_SIZE_CONTENT);
lv_style_set_pad_ver(&style, 20);
lv_style_set_pad_left(&style, 5);
lv_style_set_x(&style, lv_pct(50));
lv_style_set_y(&style, 80);
/*Create an object with the new style*/
lv_obj_t * obj = lv_obj_create(lv_screen_active());
lv_obj_add_style(obj, &style, 0);
lv_obj_t * label = lv_label_create(obj);
lv_label_set_text(label, "Hello");
}
#endif