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lvgl/examples/styles/lv_example_style_blur.xml
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Gabor Kiss-Vamosi 02814ddb90
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docs(example): fine-tune examples and flatten directories (#10186)
2026-05-28 10:40:10 +02:00

50 lines
1.5 KiB
XML

<!--
@title Backdrop blur
@brief Frost the text sitting behind a translucent card.
A paragraph fills the screen and the glass card is centered over its
middle. The card's `blur_backdrop="true"` with `blur_radius="14"` blurs
only what is behind it, and `bg_opa="40%"` keeps the card translucent so
the blurred text shows through — sharp text around it, soft text under it.
-->
<screen>
<styles>
<!-- Translucent card that frosts whatever it covers -->
<style
name="style_glass"
radius="40"
bg_opa="40%"
bg_color="0xffffff"
border_width="1"
border_color="0xffffff"
border_opa="60%"
blur_backdrop="true"
blur_radius="18"
text_color="0xffffff"
/>
</styles>
<view
style_bg_opa="100%"
style_bg_color="0x6366f1"
style_bg_grad_color="0xec4899"
style_bg_grad_dir="ver"
style_pad_all="10"
>
<!-- 💡 The text under the card is blurred; lower the card's `bg_opa` or raise `blur_radius` for a stronger frost. -->
<lv_label name="label_1"
align="center"
width="100%"
style_text_align="center"
text="Hey there, I&apos;m a little text in the background which is blurred. You might seem that some of parts are sharp, but other under the glass cannot be read. "
/>
<lv_button name="button" align="center" style_pad_all="16" y="55">
<lv_label name="label_2" text="Click me" />
</lv_button>
<lv_obj name="container" width="210" height="110" align="center">
<style name="style_glass" />
<lv_label name="label_3" align="center" text="Frosted glass" />
</lv_obj>
</view>
</screen>