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50 lines
1.5 KiB
XML
50 lines
1.5 KiB
XML
<!--
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@title Backdrop blur
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@brief Frost the text sitting behind a translucent card.
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A paragraph fills the screen and the glass card is centered over its
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middle. The card's `blur_backdrop="true"` with `blur_radius="14"` blurs
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only what is behind it, and `bg_opa="40%"` keeps the card translucent so
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the blurred text shows through — sharp text around it, soft text under it.
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-->
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<screen>
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<styles>
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<!-- Translucent card that frosts whatever it covers -->
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<style
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name="style_glass"
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radius="40"
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bg_opa="40%"
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bg_color="0xffffff"
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border_width="1"
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border_color="0xffffff"
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border_opa="60%"
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blur_backdrop="true"
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blur_radius="18"
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text_color="0xffffff"
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/>
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</styles>
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<view
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style_bg_opa="100%"
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style_bg_color="0x6366f1"
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style_bg_grad_color="0xec4899"
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style_bg_grad_dir="ver"
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style_pad_all="10"
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>
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<!-- 💡 The text under the card is blurred; lower the card's `bg_opa` or raise `blur_radius` for a stronger frost. -->
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<lv_label name="label_1"
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align="center"
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width="100%"
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style_text_align="center"
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text="Hey there, I'm a little text in the background which is blurred. You might seem that some of parts are sharp, but other under the glass cannot be read. "
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/>
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<lv_button name="button" align="center" style_pad_all="16" y="55">
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<lv_label name="label_2" text="Click me" />
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</lv_button>
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<lv_obj name="container" width="210" height="110" align="center">
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<style name="style_glass" />
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<lv_label name="label_3" align="center" text="Frosted glass" />
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</lv_obj>
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</view>
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</screen>
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