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69 lines
2.7 KiB
C
69 lines
2.7 KiB
C
/**
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* @file lv_example_style_blur.c
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*/
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#include "../lv_examples.h"
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#if LV_BUILD_EXAMPLES
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/**
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* @title Backdrop blur
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* @brief Frost the text sitting behind a translucent card.
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*
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* A paragraph fills the screen and the glass card is centered over its
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* middle. The card's `blur_backdrop="true"` with `blur_radius="14"` blurs
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* only what is behind it, and `bg_opa="40%"` keeps the card translucent so
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* the blurred text shows through — sharp text around it, soft text under it.
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*/
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void lv_example_style_blur(void)
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{
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static lv_style_t style_glass;
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static bool inited = false;
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if(!inited) {
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lv_style_init(&style_glass);
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lv_style_set_radius(&style_glass, 40);
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lv_style_set_bg_opa(&style_glass, (255 * 40 / 100));
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lv_style_set_bg_color(&style_glass, lv_color_hex(0xffffff));
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lv_style_set_border_width(&style_glass, 1);
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lv_style_set_border_color(&style_glass, lv_color_hex(0xffffff));
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lv_style_set_border_opa(&style_glass, (255 * 60 / 100));
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lv_style_set_blur_backdrop(&style_glass, true);
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lv_style_set_blur_radius(&style_glass, 18);
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lv_style_set_text_color(&style_glass, lv_color_hex(0xffffff));
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inited = true;
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}
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lv_obj_t * screen = lv_screen_active();
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lv_obj_set_style_bg_opa(screen, (255 * 100 / 100), 0);
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lv_obj_set_style_bg_color(screen, lv_color_hex(0x6366f1), 0);
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lv_obj_set_style_bg_grad_color(screen, lv_color_hex(0xec4899), 0);
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lv_obj_set_style_bg_grad_dir(screen, LV_GRAD_DIR_VER, 0);
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lv_obj_set_style_pad_all(screen, 10, 0);
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/* 💡 The text under the card is blurred; lower the card's `bg_opa` or raise `blur_radius` for a stronger frost. */
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lv_obj_t * label_1 = lv_label_create(screen);
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lv_obj_set_align(label_1, LV_ALIGN_CENTER);
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lv_obj_set_width(label_1, lv_pct(100));
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lv_obj_set_style_text_align(label_1, LV_TEXT_ALIGN_CENTER, 0);
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lv_label_set_text(label_1,
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"Hey there, I'm a little text in the background which is blurred. You might seem that some of parts are sharp, but other under the glass cannot be read. ");
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lv_obj_t * button = lv_button_create(screen);
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lv_obj_set_align(button, LV_ALIGN_CENTER);
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lv_obj_set_style_pad_all(button, 16, 0);
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lv_obj_set_y(button, 55);
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lv_obj_t * label_2 = lv_label_create(button);
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lv_label_set_text(label_2, "Click me");
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lv_obj_t * container = lv_obj_create(screen);
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lv_obj_set_size(container, 210, 110);
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lv_obj_set_align(container, LV_ALIGN_CENTER);
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lv_obj_add_style(container, &style_glass, 0);
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lv_obj_t * label_3 = lv_label_create(container);
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lv_obj_set_align(label_3, LV_ALIGN_CENTER);
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lv_label_set_text(label_3, "Frosted glass");
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}
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#endif
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