# LVGL Code Review Instructions LVGL is an embedded C99 graphics library for MCUs, MPUs, and simulators. Code must be portable, memory-efficient, and bare-metal safe. ## Critical Issues (always flag) - NULL dereference: every `lv_malloc`/`lv_realloc` result must be checked - Buffer overflow or out-of-bounds array access - Memory leak: every `lv_malloc` needs matching `lv_free` on all exit paths - Use-after-free, uninitialized variable use - Integer overflow in size/coordinate calculations - Missing `#if LV_USE_xxx` / `#endif` guards for optional features - Global variables not in `lv_global_t` — must use `LV_GLOBAL_DEFAULT()` - Test headers included in production source (`#include "lv_test_..."` in `src/`) ## Embedded Performance (flag in hot paths) - No heap allocation in draw loops, event handlers, timer callbacks - Avoid `lv_obj_is_valid()` in internal callbacks — walks entire object tree - `lv_free(NULL)` is safe — no redundant NULL check before it ## Naming & Style - `lv___` for public API - ALL_CAPS for enums/defines; `_t` suffix for typedefs - 4 spaces, no tabs; function brace on new line; `if`/`for` brace on same line - `` types; C files use block comments `/* */` only (no `//`), C++ files may use `//`; `"%" LV_PRId32` for format strings - File-scope variables must be `static`; no globals outside `lv_global_t` ## Code Organization - Extract helpers when functions exceed ~50 lines, but don't over-engineer single-use helpers - Eliminate code duplication across branches - Struct layout: pointers first, then int32, then small types/bitfields (minimize padding) - New files follow `src/misc/lv_templ.c` section template - `#if LV_USE_xxx` near top, `#endif /* LV_USE_xxx */` at bottom ## Memory & Error Patterns - Prefer graceful degradation over assert for recoverable failures (e.g. cache alloc fail → log + disable, not crash) - `LV_LOG_WARN` for unexpected recoverable conditions; `LV_LOG_ERROR` for bugs ## GPU / Draw Units - All `vg_lite_*` calls: check with `LV_VG_LITE_CHECK_ERROR` - Use current API names (`vg_lite_set_path_type` not deprecated variants) - GL state: save and restore (scissor, framebuffer binding, clear color) - `#if LV_USE_DRAW_*` guards required ## PR Requirements - Commit: `(): ` — imperative, lowercase, no period, max 90 chars - Types with source code changes: `fix`, `feat`, `refactor`, `arch`, `perf`, `style`, `test` - Types without source code changes: `chore`, `ci`, `docs`, `build` - Exception: inline source documentation (Doxygen) uses `docs` even though it lives in source files - CI analyzes and reports patch coverage on new coverable lines - New features need tests; bug fixes need regression tests when feasible - New features and API changes should include examples in `examples/` - If `lv_conf_template.h` was modified, check that `lv_conf_internal_gen.py` was run and `Kconfig` updated - Code must be formatted with `scripts/code-format.py` (astyle) — flag obvious style violations - Doxygen `/** */` with `@param`/`@return` for all public functions in `.h` files - Comments explain **why**, not what