feat(blur): add blur support (#9223)
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This commit is contained in:
Gabor Kiss-Vamosi
2025-11-27 18:21:06 +01:00
committed by GitHub
parent 4bf24d9944
commit e54d668633
64 changed files with 1348 additions and 130 deletions
@@ -1408,6 +1408,48 @@ Sets the intensity of color mixing. Value 0, `LV_OPA_0` or `LV_OPA_TRANSP` means
<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Ext. draw</strong> No</li>
</ul>
blur_radius
~~~~~~~~~~~
Sets the intensity of blurring. Applied on each lv_part separately before the children are rendered.
.. raw:: html
<ul>
<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Default</strong> `0`</li>
<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Inherited</strong> No</li>
<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Layout</strong> No</li>
<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Ext. draw</strong> No</li>
</ul>
blur_backdrop
~~~~~~~~~~~~~
If `true` the background of the widget will be blurred. The part should have < 100% opacity to make it visible. If `false` the given part will be blurred when it's rendered but before drawing the children.
.. raw:: html
<ul>
<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Default</strong> `false`</li>
<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Inherited</strong> No</li>
<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Layout</strong> No</li>
<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Ext. draw</strong> No</li>
</ul>
blur_quality
~~~~~~~~~~~~
Setting to `LV_BLUR_QUALITY_SPEED` the blurring algorithm will prefer speed over quality. `LV_BLUR_QUALITY_PRECISION` will force using higher quality but slower blur. With `LV_BLUR_QUALITY_AUTO` the quality will be selected automatically.
.. raw:: html
<ul>
<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Default</strong> `LV_BLUR_QUALITY_AUTO`</li>
<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Inherited</strong> No</li>
<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Layout</strong> No</li>
<li style='display:inline-block; margin-right: 20px; margin-left: 0px'><strong>Ext. draw</strong> No</li>
</ul>
anim
~~~~
@@ -617,6 +617,25 @@ Functions for triangle drawing:
Blur Draw Descriptor
********************
Blur is defined by :cpp:type:`lv_draw_blur_dsc_t`, which includes:
:blur_radius: The radius of the blur.
:corner_radius: The radius of the corners.
:quality: Tells whether to prefer speed or quality.
Functions for blur drawing:
- :cpp:expr:`lv_draw_blur_dsc_init(&dsc)` initializes a blur descriptor.
- :cpp:expr:`lv_draw_blur(layer, &dsc, area)` creates a task to blur an area.
- :cpp:expr:`lv_draw_task_get_blur_dsc(draw_task)` retrieves blur descriptor.
.. lv_example:: widgets/canvas/lv_example_canvas_10
:language: c
Vector Draw Descriptor
**********************