diff --git a/docs/intro/index.md b/docs/intro/index.md
index ee12db0f26..c4328a1d28 100644
--- a/docs/intro/index.md
+++ b/docs/intro/index.md
@@ -36,7 +36,7 @@ Basically, every modern controller which is able to drive a display is suitable
- Static RAM usage: ~2 kB depending on the used features and object types
- Stack: > 2kB (> 8 kB is recommended)
- - Dynamic data (heap): > 4 KB (> 32 kB is recommended if using several objects).
+
- Dynamic data (heap): > 4 KB (> 48 kB is recommended if using several objects).
Set by LV_MEM_SIZE in lv_conf.h.
- Display buffer: > "Horizontal resolution" pixels (> 10 × "Horizontal resolution" is recommended)
- One frame buffer in the MCU or in an external display controller
@@ -109,8 +109,8 @@ Starting from v8, every minor release is supported for 1 year.
| v7.11 | Mar 16, 2021 |Mar 16, 2022 | No |
| v8.0 | 1 Jun, 2021 |1 Jun, 2022 | Yes |
| v8.1 | 10 Nov, 2021 |10 Nov, 2022 | Yes |
-| v8.2 | In progress | | |
-
+| v8.2 | 31 Jan, 2022 |31 Jan, 2023 | Yes |
+| v8.3 | In progress | | |
## FAQ
@@ -206,7 +206,7 @@ It swaps the upper and lower bytes of the pixels.
### How to reduce flash/ROM usage?
You can disable all the unused features (such as animations, file system, GPU etc.) and object types in *lv_conf.h*.
-If you are using GCC you can add `-fdata-sections -ffunction-sections` compiler flags and `--gc-sections` linker flag to remove unused functions and variables from the final binary.
+If you are using GCC/CLANG you can add `-fdata-sections -ffunction-sections` compiler flags and `--gc-sections` linker flag to remove unused functions and variables from the final binary. If possible, add the `-flto` compiler flag to enable link-time-optimisation together with `-Os` for GCC or `-Oz` for CLANG.
### How to reduce the RAM usage
- Lower the size of the *Display buffer*