diff --git a/env_support/cmsis-pack/LVGL.lvgl.1.0.4-alpha5.pack b/env_support/cmsis-pack/LVGL.lvgl.1.0.4.pack
similarity index 94%
rename from env_support/cmsis-pack/LVGL.lvgl.1.0.4-alpha5.pack
rename to env_support/cmsis-pack/LVGL.lvgl.1.0.4.pack
index a80eb000f1..8263b2ea03 100644
Binary files a/env_support/cmsis-pack/LVGL.lvgl.1.0.4-alpha5.pack and b/env_support/cmsis-pack/LVGL.lvgl.1.0.4.pack differ
diff --git a/env_support/cmsis-pack/LVGL.lvgl.pdsc b/env_support/cmsis-pack/LVGL.lvgl.pdsc
index 4d0795c5c9..92d0112539 100644
--- a/env_support/cmsis-pack/LVGL.lvgl.pdsc
+++ b/env_support/cmsis-pack/LVGL.lvgl.pdsc
@@ -36,12 +36,13 @@
https://github.com/lvgl/lvgl.git
-
+
- LVGL 8.3.0-dev
- Monthly update for May
- Update drawing service
- Update GPU support for Arm-2D library
- - Improving the methodology used in the benchmark.
+ - Update GPU support for NXP PXP/VGLite
+ - Improving the accuracy of benchmark.
- Add new colour support for RGB565A8
@@ -306,7 +307,7 @@
-
+
@@ -341,7 +342,7 @@
-
+
A 2D image processing library from Arm (i.e. Arm-2D) for All Cortex-M processors including Cortex-M0
@@ -387,8 +388,10 @@
An hardware acceleration from NXP-PXP
-
-
+
+
+
+
@@ -402,7 +405,11 @@
An hardware acceleration from NXP-VGLite
-
+
+
+
+
+
diff --git a/env_support/cmsis-pack/LVGL.pidx b/env_support/cmsis-pack/LVGL.pidx
index 64de61672c..9c1d1c6b5f 100644
--- a/env_support/cmsis-pack/LVGL.pidx
+++ b/env_support/cmsis-pack/LVGL.pidx
@@ -2,8 +2,8 @@
LVGL
https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/
- 2022-05-16T00:17:29
+ 2022-05-31T00:21:23
-
+
\ No newline at end of file
diff --git a/env_support/cmsis-pack/lv_conf_cmsis.h b/env_support/cmsis-pack/lv_conf_cmsis.h
index de4e89fdd3..0a7d46503f 100644
--- a/env_support/cmsis-pack/lv_conf_cmsis.h
+++ b/env_support/cmsis-pack/lv_conf_cmsis.h
@@ -29,7 +29,7 @@
/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
* 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
-#define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128)
+#define LV_COLOR_MIX_ROUND_OFS 0
/*Images pixels with this color will not be drawn if they are chroma keyed)*/
#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/