diff --git a/env_support/cmsis-pack/LVGL.lvgl.1.0.4-alpha5.pack b/env_support/cmsis-pack/LVGL.lvgl.1.0.4.pack similarity index 94% rename from env_support/cmsis-pack/LVGL.lvgl.1.0.4-alpha5.pack rename to env_support/cmsis-pack/LVGL.lvgl.1.0.4.pack index a80eb000f1..8263b2ea03 100644 Binary files a/env_support/cmsis-pack/LVGL.lvgl.1.0.4-alpha5.pack and b/env_support/cmsis-pack/LVGL.lvgl.1.0.4.pack differ diff --git a/env_support/cmsis-pack/LVGL.lvgl.pdsc b/env_support/cmsis-pack/LVGL.lvgl.pdsc index 4d0795c5c9..92d0112539 100644 --- a/env_support/cmsis-pack/LVGL.lvgl.pdsc +++ b/env_support/cmsis-pack/LVGL.lvgl.pdsc @@ -36,12 +36,13 @@ https://github.com/lvgl/lvgl.git - + - LVGL 8.3.0-dev - Monthly update for May - Update drawing service - Update GPU support for Arm-2D library - - Improving the methodology used in the benchmark. + - Update GPU support for NXP PXP/VGLite + - Improving the accuracy of benchmark. - Add new colour support for RGB565A8 @@ -306,7 +307,7 @@ - + @@ -341,7 +342,7 @@ - + A 2D image processing library from Arm (i.e. Arm-2D) for All Cortex-M processors including Cortex-M0 @@ -387,8 +388,10 @@ An hardware acceleration from NXP-PXP - - + + + + @@ -402,7 +405,11 @@ An hardware acceleration from NXP-VGLite - + + + + + diff --git a/env_support/cmsis-pack/LVGL.pidx b/env_support/cmsis-pack/LVGL.pidx index 64de61672c..9c1d1c6b5f 100644 --- a/env_support/cmsis-pack/LVGL.pidx +++ b/env_support/cmsis-pack/LVGL.pidx @@ -2,8 +2,8 @@ LVGL https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/ - 2022-05-16T00:17:29 + 2022-05-31T00:21:23 - + \ No newline at end of file diff --git a/env_support/cmsis-pack/lv_conf_cmsis.h b/env_support/cmsis-pack/lv_conf_cmsis.h index de4e89fdd3..0a7d46503f 100644 --- a/env_support/cmsis-pack/lv_conf_cmsis.h +++ b/env_support/cmsis-pack/lv_conf_cmsis.h @@ -29,7 +29,7 @@ /* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently. * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */ -#define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128) +#define LV_COLOR_MIX_ROUND_OFS 0 /*Images pixels with this color will not be drawn if they are chroma keyed)*/ #define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/