diff --git a/docs/CHANGELOG.rst b/docs/CHANGELOG.rst index aa06acbb3d..bf35188b04 100644 --- a/docs/CHANGELOG.rst +++ b/docs/CHANGELOG.rst @@ -30,6 +30,7 @@ So pay extra attention to these: - Run time dithering is rendering due its complexity and lack of GPU support. Smaller dithered and tiled images can be used as background images as a replacement. - STM32's DMA2D (Chrom-ART) support is removed for now. It will be added again when an official partnership starts with ST too. - SJPG was removed as the original TJPGD support decoding tile-by-tile. (typically a tile is 8x8 pixels) +- ``LV_COLOR_DEPTH 8`` is not supported yet. In v8 it meant RGB332, in v9 it will be used for L8. Main new features -----------------