feat(gstreamer): integrate webrtc plugin (#9799)
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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: cubic-dev-ai[bot] <191113872+cubic-dev-ai[bot]@users.noreply.github.com>
This commit is contained in:
leonardo salvatore
2026-03-17 07:49:29 +01:00
committed by GitHub
co-authored by Copilot cubic-dev-ai[bot] <191113872+cubic-dev-ai[bot]@users.noreply.github.com>
parent 8fa1c29773
commit 5435384d49
4 changed files with 129 additions and 20 deletions
+28
View File
@@ -27,6 +27,7 @@ LVGL's GStreamer implementation provides comprehensive media playback capabiliti
* Video4Linux2 (V4L2) camera devices on Linux
* Audio capture from ALSA and PulseAudio devices
* Test sources for audio and video development
* WebRTC streaming for real-time communication applications
**URI Scheme Support:**
@@ -42,6 +43,10 @@ Using the URI factory (:c:macro:`LV_GSTREAMER_FACTORY_URI_DECODE`), you can spec
GStreamer's ``uridecodebin`` automatically selects the appropriate source element and decoder based on the URI scheme and media format.
.. note::
WebRTC streaming is supported via a dedicated WebRTC source factory (for example, ``webrtcsrc``) configured with a signalling URI (for example, ``signaller::uri``), and is not provided through :c:macro:`LV_GSTREAMER_FACTORY_URI_DECODE` / ``uridecodebin``.
**Playback Control:**
* Play, pause, and stop operations
@@ -255,6 +260,15 @@ The GStreamer widget supports various media sources through different factories:
"/path/to/video.mp4");
**WebRTC Factory:**
.. code-block:: c
/* WebRTC stream */
lv_gstreamer_set_src(streamer, LV_GSTREAMER_FACTORY_WEBRTCSRC,
LV_GSTREAMER_PROPERTY_WEBRTCSRC,
"ws://signalserver:port/");
Playback Control
----------------
@@ -326,6 +340,20 @@ Once media is loaded (LV_EVENT_READY), you can access:
- Current volume level via ``lv_gstreamer_get_volume()``
- Current playback state via ``lv_gstreamer_get_state()``
WebRTC Notes
************
WebRTC is using the Rust plugin "https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs"
So to be able to stream to an LVGL player application you will need to run a signaller server and then a simpler pipeline like so:
.. code-block:: bash
./gst-webrtc-signalling-server &
gst-launch-1.0 videotestsrc pattern=ball ! webrtcsink
Then, in your LVGL application, configure WebRTC by passing the signalling server URI (for example, ``ws://localhost:8443``) to ``lv_gstreamer_set_src(..., LV_GSTREAMER_PROPERTY_WEBRTCSRC, ...)``.
.. _gstreamer_example:
Example