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feat(svg): support inheriting node attributes (#9424)
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@@ -21,6 +21,7 @@ void setUp(void)
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void tearDown(void)
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{
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lv_obj_clean(lv_screen_active());
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}
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void testSvgParser(void)
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@@ -60,6 +61,33 @@ void testNodeTree(void)
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lv_svg_node_delete(root);
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}
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void test_property_is_inherited(void)
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{
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/* Circle should not be filled as parent node has 'fill="none"' attribute*/
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const char * svg =
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"<svg width=\"200\" height=\"200\" viewBox=\"0 0 200 200\" fill=\"none\">\n"
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"<circle cx=\"100\" cy=\"100\" r=\"50\" stroke=\"black\"/>\n"
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"</svg>";
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static lv_image_dsc_t svg_dsc;
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svg_dsc.header.magic = LV_IMAGE_HEADER_MAGIC;
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svg_dsc.header.w = 200;
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svg_dsc.header.h = 200;
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svg_dsc.data_size = lv_strlen(svg);
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svg_dsc.data = (const uint8_t *) svg;
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lv_obj_t * svg_img = lv_image_create(lv_screen_active());
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lv_image_set_src(svg_img, &svg_dsc);
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lv_obj_center(svg_img);
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#ifndef NON_AMD64_BUILD
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TEST_ASSERT_EQUAL_SCREENSHOT("svg_02.lp64.png");
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#else
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TEST_ASSERT_EQUAL_SCREENSHOT("svg_02.lp32.png");
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#endif
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}
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void testSvgElement(void)
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{
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const char * svg_1 = \
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