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lv_draw: SHADOW_OPA_EXTRA_PRECISION to 8 (was 0)
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@@ -29,7 +29,7 @@
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#define LABEL_RECOLOR_PAR_LENGTH 6
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#define SHADOW_OPA_EXTRA_PRECISION 0 /*Calculate with 2^x bigger shadow opacity values to avoid rounding errors*/
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#define SHADOW_OPA_EXTRA_PRECISION 8 /*Calculate with 2^x bigger shadow opacity values to avoid rounding errors*/
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#define SHADOW_BOTTOM_AA_EXTRA_RADIUS 3 /*Add extra radius with LV_SHADOW_BOTTOM to cover anti-aliased corners*/
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/**********************
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* TYPEDEFS
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