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docs: update the esp docs indentation at the FS section. (#9031)
Signed-off-by: Felipe Neves <felipe@lvgl.io>
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@@ -134,108 +134,108 @@ The process is described in details below, using ``SPIFFS`` as demonstration.
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- **Decide what storage system you want to use**
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ESP-IDF has many, ready-to-use examples like
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`SPIFFS <https://github.com/espressif/esp-idf/tree/master/examples/storage/spiffsgen>`__
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,
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`SD Card <https://github.com/espressif/esp-idf/tree/master/examples/storage/sd_card/sdspi>`__
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and
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`LittleFS <https://github.com/espressif/esp-idf/tree/master/examples/storage/littlefs>`__
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.
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ESP-IDF has many, ready-to-use examples like
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`SPIFFS <https://github.com/espressif/esp-idf/tree/master/examples/storage/spiffsgen>`__
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,
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`SD Card <https://github.com/espressif/esp-idf/tree/master/examples/storage/sd_card/sdspi>`__
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and
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`LittleFS <https://github.com/espressif/esp-idf/tree/master/examples/storage/littlefs>`__
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.
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- **Re-configure your own project**
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The example project should be examined for details, but in general the changes involve:
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The example project should be examined for details, but in general the changes involve:
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- Enabling LVGL's STDIO file system in the configuration
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- Enabling LVGL's STDIO file system in the configuration
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You can use ``menuconfig``:
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You can use ``menuconfig``:
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- ``Component config → LVGL configuration → 3rd Party Libraries``: enable ``File system on top of stdio API``
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- Then select ``Set an upper cased letter on which the drive will accessible`` and set it to ``65`` (ASCII **A**)
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- You can also set ``Default driver letter`` to 65 to skip the prefix in file paths.
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- ``Component config → LVGL configuration → 3rd Party Libraries``: enable ``File system on top of stdio API``
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- Then select ``Set an upper cased letter on which the drive will accessible`` and set it to ``65`` (ASCII **A**)
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- You can also set ``Default driver letter`` to 65 to skip the prefix in file paths.
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- Modifying the partition table
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- Modifying the partition table
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The exact configuration depends on your flash size and existing partitions,
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but the new final result should look something like this:
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The exact configuration depends on your flash size and existing partitions,
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but the new final result should look something like this:
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.. csv-table:: Partition Table
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.. csv-table:: Partition Table
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nvs, data, nvs, 0x9000, 0x6000
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phy_init, data, phy, 0xf000, 0x1000
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factory, app, factory, 0x10000, 1400k
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storage, data, spiffs, , 400k
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nvs, data, nvs, 0x9000, 0x6000
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phy_init, data, phy, 0xf000, 0x1000
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factory, app, factory, 0x10000, 1400k
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storage, data, spiffs, , 400k
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.. note::
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.. note::
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If you are not using a custom ``partition.csv`` yet, it can be added
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via ``menuconfig`` (``Partition Table → Partition Table → Custom partition table CSV``).
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If you are not using a custom ``partition.csv`` yet, it can be added
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via ``menuconfig`` (``Partition Table → Partition Table → Custom partition table CSV``).
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- Apply changes to the build system
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- Apply changes to the build system
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Some ESP file systems provide automatic generation from a host folder using CMake. The proper line(s) must be copied to ``main/CMakeLists.txt``
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Some ESP file systems provide automatic generation from a host folder using CMake. The proper line(s) must be copied to ``main/CMakeLists.txt``
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.. note::
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.. note::
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``LittleFS`` has extra dependencies that should be added to ``main/idf_component.yml``
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``LittleFS`` has extra dependencies that should be added to ``main/idf_component.yml``
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- **Prepare the image files**
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LVGL's ``LVGLImage.py`` Python tool can be used to convert images to binary pixel map files.
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It supports various formats and compression.
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LVGL's ``LVGLImage.py`` Python tool can be used to convert images to binary pixel map files.
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It supports various formats and compression.
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Meanwhile 3rd party libraries
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(like :ref:`LodePNG<lodepng_rst>` and :ref:`Tiny JPEG<tjpgd>`)
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allow using image files without conversion.
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Meanwhile 3rd party libraries
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(like :ref:`LodePNG<lodepng_rst>` and :ref:`Tiny JPEG<tjpgd>`)
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allow using image files without conversion.
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After preparing the files, they should be moved to the target device:
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After preparing the files, they should be moved to the target device:
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- If properly activated a **SPIFFS** file system based on the ``spiffs_image`` folder should be automatically generated and later flashed to the target
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- Similar mechanism for **LittleFS** uses the ``flash_data`` folder, but it's only available for Linux hosts
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- For the **SD Card**, a traditional file browser can be used
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- If properly activated a **SPIFFS** file system based on the ``spiffs_image`` folder should be automatically generated and later flashed to the target
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- Similar mechanism for **LittleFS** uses the ``flash_data`` folder, but it's only available for Linux hosts
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- For the **SD Card**, a traditional file browser can be used
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- **Invoke proper API calls in the application code**
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The core functionality requires only a few lines. The following example draws the image as well.
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The core functionality requires only a few lines. The following example draws the image as well.
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.. code:: c
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.. code:: c
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#include "esp_spiffs.h"
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#include "esp_spiffs.h"
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void lv_example_image_from_esp_fs(void) {
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void lv_example_image_from_esp_fs(void) {
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esp_vfs_spiffs_conf_t conf = {
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.base_path = "/spiffs",
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.partition_label = NULL,
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.max_files = 5,
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.format_if_mount_failed = false
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};
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esp_vfs_spiffs_conf_t conf = {
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.base_path = "/spiffs",
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.partition_label = NULL,
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.max_files = 5,
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.format_if_mount_failed = false
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};
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esp_err_t ret = esp_vfs_spiffs_register(&conf);
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esp_err_t ret = esp_vfs_spiffs_register(&conf);
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if (ret != ESP_OK) {
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ESP_LOGE(TAG, "Failed to register SPIFF filesystem");
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return;
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}
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if (ret != ESP_OK) {
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ESP_LOGE(TAG, "Failed to register SPIFF filesystem");
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return;
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}
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lv_obj_t * obj = lv_image_create(lv_screen_active());
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lv_image_set_src(widget, "A:/spiffs/logo.bin");
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lv_obj_center(widget);
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}
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lv_obj_t * obj = lv_image_create(lv_screen_active());
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lv_image_set_src(widget, "A:/spiffs/logo.bin");
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lv_obj_center(widget);
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}
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- **Build and flash**
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After calling ``idf.py build flash`` the picture should be displayed on the screen.
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After calling ``idf.py build flash`` the picture should be displayed on the screen.
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.. note::
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Changes made by ``menuconfig`` are not being tracked in the repository if the ``sdkconfig`` file is added to ``.gitignore``, which is the default for many ESP-IDF projects.
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To make your configuration permanent, add the following lines to ``sdkconfig.defaults``:
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Changes made by ``menuconfig`` are not being tracked in the repository if the ``sdkconfig`` file is added to ``.gitignore``, which is the default for many ESP-IDF projects.
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To make your configuration permanent, add the following lines to ``sdkconfig.defaults``:
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.. code:: c
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.. code:: c
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CONFIG_PARTITION_TABLE_CUSTOM=y
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CONFIG_LV_USE_FS_STDIO=y
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CONFIG_LV_FS_STDIO_LETTER=65
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CONFIG_LV_FS_DEFAULT_DRIVER_LETTER=65
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CONFIG_PARTITION_TABLE_CUSTOM=y
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CONFIG_LV_USE_FS_STDIO=y
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CONFIG_LV_FS_STDIO_LETTER=65
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CONFIG_LV_FS_DEFAULT_DRIVER_LETTER=65
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