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feat(translation): add language changed event (#8882)
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@@ -84,6 +84,28 @@ the tag itself will be returned.
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If the tag is not found at all, the tag itself will be used as a fallback as well.
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Dynamically Updating UI Text
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****************************
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When :cpp:expr:`lv_translation_set_language("language")` is called, LVGL sends ``LV_EVENT_TRANSLATION_LANGUAGE_CHANGED`` to every widget, allowing you to update text automatically.
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Basic Example
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-------------
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.. code-block:: c
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static void on_language_change(lv_event_t * e)
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{
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lv_obj_t * label = lv_event_get_target_obj(e);
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const char * tag = (const char *) lv_event_get_user_data(e);
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lv_label_set_text(label, lv_tr(tag));
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}
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lv_obj_t * label = lv_label_create(lv_screen_active());
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lv_obj_add_event_cb(label, on_language_change, LV_EVENT_TRANSLATION_LANGUAGE_CHANGED, "tag1");
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See the the bottom of this page for a complete example.
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.. _lv_translation_example:
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