fix(draw/dave2d): prevent deadlock by avoid to flush the GPU buffer when empty. (#8869)
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Signed-off-by: Felipe Neves <felipe@lvgl.io>
This commit is contained in:
Felipe Neves
2025-09-12 06:27:11 -03:00
committed by GitHub
parent b49bac3f15
commit 1cba424174
3 changed files with 10 additions and 2 deletions
+1 -1
View File
@@ -267,7 +267,7 @@ LV_EXPORT_CONST_INT(LV_DRAW_BUF_ALIGN);
#if LV_USE_OS
#if (LV_USE_FREETYPE || LV_USE_THORVG) && LV_DRAW_THREAD_STACK_SIZE < (32 * 1024)
#warning "Increase LV_DRAW_THREAD_STACK_SIZE to at least 32KB for FreeType or ThorVG."
#error "Increase LV_DRAW_THREAD_STACK_SIZE to at least 32KB for FreeType or ThorVG."
#endif
#if defined(LV_DRAW_THREAD_STACKSIZE) && !defined(LV_DRAW_THREAD_STACK_SIZE)