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feat(state): Add state trickle down (#8499)
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@@ -468,6 +468,7 @@ There are some Widget attributes which can be enabled/disabled by
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- :cpp:enumerator:`LV_OBJ_FLAG_PRESS_LOCK` Keep the Widget pressed even if the press slid from the Widget
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- :cpp:enumerator:`LV_OBJ_FLAG_EVENT_BUBBLE` Propagate the events to the parent as well
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- :cpp:enumerator:`LV_OBJ_FLAG_EVENT_TRICKLE` Propagate the events to the children as well
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- :cpp:enumerator:`LV_OBJ_FLAG_STATE_TRICKLE` Propagate the state changes to the children as well
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- :cpp:enumerator:`LV_OBJ_FLAG_GESTURE_BUBBLE` Propagate the gestures to the parent
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- :cpp:enumerator:`LV_OBJ_FLAG_ADV_HITTEST` Allow performing more accurate hit (click) test. E.g. accounting for rounded corners
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- :cpp:enumerator:`LV_OBJ_FLAG_IGNORE_LAYOUT` Make the Widget not positioned by the layouts
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