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Mirrors_UI_SDK/imgui
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imgui/examples/directx9_example
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omar 63332d152a Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
2018-02-16 19:18:16 +01:00
..
build_win32.bat
Examples: DirectX9: Removed dependency on dx3x9 (remainder) (#611)
2016-05-03 11:12:59 +02:00
directx9_example.vcxproj
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
2018-01-31 16:00:07 +01:00
directx9_example.vcxproj.filters
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
2018-01-31 16:00:07 +01:00
imgui_impl_dx9.cpp
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
2018-02-16 19:18:16 +01:00
imgui_impl_dx9.h
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
2018-02-16 19:18:16 +01:00
main.cpp
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
2018-02-16 19:18:16 +01:00
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