Logo
Explore Help
Register Sign In
Mirrors_UI_SDK/imgui
Watch 1
Star 0
Fork 0
mirror of https://github.com/ocornut/imgui.git synced 2026-09-14 16:50:43 +08:00
Code Issues Actions 1 Packages Projects Releases Wiki Activity
Files
fd90da38e16d04828f99998237d99681e52d1212
imgui/examples/vulkan_example
T
History
Peter Particle fd90da38e1 Vulkan backend: g_FrameIndex not used fix -> huge perf gain
Added a macro to switch between unlimited frame rate (VK_PRESENT_MODE_IMMEDIATE_KHR) and limited to 60 fps (VK_PRESENT_MODE_FIFO_KHR). Only the latter mode is guaranteed to be available, but the former one most likely is.
2017-02-26 13:25:54 +01:00
..
build_win32.bat
…
CMakeLists.txt
Fixing minor english typos (#827)
2016-09-11 22:02:35 +02:00
gen_spv.sh
Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x)
2016-10-18 22:43:20 +02:00
glsl_shader.frag
Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x)
2016-10-18 22:43:20 +02:00
glsl_shader.vert
Vulkan example: Fix validation layer warnings and errors and redeclare gl_PerVertex.
2016-11-13 03:00:36 +01:00
imgui_impl_glfw_vulkan.cpp
Vulkan example: Fix validation layer warnings and errors and redeclare gl_PerVertex.
2016-11-13 03:00:36 +01:00
imgui_impl_glfw_vulkan.h
Examples: Vulkan: Shallow stylistic changes (following #879)
2016-11-12 17:49:59 +01:00
main.cpp
Vulkan backend: g_FrameIndex not used fix -> huge perf gain
2017-02-26 13:25:54 +01:00
Powered by Gitea Page: 2515ms Template: 9ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API