This website requires JavaScript.
Explore
Help
Register
Sign In
Mirrors_UI_SDK
/
imgui
Watch
1
Star
0
Fork
0
You've already forked imgui
mirror of
https://github.com/ocornut/imgui.git
synced
2026-02-06 19:33:09 +08:00
Code
Issues
Actions
5
Packages
Projects
Releases
Wiki
Activity
Files
aa83d5d455dcab4b65cca71efd6291f943feea67
imgui
/
backends
History
ocornut
aa83d5d455
Some checks are pending
build / Windows (push)
Waiting to run
Details
build / Linux (push)
Waiting to run
Details
build / MacOS (push)
Waiting to run
Details
build / iOS (push)
Waiting to run
Details
build / Emscripten (push)
Waiting to run
Details
build / Android (push)
Waiting to run
Details
Backends: SDL2, SDL3: Only start SDL_CaptureMouse() when mouse is being dragged. (
#6410
,
#3650
)
...
To mitigate issues with e.g. Linux debuggers not claiming capture back.
2025-02-26 15:34:31 +01:00
..
sdlgpu3
Backends: SDLGPU3: Added sdl_gpu backend (amends). (
#8163
,
#7998
,
#7988
)
2025-01-09 16:55:03 +01:00
vulkan
Backends: SDLGPU3: Added sdl_gpu backend (amends). (
#8163
,
#7998
,
#7988
)
2025-01-09 16:55:03 +01:00
imgui_impl_allegro5.cpp
Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.
2025-02-18 18:52:08 +01:00
imgui_impl_allegro5.h
…
imgui_impl_android.cpp
…
imgui_impl_android.h
…
imgui_impl_dx9.cpp
…
imgui_impl_dx9.h
…
imgui_impl_dx10.cpp
Misc shallow merge to reduce diff in other branches.
2025-01-15 14:00:03 +01:00
imgui_impl_dx10.h
…
imgui_impl_dx11.cpp
…
imgui_impl_dx11.h
…
imgui_impl_dx12.cpp
Backends: DirectX12: Fixed an issue where pre-1.91.5 legacy ImGui_ImplDX12_Init() signature started breaking in 1.91.8 due to missing command queue. (
#8429
)
2025-02-24 10:52:15 +01:00
imgui_impl_dx12.h
Backends: DirectX12: Fixed an issue where pre-1.91.5 legacy ImGui_ImplDX12_Init() signature started breaking in 1.91.8 due to missing command queue. (
#8429
)
2025-02-24 10:52:15 +01:00
imgui_impl_glfw.cpp
Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.
2025-02-18 18:52:08 +01:00
imgui_impl_glfw.h
Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.
2025-02-18 18:52:08 +01:00
imgui_impl_glut.cpp
Fixed tabs and spaces (
#8377
)
2025-02-06 19:54:43 +01:00
imgui_impl_glut.h
…
imgui_impl_metal.h
…
imgui_impl_metal.mm
InputTextWithHint(): Fixed buffer overflow when user callback modifies the buffer contents in a way that alters hint visibility. (
#8368
)
2025-02-03 15:11:22 +01:00
imgui_impl_opengl2.cpp
Misc shallow merge to reduce diff in other branches.
2025-01-15 14:00:03 +01:00
imgui_impl_opengl2.h
…
imgui_impl_opengl3_loader.h
…
imgui_impl_opengl3.cpp
Backends: OpenGL3: Lazily reinitialize embedded GL loader for when calling backend from e.g. other DLL boundaries. (
#8406
)
2025-02-18 18:19:10 +01:00
imgui_impl_opengl3.h
…
imgui_impl_osx.h
Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.
2025-02-18 18:52:08 +01:00
imgui_impl_osx.mm
Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.
2025-02-18 18:52:08 +01:00
imgui_impl_sdl2.cpp
Backends: SDL2, SDL3: Only start SDL_CaptureMouse() when mouse is being dragged. (
#6410
,
#3650
)
2025-02-26 15:34:31 +01:00
imgui_impl_sdl2.h
…
imgui_impl_sdl3.cpp
Backends: SDL2, SDL3: Only start SDL_CaptureMouse() when mouse is being dragged. (
#6410
,
#3650
)
2025-02-26 15:34:31 +01:00
imgui_impl_sdl3.h
Backends: SDL: update comments regarding API stability, regarding SDL_GPU and SDL_Renderer.
2025-01-20 14:30:40 +01:00
imgui_impl_sdlgpu3_shaders.h
Backends: SDLGPU3: Added sdl_gpu backend. (
#8163
,
#7998
,
#7988
)
2025-01-09 16:55:03 +01:00
imgui_impl_sdlgpu3.cpp
Backends: SDL_GPU: shallow tweaks + disable anisotropy in sampler. Examples: SDL+Vulkan: Fixed incorrect defines.
2025-01-22 10:37:39 +01:00
imgui_impl_sdlgpu3.h
Backends: SDLGPU3: Rename GpuDevice->Device. Expose ImGui_ImplSDLGPU3_CreateDeviceObjects(), ImGui_ImplSDLGPU3_DestroyDeviceObjects(). Misc renaming. (
#8163
,
#7998
,
#7988
)
2025-01-16 12:43:06 +01:00
imgui_impl_sdlrenderer2.cpp
Fixed tabs and spaces (
#8377
)
2025-02-06 19:54:43 +01:00
imgui_impl_sdlrenderer2.h
Backends: SDL: update comments regarding API stability, regarding SDL_GPU and SDL_Renderer.
2025-01-20 14:30:40 +01:00
imgui_impl_sdlrenderer3.cpp
Fixed tabs and spaces (
#8377
)
2025-02-06 19:54:43 +01:00
imgui_impl_sdlrenderer3.h
Backends: SDL: update comments regarding API stability, regarding SDL_GPU and SDL_Renderer.
2025-01-20 14:30:40 +01:00
imgui_impl_vulkan.cpp
Backends: Vulkan: Fixed crash with using no prototypes + *BREAKING* Added ApiVersion to ImGui_ImplVulkan_LoadFunctions(). (
#8326
,
#8365
,
#8400
)
2025-02-14 12:19:39 +01:00
imgui_impl_vulkan.h
Backends: Vulkan: Fixed crash with using no prototypes + *BREAKING* Added ApiVersion to ImGui_ImplVulkan_LoadFunctions(). (
#8326
,
#8365
,
#8400
)
2025-02-14 12:19:39 +01:00
imgui_impl_wgpu.cpp
Backends: WebGPU: Recreate image bind groups during render. (
#8426
,
#8046
,
#7765
,
#8027
)
2025-02-26 15:20:08 +01:00
imgui_impl_wgpu.h
…
imgui_impl_win32.cpp
Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.
2025-02-18 18:52:08 +01:00
imgui_impl_win32.h
…