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imgui
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9809b0b0617c4e6500fce94451fdde7e32c7047c
imgui
/
backends
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ocornut
9809b0b061
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Textures: Fixed not updating ImTextureData's RefCount when destroying a context using a shared ImFontAtlas. (
#8975
)
2025-10-01 14:59:53 +02:00
..
sdlgpu3
…
vulkan
…
imgui_impl_allegro5.cpp
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (
#8945
,
#2769
)
2025-09-18 16:58:50 +02:00
imgui_impl_allegro5.h
Backends: Allegro5: Added ImGui_ImplAllegro5_SetDisplay().
2025-08-12 11:33:10 +02:00
imgui_impl_android.cpp
…
imgui_impl_android.h
…
imgui_impl_dx9.cpp
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (
#8945
,
#2769
)
2025-09-18 16:58:50 +02:00
imgui_impl_dx9.h
…
imgui_impl_dx10.cpp
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (
#8945
,
#2769
)
2025-09-18 16:58:50 +02:00
imgui_impl_dx10.h
…
imgui_impl_dx11.cpp
Textures: Fixed not updating ImTextureData's RefCount when destroying a context using a shared ImFontAtlas. (
#8975
)
2025-10-01 14:59:53 +02:00
imgui_impl_dx11.h
…
imgui_impl_dx12.cpp
Backends: DirectX12: enable swapchain tearing if available. (
#8965
)
2025-09-29 18:36:13 +02:00
imgui_impl_dx12.h
Backends: DirectX12: added ImGuiBackendFlags_RendererHasTextures support.
2025-06-11 15:27:19 +02:00
imgui_impl_glfw.cpp
Backends: GLFW: fixed build on platform that are neither Windows, macOS or known Unixes. (
#8969
,
#8920
,
#8921
)
2025-09-29 16:12:33 +02:00
imgui_impl_glfw.h
Backends: GLFW: Added support for multiple Dear ImGui contexts. (
#8676
,
#8239
,
#8069
)
2025-06-18 16:46:37 +02:00
imgui_impl_glut.cpp
…
imgui_impl_glut.h
…
imgui_impl_metal.h
Backends: Metal: added ImGuiBackendFlags_RendererHasTextures support.
2025-06-11 15:41:05 +02:00
imgui_impl_metal.mm
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (
#8945
,
#2769
)
2025-09-18 16:58:50 +02:00
imgui_impl_opengl2.cpp
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (
#8945
,
#2769
)
2025-09-18 16:58:50 +02:00
imgui_impl_opengl2.h
Backends: OpenGL2: added ImGuiBackendFlags_RendererHasTextures support.
2025-06-11 15:30:45 +02:00
imgui_impl_opengl3_loader.h
Backends: OpenGL3: fixed GL loader to work on Haiku OS which does not support. (
#8952
)
2025-09-22 16:04:59 +02:00
imgui_impl_opengl3.cpp
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (
#8945
,
#2769
)
2025-09-18 16:58:50 +02:00
imgui_impl_opengl3.h
Backends: OpenGL3: added ImGuiBackendFlags_RendererHasTextures support.
2025-06-11 15:29:14 +02:00
imgui_impl_osx.h
Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support. (
#8739
)
2025-06-27 13:35:03 +02:00
imgui_impl_osx.mm
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (
#8945
,
#2769
)
2025-09-18 16:58:50 +02:00
imgui_impl_sdl2.cpp
Backends: SDL2: Fixed build for Emscripten and SDL_HAS_CAPTURE_AND_GLOBAL_MOUSE=0 platforms.
2025-09-24 15:29:00 +02:00
imgui_impl_sdl2.h
Backends: SDL2: added ImGui_ImplSDL2_GetDpiScaleForDisplay(), ImGui_ImplSDL2_GetContentScaleForWindow() helpers.
2025-06-11 16:12:41 +02:00
imgui_impl_sdl3.cpp
Comments
2025-09-24 15:00:24 +02:00
imgui_impl_sdl3.h
…
imgui_impl_sdlgpu3_shaders.h
…
imgui_impl_sdlgpu3.cpp
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (
#8945
,
#2769
)
2025-09-18 16:58:50 +02:00
imgui_impl_sdlgpu3.h
Backends: SDL_GPU: add swapchain parameters to ImGui_ImplSDLGPU3_InitInfo. (
#8892
)
2025-08-20 18:43:04 +02:00
imgui_impl_sdlrenderer2.cpp
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (
#8945
,
#2769
)
2025-09-18 16:58:50 +02:00
imgui_impl_sdlrenderer2.h
Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section.
2025-06-11 18:50:16 +02:00
imgui_impl_sdlrenderer3.cpp
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (
#8945
,
#2769
)
2025-09-18 16:58:50 +02:00
imgui_impl_sdlrenderer3.h
Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section.
2025-06-11 18:50:16 +02:00
imgui_impl_vulkan.cpp
(Breaking) Backends: Vulkan: moved fields in ImGui_ImplVulkan_InitInfo: RenderPass, Subpass, MSAASamples, PipelineRenderingCreateInfo. (
#8946
,
#8110
,
#8111
,
#8686
)
2025-09-26 18:23:51 +02:00
imgui_impl_vulkan.h
(Breaking) Backends: Vulkan: moved fields in ImGui_ImplVulkan_InitInfo: RenderPass, Subpass, MSAASamples, PipelineRenderingCreateInfo. (
#8946
,
#8110
,
#8111
,
#8686
)
2025-09-26 18:23:51 +02:00
imgui_impl_wgpu.cpp
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (
#8945
,
#2769
)
2025-09-18 16:58:50 +02:00
imgui_impl_wgpu.h
Backends: WGPU: added ImGuiBackendFlags_RendererHasTextures support. (
#8465
)
2025-06-12 15:31:51 +02:00
imgui_impl_win32.cpp
Backends: Win32: minor optimization not submitting gamepad input if packet number has not changed. (
#8556
)
2025-09-23 16:30:07 +02:00
imgui_impl_win32.h
…