diff --git a/backends/imgui_impl_wgpu.cpp b/backends/imgui_impl_wgpu.cpp index e66005ae4..9a2aebbc1 100644 --- a/backends/imgui_impl_wgpu.cpp +++ b/backends/imgui_impl_wgpu.cpp @@ -313,6 +313,7 @@ static void SafeRelease(FrameResources& res) static WGPUProgrammableStageDescriptor ImGui_ImplWGPU_CreateShaderModuleWGSL(const char* wgsl_source) { ImGui_ImplWGPU_Data* bd = ImGui_ImplWGPU_GetBackendData(); + IM_UNUSED(bd); WGPUShaderSourceWGSL wgsl_desc = {}; wgsl_desc.chain.sType = WGPUSType_ShaderSourceWGSL; @@ -322,9 +323,10 @@ static WGPUProgrammableStageDescriptor ImGui_ImplWGPU_CreateShaderModuleWGSL(con desc.nextInChain = (WGPUChainedStruct*)&wgsl_desc; WGPUProgrammableStageDescriptor stage_desc = {}; +#if !defined(IMGUI_IMPL_WEBGPU_BACKEND_WGVK) stage_desc.module = wgpuDeviceCreateShaderModule(bd->wgpuDevice, &desc); - stage_desc.entryPoint = { "main", WGPU_STRLEN }; +#endif return stage_desc; } diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 1a0a647e9..a546eb303 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -128,6 +128,7 @@ Other Changes: - SDL2: made `ImGui_ImplSDL2_GetContentScaleForWindow()`/`ImGui_ImplSDL2_GetContentScaleForDisplay()` helpers return a minimum of 1.0f, as some Linux setup seems to report <1.0f value and this breaks scaling border size. (#9369) + - WebGPU: always use SPIR-V shader on WGVK, as it cannot be detected at runtime. (#9316, #9246, #9257) - Examples: - Update VS toolset in all .vcxproj from VS2015 (v140) to VS2017 (v141). The later is the first that supports vcpkg. Onward we will likely stop testing building the library with VS2015.