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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_opengl3.cpp # imgui.cpp
This commit is contained in:
@@ -10,7 +10,7 @@
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// - FAQ ........................ https://dearimgui.com/faq (in repository as docs/FAQ.md)
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// - Homepage ................... https://github.com/ocornut/imgui
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// - Releases & changelog ....... https://github.com/ocornut/imgui/releases
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// - Gallery .................... https://github.com/ocornut/imgui/issues/6897 (please post your screenshots/video there!)
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// - Gallery .................... https://github.com/ocornut/imgui/issues/7503 (please post your screenshots/video there!)
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// - Wiki ....................... https://github.com/ocornut/imgui/wiki (lots of good stuff there)
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// - Getting Started https://github.com/ocornut/imgui/wiki/Getting-Started (how to integrate in an existing app by adding ~25 lines of code)
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// - Third-party Extensions https://github.com/ocornut/imgui/wiki/Useful-Extensions (ImPlot & many more)
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@@ -438,6 +438,12 @@ CODE
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- likewise io.MousePos and GetMousePos() will use OS coordinates.
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If you query mouse positions to interact with non-imgui coordinates you will need to offset them, e.g. subtract GetWindowViewport()->Pos.
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- 2024/04/18 (1.90.6) - treeNode: Fixed a layout inconsistency when using an empty/hidden label followed by a SameLine() call. (#7505, #282)
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- old: TreeNode("##Hidden"); SameLine(); Text("Hello"); // <-- This was actually incorrect! BUT appeared to look ok with the default style where ItemSpacing.x == FramePadding.x * 2 (it didn't look aligned otherwise).
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- new: TreeNode("##Hidden"); SameLine(0, 0); Text("Hello"); // <-- This is correct for all styles values.
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with the fix, IF you were successfully using TreeNode("")+SameLine(); you will now have extra spacing between your TreeNode and the following item.
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You'll need to change the SameLine() call to SameLine(0,0) to remove this extraneous spacing. This seemed like the more sensible fix that's not making things less consistent.
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(Note: when using this idiom you are likely to also use ImGuiTreeNodeFlags_SpanAvailWidth).
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- 2024/03/18 (1.90.5) - merged the radius_x/radius_y parameters in ImDrawList::AddEllipse(), AddEllipseFilled() and PathEllipticalArcTo() into a single ImVec2 parameter. Exceptionally, because those functions were added in 1.90, we are not adding inline redirection functions. The transition is easy and should affect few users. (#2743, #7417)
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- 2024/03/08 (1.90.5) - inputs: more formally obsoleted GetKeyIndex() when IMGUI_DISABLE_OBSOLETE_FUNCTIONS is set. It has been unnecessary and a no-op since 1.87 (it returns the same value as passed when used with a 1.87+ backend using io.AddKeyEvent() function). (#4921)
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- IsKeyPressed(GetKeyIndex(ImGuiKey_XXX)) -> use IsKeyPressed(ImGuiKey_XXX)
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@@ -1144,6 +1150,7 @@ static void RenderWindowDecorations(ImGuiWindow* window, const ImRec
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static void RenderWindowTitleBarContents(ImGuiWindow* window, const ImRect& title_bar_rect, const char* name, bool* p_open);
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static void RenderDimmedBackgroundBehindWindow(ImGuiWindow* window, ImU32 col);
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static void RenderDimmedBackgrounds();
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static void SetLastItemDataForWindow(ImGuiWindow* window, const ImRect& rect);
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// Viewports
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const ImGuiID IMGUI_VIEWPORT_DEFAULT_ID = 0x11111111; // Using an arbitrary constant instead of e.g. ImHashStr("ViewportDefault", 0); so it's easier to spot in the debugger. The exact value doesn't matter.
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@@ -7506,10 +7513,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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// We fill last item data based on Title Bar/Tab, in order for IsItemHovered() and IsItemActive() to be usable after Begin().
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// This is useful to allow creating context menus on title bar only, etc.
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if (window->DockIsActive)
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SetLastItemData(window->MoveId, g.CurrentItemFlags, window->DockTabItemStatusFlags, window->DockTabItemRect);
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else
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SetLastItemData(window->MoveId, g.CurrentItemFlags, IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max, false) ? ImGuiItemStatusFlags_HoveredRect : 0, title_bar_rect);
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SetLastItemDataForWindow(window, title_bar_rect);
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// [DEBUG]
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#ifndef IMGUI_DISABLE_DEBUG_TOOLS
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@@ -7529,6 +7533,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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SetCurrentViewport(window, window->Viewport);
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SetCurrentWindow(window);
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g.NextWindowData.ClearFlags();
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SetLastItemDataForWindow(window, window->TitleBarRect());
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}
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if (!(flags & ImGuiWindowFlags_DockNodeHost))
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@@ -7623,6 +7628,15 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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return !window->SkipItems;
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}
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static void ImGui::SetLastItemDataForWindow(ImGuiWindow* window, const ImRect& rect)
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{
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ImGuiContext& g = *GImGui;
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if (window->DockIsActive)
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SetLastItemData(window->MoveId, g.CurrentItemFlags, window->DockTabItemStatusFlags, window->DockTabItemRect);
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else
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SetLastItemData(window->MoveId, g.CurrentItemFlags, IsMouseHoveringRect(rect.Min, rect.Max, false) ? ImGuiItemStatusFlags_HoveredRect : 0, rect);
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}
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void ImGui::End()
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{
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ImGuiContext& g = *GImGui;
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@@ -13664,6 +13678,7 @@ bool ImGui::BeginDragDropSource(ImGuiDragDropFlags flags)
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source_drag_active = true;
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}
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IM_ASSERT(g.DragDropWithinTarget == false); // Can't nest BeginDragDropSource() and BeginDragDropTarget()
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if (source_drag_active)
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{
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if (!g.DragDropActive)
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@@ -13779,7 +13794,7 @@ bool ImGui::BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id)
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if (window->SkipItems)
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return false;
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IM_ASSERT(g.DragDropWithinTarget == false);
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IM_ASSERT(g.DragDropWithinTarget == false && g.DragDropWithinSource == false); // Can't nest BeginDragDropSource() and BeginDragDropTarget()
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g.DragDropTargetRect = bb;
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g.DragDropTargetClipRect = window->ClipRect; // May want to be overriden by user depending on use case?
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g.DragDropTargetId = id;
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@@ -13814,7 +13829,7 @@ bool ImGui::BeginDragDropTarget()
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if (g.DragDropPayload.SourceId == id)
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return false;
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IM_ASSERT(g.DragDropWithinTarget == false);
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IM_ASSERT(g.DragDropWithinTarget == false && g.DragDropWithinSource == false); // Can't nest BeginDragDropSource() and BeginDragDropTarget()
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g.DragDropTargetRect = display_rect;
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g.DragDropTargetClipRect = (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HasClipRect) ? g.LastItemData.ClipRect : window->ClipRect;
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g.DragDropTargetId = id;
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