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This commit is contained in:
ocornut
2026-01-03 01:07:58 +01:00
parent 922a11f084
commit 960921f03a
4 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -5732,7 +5732,7 @@ void ImFont::RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, Im
}
// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
// DO NOT CALL DIRECTLY THIS WILL CHANGE WILDLY IN 2025-2025. Use ImDrawList::AddText().
// DO NOT CALL DIRECTLY THIS WILL CHANGE WILDLY IN 2026. Use ImDrawList::AddText().
void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, ImDrawTextFlags flags)
{
// Align to be pixel perfect