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(Breaking) Moved ImDrawCallback_ResetRenderState -> ImGui::GetPlatformIO().DrawCallback_ResetRenderState + added room in ImGuiPlatformIO for more standard backend-agnostic draw callbacks. (#9378)
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+2
-2
@@ -255,8 +255,8 @@ void MyImGuiBackend_RenderDrawData(ImDrawData* draw_data)
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const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
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if (pcmd->UserCallback)
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{
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if (pcmd->UserCallback == ImDrawCallback_ResetRenderState)
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MyEngineSetupenderState();
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if (pcmd->UserCallback == platform_io.DrawCallback_ResetRenderState)
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MyEngineSetupSenderState();
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else
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pcmd->UserCallback(cmd_list, pcmd);
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}
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+17
-2
@@ -41,6 +41,10 @@ HOW TO UPDATE?
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Breaking Changes:
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- DrawList:
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- Obsoleted `ImDrawCallback_ResetRenderState` in favor of using `ImGui::GetPlatformIO().DrawCallback_ResetRenderState`,
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which is part of our new standard draw callbacks. (#9378)
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Redirecting the earlier value into the later one when set, so both old and new code should work.
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- Backends:
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- Vulkan: redesigned to use separate ImageView + Sampler instead of Combined Image Sampler. (#914)
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This change allows us to facilitate changing samplers, in line with other backends. [@yaz0r, @ocornut]
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@@ -57,6 +61,19 @@ Breaking Changes:
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Other Changes:
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- DrawList:
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- Added room in ImGuiPlatformIO for standard backend-agnostic draw callbacks. Those callbacks
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are setup/provided by the backend and available in most of our standard backends.
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They allow backend-agnostic code from e.g. switching to a Nearest/Point sampler without
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messing with custom Renderer-specific callbacks.
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platform_io.DrawCallback_ResetRenderState; // Request to reset the graphics/render state.
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platform_io.DrawCallback_SetSamplerLinear; // Request to set current texture sampling to Linear
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platform_io.DrawCallback_SetSamplerNearest; // Request to set current texture sampling to Nearest/Point
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platform_io.DrawCallback_SetSamplerCustom; // Request to set current texture sampling using Backend Specific data.
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Note that some backends might not support all callbacks.
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(#9378, #9371, #3590, #8926, #2973, #7485, #7468, #6969, #5118, #7616, #9173, #8322, #7230,
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#5999, #6452, #5156, #7342, #7592, #7511)
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- Made AddCallback() user data default to Null for convenience.
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- InputText:
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- InputTextMultiline: fixed an issue processing deactivation logic when an active
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multi-line edit is clipped due to being out of view.
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@@ -113,8 +130,6 @@ Other Changes:
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reporting the common clipper error over a table sanity check assert). (#9350)
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- Tweaked assert triggering when first item height measurement fails, and made it
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a better recoverable error. (#9350)
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- DrawList:
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- Made AddCallback() user data default parameter.
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- Misc:
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- Minor optimization: reduce redudant label scanning in common widgets.
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- Added missing Test Engine hooks for PlotXXX(), VSliderXXX(), TableHeader().
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