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Backends: fixed reappearing uses to NULL to favor nullptr.
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@@ -875,7 +875,7 @@ bool ImGui_ImplDX12_Init(ImGui_ImplDX12_InitInfo* init_info)
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init_info = &bd->InitInfo;
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bd->pd3dDevice = init_info->Device;
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IM_ASSERT(init_info->CommandQueue != NULL);
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IM_ASSERT(init_info->CommandQueue != nullptr);
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bd->pCommandQueue = init_info->CommandQueue;
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bd->RTVFormat = init_info->RTVFormat;
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bd->DSVFormat = init_info->DSVFormat;
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