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Comments, minor alignments tweaks.
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@@ -3740,7 +3740,7 @@ struct ImGuiPlatformIO
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IMGUI_API ImGuiPlatformIO();
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IMGUI_API ImGuiPlatformIO();
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//------------------------------------------------------------------
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//------------------------------------------------------------------
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// Interface with OS and Platform backend (basic)
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// Input - Interface with OS and Platform backend (most common stuff)
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//------------------------------------------------------------------
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//------------------------------------------------------------------
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// Optional: Access OS clipboard
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// Optional: Access OS clipboard
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@@ -3765,14 +3765,14 @@ struct ImGuiPlatformIO
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ImWchar Platform_LocaleDecimalPoint; // '.'
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ImWchar Platform_LocaleDecimalPoint; // '.'
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//------------------------------------------------------------------
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//------------------------------------------------------------------
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// Interface with Renderer Backend
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// Input - Interface with Renderer Backend
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//------------------------------------------------------------------
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//------------------------------------------------------------------
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// Written by some backends during ImGui_ImplXXXX_RenderDrawData() call to point backend_specific ImGui_ImplXXXX_RenderState* structure.
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// Written by some backends during ImGui_ImplXXXX_RenderDrawData() call to point backend_specific ImGui_ImplXXXX_RenderState* structure.
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void* Renderer_RenderState;
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void* Renderer_RenderState;
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//------------------------------------------------------------------
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//------------------------------------------------------------------
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// Input - Interface with OS/backends (Multi-Viewport support!)
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// Input - Interface with Platform & Renderer backends for Multi-Viewport support
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//------------------------------------------------------------------
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//------------------------------------------------------------------
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// For reference, the second column shows which function are generally calling the Platform Functions:
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// For reference, the second column shows which function are generally calling the Platform Functions:
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