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Since FLTK 1.5 building FLTK in the source tree is prohibited by our CMake setup. Therefore all build artifacts are stored in the build tree and don't need to be "ignored" in the source tree. This simplifies the .gitignore files significantly. There are some exceptions though, for instance .cxx and .h files generated by fluid which might be created by a user/developer executing fluid in the source tree.
40 lines
739 B
Plaintext
40 lines
739 B
Plaintext
#
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# Files to be ignored by Git (do not commit)
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#
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# Ignore everywhere, also in subdirectories
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*.bak
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*.bck
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*.exe
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*.log
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*.o
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**/.DS_Store
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TAGS
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# CMake build artifacts if built in source - forbidden since FLTK 1.5.0.
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# However, the following artifacts would be created by an attempt to
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# execute `cmake` in-source:
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**/CMakeCache.txt
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**/CMakeFiles/
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# VS Code (Visual Studio Code) Editor is a frequently used editor whose
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# configuration is stored in '.vscode' folders
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.vscode/
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# default build folder `build` and some more special files ...
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/build
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# /FL - this should not happen, but anyway ...
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/FL/fl_config.h
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# executables manually built in /misc/
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# todo: maybe move the source files to folder /util/ ?
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/misc/doxystar
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/misc/fromdos
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