Files
fltk/fluid/CMakeLists.txt
Matthias Melcher 160832ce04 STR 3442: copy/paste now inserts widget as expected.
Fluid would add pasted widgets as the last child of the
current group, even if they were cut at the beginning
of the group. This patch adds a 'startegy' to adding
widgets to allow merging closer to the 'current' widget.

Also added d'n'd for the widget bin and some other
UI improvements.

STR 3442: some preparation, variable renaming

STR 3442: unifying functions to add widgets.

Adding widgets interactively is merged into one function,
making undo/redo work as expected and removing
unexpected differences between adding by menu or bin.

STR 3442: adding drag'n'drop for windows from bin.

Just drag the window symbol out of the tree and drop it anywhere
on the desktop.

Visual representation of dragged Window.

STR 3442: insert individual nodes after 'current'

STR 3442: adding new widget at expected positions.

The widget bin can finally do drag'n'drop.
Widgets appear in the tree close to the last selection.
Duplicating now ads right below.
Cut and paste inserts after last selection.

Fluid: replaced #define with strict enum type.
2021-12-13 18:17:07 +01:00

155 lines
3.9 KiB
CMake

#
# CMakeLists.txt to build fluid for the FLTK project using CMake (www.cmake.org)
#
# Copyright 1998-2021 by Bill Spitzak and others.
#
# This library is free software. Distribution and use rights are outlined in
# the file "COPYING" which should have been included with this file. If this
# file is missing or damaged, see the license at:
#
# https://www.fltk.org/COPYING.php
#
# Please see the following page on how to report bugs and issues:
#
# https://www.fltk.org/bugs.php
#
set (CPPFILES
CodeEditor.cxx
StyleParse.cxx
Fl_Function_Type.cxx
Fl_Group_Type.cxx
Fl_Menu_Type.cxx
Fl_Type.cxx
Fl_Widget_Type.cxx
Fl_Window_Type.cxx
Fluid_Image.cxx
Shortcut_Button.cxx
about_panel.cxx
align_widget.cxx
alignment_panel.cxx
code.cxx
factory.cxx
file.cxx
fluid.cxx
function_panel.cxx
pixmaps.cxx
shell_command.cxx
template_panel.cxx
undo.cxx
widget_browser.cxx
widget_panel.cxx
)
# also list header files in Apple's Xcode IDE
set (HEADERFILES
CodeEditor.h
Fl_Function_Type.h
Fl_Group_Type.h
Fl_Menu_Type.h
Fl_Type.h
Fl_Widget_Type.h
Fl_Window_Type.h
Fluid_Image.h
Shortcut_Button.h
StyleParse.h
about_panel.h
align_widget.h
alignment_panel.h
code.h
comments.h
factory.h
file.h
fluid.h
function_panel.h
print_panel.h
pixmaps.h
shell_command.h
template_panel.h
undo.h
widget_browser.h
widget_panel.h
)
# ExternalCodeEditor: platform specific files
if (WIN32)
list (APPEND CPPFILES ExternalCodeEditor_WIN32.cxx)
list (APPEND HEADERFILES ExternalCodeEditor_WIN32.h)
else ()
list (APPEND CPPFILES ExternalCodeEditor_UNIX.cxx)
list (APPEND HEADERFILES ExternalCodeEditor_UNIX.h)
endif (WIN32)
source_group("Header Files" FILES ${HEADERFILES})
if (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
set (ICON_NAME fluid.icns)
set (ICON_PATH "${CMAKE_CURRENT_SOURCE_DIR}/icons/${ICON_NAME}")
add_executable (fluid MACOSX_BUNDLE ${CPPFILES} ${HEADERFILES} ${ICON_PATH})
# create macOS bundle wrapper script
set (WRAPPER "${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR}/fluid")
add_custom_command (
TARGET fluid POST_BUILD
COMMAND cp ${CMAKE_CURRENT_SOURCE_DIR}/../CMake/macOS-bundle-wrapper.in ${WRAPPER}
COMMAND chmod u+x,g+x,o+x ${WRAPPER}
BYPRODUCTS ${WRAPPER}
# COMMENT "Creating macOS bundle wrapper script ${WRAPPER}"
VERBATIM
)
unset (WRAPPER)
else ()
add_executable (fluid WIN32 ${CPPFILES} ${HEADERFILES})
endif (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
target_link_libraries (fluid fltk fltk_images fltk_forms)
if (FLTK_HAVE_CAIRO)
fl_target_link_directories (fluid PRIVATE "${PKG_CAIRO_LIBRARY_DIRS}")
endif (FLTK_HAVE_CAIRO)
if (USE_GDIPLUS) # can only be true on Windows
target_link_libraries (fluid gdiplus)
endif (USE_GDIPLUS)
# install fluid
if (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
# create bundle
set_target_properties (fluid PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/fluid.plist")
set_target_properties (fluid PROPERTIES MACOSX_BUNDLE_ICON_FILE ${ICON_NAME})
set_target_properties (fluid PROPERTIES RESOURCE ${ICON_PATH})
# install
install (TARGETS fluid DESTINATION ${FLTK_BINDIR})
else()
install (TARGETS fluid
EXPORT FLTK-Targets
RUNTIME DESTINATION ${FLTK_BINDIR}
LIBRARY DESTINATION ${FLTK_LIBDIR}
ARCHIVE DESTINATION ${FLTK_LIBDIR}
)
endif (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
# install desktop files
if (UNIX)
install (FILES fluid.desktop
DESTINATION ${FLTK_DATADIR}/applications
)
# Install mime-type file (x-fluid.desktop method is deprecated)
install (FILES fluid.xml
DESTINATION ${FLTK_DATADIR}/mime/packages
)
# Install desktop icons
foreach (icon 32 48 64 128)
install (FILES icons/fluid-${icon}.png
DESTINATION ${FLTK_DATADIR}/icons/hicolor/${icon}x${icon}/apps
RENAME fluid.png
)
endforeach()
endif (UNIX)