mirror of
https://github.com/fltk/fltk.git
synced 2026-02-05 07:49:50 +08:00
This allows to build the CubeView demo from the unmodified FLTK sources w/o having to provide a 'config.h' file by defining HAVE_GL=1 on the compiler commandline. See also comment in test/CubeView.h. test/CubeMain.cxx: don't include <config.h> at all (not needed) test/CubeView.h: #include <config.h> only if HAVE_GL is not defined
126 lines
3.3 KiB
C++
126 lines
3.3 KiB
C++
//
|
|
// CubeView class definitions for the Fast Light Tool Kit (FLTK).
|
|
//
|
|
// Copyright 1998-2024 by Bill Spitzak and others.
|
|
//
|
|
// This library is free software. Distribution and use rights are outlined in
|
|
// the file "COPYING" which should have been included with this file. If this
|
|
// file is missing or damaged, see the license at:
|
|
//
|
|
// https://www.fltk.org/COPYING.php
|
|
//
|
|
// Please see the following page on how to report bugs and issues:
|
|
//
|
|
// https://www.fltk.org/bugs.php
|
|
//
|
|
|
|
#ifndef CUBEVIEW_H
|
|
#define CUBEVIEW_H 1
|
|
|
|
// Note: The CubeView demo program can only be built if
|
|
// (1) '<config.h>' can be included (FLTK build) *or*
|
|
// (2) 'HAVE_GL' has been defined prior to including this header.
|
|
|
|
// Define 'HAVE_GL=1' on the compiler commandline to build
|
|
// this program w/o 'config.h' (needs FLTK lib with GL).
|
|
|
|
#ifndef HAVE_GL
|
|
#include <config.h>
|
|
#endif
|
|
|
|
// Note to editor: the following code can and should be copied
|
|
// to the fluid tutorial in 'documentation/src/fluid.dox'
|
|
// *without* '#if HAVE_GL' preprocessor statements, leaving
|
|
// only those parts where the condition is true.
|
|
|
|
// [\code in documentation/src/fluid.dox]
|
|
#include <FL/Fl.H>
|
|
#if HAVE_GL
|
|
#include <FL/Fl_Gl_Window.H>
|
|
#include <FL/gl.h>
|
|
#else
|
|
#include <FL/Fl_Box.H>
|
|
#endif /* HAVE_GL */
|
|
|
|
#if HAVE_GL
|
|
class CubeView : public Fl_Gl_Window {
|
|
#else
|
|
class CubeView : public Fl_Box {
|
|
#endif /* HAVE_GL */
|
|
|
|
public:
|
|
CubeView(int x, int y, int w, int h, const char *l = 0);
|
|
|
|
// This value determines the scaling factor used to draw the cube.
|
|
double size;
|
|
|
|
/* Set the rotation about the vertical (y) axis.
|
|
*
|
|
* This function is called by the horizontal roller in
|
|
* CubeViewUI and the initialize button in CubeViewUI.
|
|
*/
|
|
void v_angle(double angle) { vAng = angle; }
|
|
|
|
// Return the rotation about the vertical (y) axis.
|
|
double v_angle() const { return vAng; }
|
|
|
|
/* Set the rotation about the horizontal (x) axis.
|
|
*
|
|
* This function is called by the vertical roller in
|
|
* CubeViewUI and the initialize button in CubeViewUI.
|
|
*/
|
|
|
|
void h_angle(double angle) { hAng = angle; }
|
|
|
|
// The rotation about the horizontal (x) axis.
|
|
double h_angle() const { return hAng; }
|
|
|
|
/* Sets the x shift of the cube view camera.
|
|
*
|
|
* This function is called by the slider in CubeViewUI
|
|
* and the initialize button in CubeViewUI.
|
|
*/
|
|
void panx(double x) { xshift = x; }
|
|
|
|
/* Sets the y shift of the cube view camera.
|
|
*
|
|
* This function is called by the slider in CubeViewUI
|
|
* and the initialize button in CubeViewUI.
|
|
*/
|
|
void pany(double y) { yshift = y; }
|
|
|
|
#if HAVE_GL
|
|
/* The widget class draw() FL_OVERRIDE.
|
|
*
|
|
* The draw() function initializes Gl for another round of
|
|
* drawing, then calls specialized functions for drawing each
|
|
* of the entities displayed in the cube view.
|
|
*/
|
|
void draw() FL_OVERRIDE;
|
|
#endif /* HAVE_GL */
|
|
|
|
private:
|
|
/* Draw the cube boundaries.
|
|
*
|
|
* Draw the faces of the cube using the boxv[] vertices,
|
|
* using GL_LINE_LOOP for the faces.
|
|
*/
|
|
#if HAVE_GL
|
|
void drawCube();
|
|
#else
|
|
void drawCube() {}
|
|
#endif /* HAVE_GL */
|
|
|
|
double vAng, hAng;
|
|
double xshift, yshift;
|
|
|
|
float boxv0[3]; float boxv1[3];
|
|
float boxv2[3]; float boxv3[3];
|
|
float boxv4[3]; float boxv5[3];
|
|
float boxv6[3]; float boxv7[3];
|
|
};
|
|
|
|
// [\endcode in documentation/src/fluid.dox]
|
|
|
|
#endif // CUBEVIEW_H
|