Update documentation and dependencies

This commit is contained in:
Albrecht Schlosser
2022-03-25 17:27:01 +01:00
parent 3fb66056d6
commit fc250a3aa2
4 changed files with 207 additions and 98 deletions
+43 -42
View File
@@ -28,27 +28,27 @@
Fl_Preferences are similar to the Registry on Windows and Preferences on MacOS,
providing a simple method to store customisable user settings between app
launches, i.e. the previous window position or a history of previously
launches, for instance the previous window position or a history of previously
used documents.
Preferences are organized in a hierarchy of groups. Every group can contain
more groups and any number of key/value pairs. Keys can be text strings
containing ASCII letters, digits, periods, and underscores. Forward slashes
in a key name are treated as subgroups, i.e the key 'window/width' would
in a key name are treated as subgroups, i.e. the key 'window/width' would
actually refer to the key 'width' inside the group 'window'.
Keys usually have a unique name within their group. Duplicate keys are
possible though and can be accessed using the index based functions.
A value can be an UTF-8 string. Control characters and UTF-8 sequences are
stores as octal values. Long strings are wrap at the line ending and will be
reassembled when reading the file back.
stored as octal values. Long strings are wrapped at the line ending and will
be reassembled when reading the file back.
Several methods allow setting and getting numerical values and binary data.
Preferences are stored in text files that can be edited manually if needed.
The file format is easy to read and relatively forgiving. Preferences files
are the same on all platforms. User comments in preference files are preserved.
The file format is easy to read and relatively forgiving. Preference files are
the same on all platforms. User comments in preference files are preserved.
Filenames are unique for each application by using a vendor/application naming
scheme. The user must provide default values for all entries to ensure proper
operation should preferences be corrupted or not yet exist.
@@ -59,14 +59,14 @@
Preferences should no be used to store document data. The .prefs file should
be kept small for performance reasons. One application can have multiple
preferences files. Extensive binary data however should be stored in separate
preference files. Extensive binary data however should be stored in separate
files: see \a Fl_Preferences::get_userdata_path() .
Fl_Preferences are not thread-safe. They can temprorarily change the locale
on some platforms during read an write access, which is also changes it
Fl_Preferences are not thread-safe. They can temporarily change the locale
on some platforms during read and write access, which also changes it
temporarily in other threads of the same app.
Typically a preferences database is read at startup, and then reopended and
Typically a preferences database is read at startup, and then reopened and
written at app shutdown:
```
int appWindowWidth, appWindowHeight;
@@ -77,7 +77,8 @@
Fl_Preferences window(app, "window");
window.get("width", appWindowWidth, 800);
window.get("height", appWindowHeight, 600);
// 'app' destructor will be called, writing data to .prefs file
// 'app' destructor will be called. This will write data to the
// .prefs file if any preferences were changed or added
}
void quit() {
@@ -88,12 +89,12 @@
}
```
\see Fl_Preferences::Fl_Preferences( Root root, const char *vendor, const char *application )
\see Fl_Preferences::Fl_Preferences(Root root, const char *vendor, const char *application)
As a special case, Fl_Preferences can be memory mapped and not be associated
with a file on disk.
\see Fl_Preferences::Fl_Preferences( Fl_Preferences *parent, const char *group )
\see Fl_Preferences::Fl_Preferences(Fl_Preferences *parent, const char *group)
for more details on memory mapped preferences.
\note Starting with FLTK 1.3, preference databases are expected to
@@ -102,17 +103,17 @@
for text entries using international characters.
\note Starting with FLTK 1.4, searching a valid path to store
the preferences files has changed slightly. Please see
the preference files has changed slightly. Please see
Fl_Preferences::Fl_Preferences(Root, const char*, const char*)
for details.
\note Starting with FLTK 1.4, preference files should be created with
`SYSTEM_L` or `USER_L` to be interchangeable between computers with
differing loacale settings. The legacy modes, `LOCAL` and `SYSTEM`, will
differing locale settings. The legacy modes, `LOCAL` and `SYSTEM`, will
read and write floating point values using the decimal point of the
current locale. As a result, a fp-value would be writte '3,1415' on a
current locale. As a result, a fp-value would be written '3,1415' on a
German machine, and would be read back as '3.0' on a US machine because
the comma would not be recoginized as an alternative decimal point.
the comma would not be recognized as an alternative decimal point.
*/
class FL_EXPORT Fl_Preferences {
@@ -122,23 +123,23 @@ public:
*/
enum Root {
UNKNOWN_ROOT_TYPE = -1, ///< Returned if storage could not be determined.
SYSTEM = 0, ///< Preferences are used system-wide, deprecated, see SYSTEM_L
USER, ///< Preferences apply only to the current user, deprecated, see USER_L
SYSTEM = 0, ///< Preferences are used system-wide. Deprecated, see SYSTEM_L
USER, ///< Preferences apply only to the current user. Deprecated, see USER_L
MEMORY, ///< Returned if querying memory mapped preferences
ROOT_MASK = 0x00FF, ///< mask for the values above
ROOT_MASK = 0x00FF, ///< Mask for the values above
CORE = 0x0100, ///< OR'd by FLTK to read and write core library preferences and options
C_LOCALE = 0x1000, ///< this flag should always be set, it makes sure that floating point
C_LOCALE = 0x1000, ///< This flag should always be set, it makes sure that floating point
///< values are written correctly independently of the current locale
SYSTEM_L = SYSTEM | C_LOCALE, ///< Preferences are used system-wide, locale independent
USER_L = USER | C_LOCALE, ///< Preferences apply only to the current user, locale independent
CORE_SYSTEM_L = CORE | SYSTEM_L, ///< same as CORE | SYSTEM | C_LOCALE
CORE_USER_L = CORE | USER_L, ///< same as CORE | USER | C_LOCALE
CORE_SYSTEM = CORE | SYSTEM, ///< deprecated, same as CORE | SYSTEM
CORE_USER = CORE | USER, ///< deprecated, same as CORE | USER
CORE_SYSTEM_L = CORE | SYSTEM_L, ///< Same as CORE | SYSTEM | C_LOCALE
CORE_USER_L = CORE | USER_L, ///< Same as CORE | USER | C_LOCALE
CORE_SYSTEM = CORE | SYSTEM, ///< Deprecated, same as CORE | SYSTEM. Use CORE_SYSTEM_L instead.
CORE_USER = CORE | USER, ///< Deprecated, same as CORE | USER. Use CORE_USER_L instead.
};
/**
Every Fl_Preferences-Group has a uniqe ID.
Every Fl_Preferences-Group has a unique ID.
ID's can be retrieved from an Fl_Preferences-Group and can then be used
to create more Fl_Preference references to the same data set, as long as the
@@ -148,36 +149,36 @@ public:
static const char *new_UUID();
/** Set this, if no call to Fl_Preferences shall access the file sytem
/** Set this if no call to Fl_Preferences shall access the file system.
@see Fl_Preferences::file_access(unsigned int)
@see Fl_Preferences::file_access()
*/
static const unsigned int NONE = 0x0000;
/** set this if it is ok for applications to read user preference files */
/** Set this if it is OK for applications to read user preference files. */
static const unsigned int USER_READ_OK = 0x0001;
/** set this if it is ok for applications to create and write user preference files */
/** Set this if it is OK for applications to create and write user preference files. */
static const unsigned int USER_WRITE_OK = 0x0002;
/** set this if it is ok for applications to read, create, and write user preference files */
/** Set this if it is OK for applications to read, create, and write user preference files. */
static const unsigned int USER_OK = USER_READ_OK | USER_WRITE_OK;
/** set this if it is ok for applications to read system wide preference files */
/** Set this if it is OK for applications to read system wide preference files. */
static const unsigned int SYSTEM_READ_OK = 0x0004;
/** set this if it is ok for applications to create and write system wide preference files */
/** Set this if it is OK for applications to create and write system wide preference files. */
static const unsigned int SYSTEM_WRITE_OK = 0x0008;
/** set this if it is ok for applications to read, create, and write system wide preference files */
/** Set this if it is OK for applications to read, create, and write system wide preference files. */
static const unsigned int SYSTEM_OK = SYSTEM_READ_OK | SYSTEM_WRITE_OK;
/** set this if it is ok for applications to read, create, and write any kind of preference files */
/** Set this if it is OK for applications to read, create, and write any kind of preference files. */
static const unsigned int APP_OK = SYSTEM_OK | USER_OK;
/** Set this if it is ok for FLTK to read preference files. USER_READ_OK and/or SYSTEM_READ_OK must also be set. */
/** Set this if it is OK for FLTK to read preference files. USER_READ_OK and/or SYSTEM_READ_OK must also be set. */
static const unsigned int CORE_READ_OK = 0x0010;
/** Set this if it is ok for FLTK to create or write preference files. USER_WRITE_OK and/or SYSTEM_WRITE_OK must also be set. */
/** Set this if it is OK for FLTK to create or write preference files. USER_WRITE_OK and/or SYSTEM_WRITE_OK must also be set. */
static const unsigned int CORE_WRITE_OK = 0x0020;
/** set this if it is ok for FLTK to read, create, or write preference files */
/** Set this if it is OK for FLTK to read, create, or write preference files. */
static const unsigned int CORE_OK = CORE_READ_OK | CORE_WRITE_OK;
/** set this to allow FLTK and applications to read preference files */
/** Set this to allow FLTK and applications to read preference files. */
static const unsigned int ALL_READ_OK = USER_READ_OK | SYSTEM_READ_OK | CORE_READ_OK;
/** set this to allow FLTK and applications to create and write preference files */
/** Set this to allow FLTK and applications to create and write preference files. */
static const unsigned int ALL_WRITE_OK = USER_WRITE_OK | SYSTEM_WRITE_OK | CORE_WRITE_OK;
/** set this to give FLTK and applications permission to read, write, and create preference files */
/** Set this to give FLTK and applications permission to read, write, and create preference files. */
static const unsigned int ALL = ALL_READ_OK | ALL_WRITE_OK;
static void file_access(unsigned int flags);
@@ -312,7 +313,7 @@ public: // older Sun compilers need this (public definition of the following cl
Node *first_child_, *next_;
union { // these two are mutually exclusive
Node *parent_; // top_ bit clear
RootNode *root_node_; // top_ bit set
RootNode *root_node_; // top_ bit set
};
char *path_;
Entry *entry_;
@@ -362,7 +363,7 @@ public: // older Sun compilers need this (public definition of the following cl
};
friend class Node;
class FL_EXPORT RootNode { // the root node manages file paths and basic reading and writing
class FL_EXPORT RootNode { // the root node manages file paths and basic reading and writing
Fl_Preferences *prefs_;
char *filename_;
char *vendor_, *application_;