Fixed bit-flipping patterns in WIN32 bitmap code.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1304 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Bill Spitzak
2000-09-23 07:33:39 +00:00
parent 88076bafd1
commit ec8ebc1ef7
+4 -4
View File
@@ -1,5 +1,5 @@
// //
// "$Id: Fl_Pixmap.cxx,v 1.9.2.2 2000/06/05 21:20:55 mike Exp $" // "$Id: Fl_Pixmap.cxx,v 1.9.2.3 2000/09/23 07:33:39 spitzak Exp $"
// //
// Pixmap drawing code for the Fast Light Tool Kit (FLTK). // Pixmap drawing code for the Fast Light Tool Kit (FLTK).
// //
@@ -72,10 +72,10 @@ void Fl_Pixmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
// has two screens with differnet depths // has two screens with differnet depths
static uchar hiNibble[16] = static uchar hiNibble[16] =
{ 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, { 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
0x10, 0x90, 0x50, 0xd0, 0x20, 0xb0, 0x70, 0xf0 }; 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0 };
static uchar loNibble[16] = static uchar loNibble[16] =
{ 0x00, 0x08, 0x04, 0x0c, 0x02, 0x0a, 0x06, 0x0e, { 0x00, 0x08, 0x04, 0x0c, 0x02, 0x0a, 0x06, 0x0e,
0x01, 0x09, 0x05, 0x0d, 0x02, 0x0b, 0x07, 0x0f }; 0x01, 0x09, 0x05, 0x0d, 0x03, 0x0b, 0x07, 0x0f };
int np = GetDeviceCaps(fl_gc, PLANES); //: was always one on sample machines int np = GetDeviceCaps(fl_gc, PLANES); //: was always one on sample machines
int bpp = GetDeviceCaps(fl_gc, BITSPIXEL);//: 1,4,8,16,24,32 and more odd stuff? int bpp = GetDeviceCaps(fl_gc, BITSPIXEL);//: 1,4,8,16,24,32 and more odd stuff?
int Bpr = (bpp*w+7)/8; //: bytes per row int Bpr = (bpp*w+7)/8; //: bytes per row
@@ -194,5 +194,5 @@ void Fl_Pixmap::label(Fl_Menu_Item* o) {
} }
// //
// End of "$Id: Fl_Pixmap.cxx,v 1.9.2.2 2000/06/05 21:20:55 mike Exp $". // End of "$Id: Fl_Pixmap.cxx,v 1.9.2.3 2000/09/23 07:33:39 spitzak Exp $".
// //