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<HTML>
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<BODY>
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|
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<H1 ALIGN=RIGHT><A NAME="forms">E - Forms Compatibility</A></H1>
|
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|
||||
This appendix describes the Forms compatibility included with FLTK.
|
||||
|
||||
<HTML><BODY>
|
||||
<H1 ALIGN=RIGHT><A NAME=forms>E - Forms Compatibility</A></H1>
|
||||
This appendix describes the Forms compatibility included with FLTK.
|
||||
<H2>Importing Forms Layout Files</H2>
|
||||
|
||||
<a href="#FLUID">FLUID</a> can read the .fd files put out by all
|
||||
versions of Forms and XForms fdesign. However, it will mangle them a
|
||||
bit, but it prints a warning message about anything it does not
|
||||
understand. FLUID cannot write fdesign files, so you should save to a
|
||||
new name so you don't write over the old one.
|
||||
|
||||
<p>You will need to edit your main code considerably to get it to link
|
||||
with the output from FLUID. If you are not interested in this you may
|
||||
have more immediate luck with the forms compatibility header,
|
||||
<tt><FL/forms.H></tt>.
|
||||
|
||||
<A href=fluid.html#FLUID>FLUID</A> can read the .fd files put out by
|
||||
all versions of Forms and XForms fdesign. However, it will mangle them
|
||||
a bit, but it prints a warning message about anything it does not
|
||||
understand. FLUID cannot write fdesign files, so you should save to a
|
||||
new name so you don't write over the old one.
|
||||
<P>You will need to edit your main code considerably to get it to link
|
||||
with the output from FLUID. If you are not interested in this you may
|
||||
have more immediate luck with the forms compatibility header, <TT>
|
||||
<FL/forms.H></TT>. </P>
|
||||
<H2>Using the Compatibility Header File</H2>
|
||||
|
||||
You should be able to compile existing Forms or XForms source code
|
||||
by changing the include directory switch to your compiler so that the
|
||||
<tt>forms.h</tt> file supplied with FLTK is included. Take a look at
|
||||
<tt>forms.h</tt> to see how it works, but the basic trick is lots of
|
||||
inline functions. Most of the XForms demo programs work without
|
||||
changes.
|
||||
|
||||
<p>You will also have to compile your Forms or XForms program using a
|
||||
C++ compiler. The FLTK library does not provide C bindings or header
|
||||
files.
|
||||
|
||||
<p>Although FLTK was designed to be compatable with the GL Forms library
|
||||
(version 0.3 or so), XForms has bloated severely and it's interface is
|
||||
X-specific. Therefore, XForms compatibility is no longer a goal of
|
||||
FLTK. Compatibility was limited to things that were free, or that
|
||||
would add code that would not be linked in if the feature is unused,
|
||||
or that was not X-specific.
|
||||
|
||||
<p>To use any new features of FLTK, you should rewrite your code to not
|
||||
use the inline functions and instead use "pure" FLTK. This will make
|
||||
it a lot cleaner and make it easier to figure out how to call the FLTK
|
||||
functions. Unfortunately this conversion is harder than expected and
|
||||
even Digital Domain's inhouse code still uses <tt>forms.H</tt> a lot.
|
||||
|
||||
<h2>Problems you will encounter</h2>
|
||||
|
||||
<p>Many parts of XForms use X-specific structures like <tt>XEvent</tt>
|
||||
in their interface. I did not emulate these! Unfortunately these
|
||||
features (such as the "canvas" widget) are needed by most large
|
||||
programs. You will need to rewrite these to use FLTK subclasses.
|
||||
|
||||
<p><a href="#Fl_Free"><tt>Fl_Free</tt></a> widgets emulate the
|
||||
<i>old</i> Forms "free" widget. It may be useful for porting programs
|
||||
that change the <tt>handle()</tt> function on widgets, but you will
|
||||
still need to rewrite things.
|
||||
|
||||
<p><a href="#Fl_Timer"><tt>Fl_Timer</tt></a> widgets are provided to
|
||||
emulate the XForms timer. These work, but are quite inefficient and
|
||||
inaccurate compared to using <a
|
||||
href="#add_timeout"><tt>Fl::add_timeout()</tt></a>.
|
||||
|
||||
<p><i>All instance variables are hidden.</i>
|
||||
If you directly refer to the x, y, w, h, label, or other fields of
|
||||
your Forms widgets you will have to add empty parenthesis after each
|
||||
reference. The easiest way to do this is to globally replace "->x"
|
||||
with "->x()", etc. Replace "boxtype" with "box()".
|
||||
|
||||
<p><tt>const char *</tt> arguments to most FLTK methods are simply
|
||||
stored, while Forms would <tt>strdup()</tt> the passed string. This is
|
||||
most noticable with the label of widgets. Your program must always
|
||||
pass static data such as a string constant or malloc'd buffer to
|
||||
<tt>label()</tt>. If you are using labels to display program output
|
||||
you may want to try the <a href="#Fl_Output"><tt>Fl_Output</tt></a> widget.
|
||||
|
||||
<p>The default fonts and sizes are matched to the older GL version of
|
||||
Forms, so all labels will draw somewhat larger than an XForms program
|
||||
does.
|
||||
|
||||
<p>fdesign outputs a setting of a "fdui" instance variable to the main
|
||||
window. I did not emulate this because I wanted all instance variables
|
||||
to be hidden. You can store the same information in the
|
||||
<tt>user_data()</tt> field of a window. To do this, search through
|
||||
the fdesign output for all occurances of "->fdui" and edit to use
|
||||
"->user_data()" instead. This will require casts and is not trivial.
|
||||
|
||||
<p>The prototype for the functions passed to <tt>fl_add_timeout()</tt>
|
||||
and <tt>fl_set_idle_callback()</tt> callback are different.
|
||||
|
||||
<p><b>All the following XForms calls are missing:</b><p>
|
||||
|
||||
<ul>
|
||||
<li><tt>FL_REVISION</tt>, <tt>fl_library_version()</tt>
|
||||
<li><tt>FL_RETURN_DBLCLICK</tt> (use <tt>Fl::event_clicks()</tt>)
|
||||
<li><tt>fl_add_signal_callback()</tt>
|
||||
<li><tt>fl_set_form_atactivate()</tt> & <tt>fl_set_form_atdeactivate()</tt>
|
||||
<li><tt>fl_set_form_property()</tt>
|
||||
<li><tt>fl_set_app_mainform()</tt>, <tt>fl_get_app_mainform()</tt>
|
||||
<li><tt>fl_set_form_minsize()</tt>, <tt>fl_set_form_maxsize()</tt>
|
||||
<li><tt>fl_set_form_event_cmask()</tt>, <tt>fl_get_form_event_cmask()</tt>
|
||||
<li><tt>fl_set_form_dblbuffer()</tt>, <tt>fl_set_object_dblbuffer()</tt> (use an
|
||||
<tt>Fl_Double_Window</tt> instead)
|
||||
<li><tt>fl_adjust_form_size()</tt>
|
||||
<li><tt>fl_register_raw_callback()</tt>
|
||||
<li><tt>fl_set_object_bw()</tt>, <tt>fl_set_border_width()</tt>
|
||||
<li><tt>fl_set_object_resize()</tt>, <tt>fl_set_object_gravity()</tt>
|
||||
<li><tt>fl_set_object_shortcutkey()</tt>
|
||||
<li><tt>fl_set_object_automatic()</tt>
|
||||
<li><tt>fl_get_object_bbox()</tt> (maybe FLTK should do this)
|
||||
<li><tt>fl_set_object_prehandler()</tt>, <tt>fl_set_object_posthandler()</tt>
|
||||
<li><tt>fl_enumerate_fonts()</tt>
|
||||
<li>Most drawing functions
|
||||
<li><tt>fl_set_coordunit()</tt> (FLTK uses pixels all the time)
|
||||
<li><tt>fl_ringbell()</tt>
|
||||
<li><tt>fl_gettime()</tt>
|
||||
<li><tt>fl_win*()</tt> (all these functions)
|
||||
<li><tt>fl_initialize(argc,argv,x,y,z)</tt> ignores last 3 arguments
|
||||
<li><tt>fl_read_bitmapfile()</tt>, <tt>fl_read_pixmapfile()</tt>
|
||||
<li><tt>fl_addto_browser_chars()</tt>
|
||||
<li><tt>FL_MENU_BUTTON</tt> just draws normally
|
||||
<li><tt>fl_set_bitmapbutton_file()</tt>, <tt>fl_set_pixmapbutton_file()</tt>
|
||||
<li><tt>FL_CANVAS</tt> objects
|
||||
<li><tt>FL_DIGITAL_CLOCK</tt> (comes out analog)
|
||||
<li><tt>fl_create_bitmap_cursor()</tt>, <tt>fl_set_cursor_color()</tt>
|
||||
<li><tt>fl_set_dial_angles()</tt>
|
||||
<li><tt>fl_show_oneliner()</tt>
|
||||
<li><tt>fl_set_choice_shortcut(a,b,c)
|
||||
<li>command log
|
||||
<li>Only some of file selector is emulated
|
||||
<li><tt>FL_DATE_INPUT</tt>
|
||||
<li><tt>fl_pup*()</tt> (all these functions)
|
||||
<li>textbox object (should be easy but I had no sample programs)
|
||||
<li>xyplot object
|
||||
</ul>
|
||||
|
||||
<h2>Additional Notes</h2>
|
||||
|
||||
These notes were written for porting programs written with the older
|
||||
IRISGL version of Forms. Most of these problems are the same ones
|
||||
encountered when going from old Forms to XForms:
|
||||
|
||||
<h3>Does Not Run In Background</h3>
|
||||
|
||||
The IRISGL library always forked when you created the first window, unless
|
||||
"foreground()" was called. FLTK acts like "foreground()" is called all
|
||||
the time. If you really want the fork behavior do "if (fork())
|
||||
exit(0)" right at the start of your program.
|
||||
|
||||
<h3>You Cannot Use IRISGL windows or fl_queue</h3>
|
||||
|
||||
If a Forms (not XForms) program if you wanted your own window for
|
||||
displaying things you would create a IRISGL window and draw in it,
|
||||
periodically calling Forms to check if the user hit buttons on the
|
||||
panels. If the user did things to the IRISGL window, you would find
|
||||
this out by having the value FL_EVENT returned from the call to Forms.
|
||||
|
||||
<p>None of this works with FLTK. Nor will it compile, the necessary
|
||||
calls are not in the interface.
|
||||
|
||||
<p>You have to make a subclass of <a
|
||||
href="#Fl_Gl_Window"><tt>Fl_Gl_Window</tt></a> and write a <tt>draw()</tt>
|
||||
method and <tt>handle()</tt> method. This may require anywhere from a trivial
|
||||
to a major rewrite.
|
||||
|
||||
<p>If you draw into the overlay planes you will have to also write a
|
||||
<tt>draw_overlay()</tt> method and call <tt>redraw_overlay()</tt> on the
|
||||
OpenGL window.
|
||||
|
||||
<p>One easy way to hack your program so it works is to make the
|
||||
<tt>draw()</tt> and <tt>handle()</tt> methods on your window set some
|
||||
static variables, storing what event happened. Then in the main loop
|
||||
of your program, call <tt>Fl::wait()</tt> and then check these
|
||||
variables, acting on them as though they are events read from
|
||||
<tt>fl_queue</tt>.
|
||||
|
||||
<h3>You Must Use OpenGL to Draw Everything</h3>
|
||||
|
||||
<p>The file <tt><FL/gl.h></tt> defines replacements for a lot of
|
||||
IRISGL calls, translating them to OpenGL. There are much better
|
||||
translators available that you might want to investigate.
|
||||
|
||||
<h3>You Cannot Make Forms Subclasses</h3>
|
||||
|
||||
Programs that call <tt>fl_make_object</tt> or directly setting the
|
||||
handle routine will not compile. You have to rewrite them to use a
|
||||
subclass of <tt>Fl_Widget</tt>. It is important to note that the
|
||||
<tt>handle()</tt> method is not exactly the same as the
|
||||
<tt>handle()</tt> function of Forms. Where a Forms <tt>handle()</tt>
|
||||
returned non-zero, your <tt>handle()</tt> must call
|
||||
<tt>do_callback()</tt>. And your <tt>handle()</tt> must return non-zero
|
||||
if it "understood" the event.
|
||||
|
||||
<p>An attempt has been made to emulate the "free" widget. This
|
||||
appears to work quite well. It may be quicker to modify your subclass
|
||||
into a "free" widget, since the "handle" functions match.
|
||||
|
||||
<p>If your subclass draws into the overlay you are in trouble and will
|
||||
have to rewrite things a lot.
|
||||
|
||||
<h3>You Cannot Use <device.h></h3>
|
||||
|
||||
If you have written your own "free" widgets you will probably get a
|
||||
lot of errors about "getvaluator". You should substitute:
|
||||
|
||||
<table border=1>
|
||||
<tr>
|
||||
<th align=center>Forms</th>
|
||||
<th align=center>FLTK</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>MOUSE_X</td>
|
||||
<td>Fl::event_x_root()</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>MOUSE_Y</td>
|
||||
<td>Fl::event_y_root()</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>LEFTSHIFTKEY,RIGHTSHIFTKEY</td>
|
||||
<td>Fl::event_shift()</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>CAPSLOCKKEY</td>
|
||||
<td>Fl::event_capslock()</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>LEFTCTRLKEY,RIGHTCTRLKEY</td>
|
||||
<td>Fl::event_ctrl()</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>LEFTALTKEY,RIGHTALTKEY</td>
|
||||
<td>Fl::event_alt()</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>MOUSE1,RIGHTMOUSE</td>
|
||||
<td>Fl::event_state()&FL_BUTTON3</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>MOUSE2,MIDDLEMOUSE</td>
|
||||
<td>Fl::event_state()&FL_BUTTON2</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>MOUSE3,LEFTMOUSE</td>
|
||||
<td>Fl::event_state()&FL_BUTTON1</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
Anything else in <tt>getvaluator</tt> and you are on your own...
|
||||
|
||||
<h3>Font Numbers Are Different</h3>
|
||||
|
||||
The "style" numbers have been changed because I wanted to insert
|
||||
bold-italic versions of the normal fonts. If you use Times, Courier,
|
||||
or Bookman to display any text you will get a different font out of
|
||||
FLTK. If you are really desperate to fix this use the following code:
|
||||
|
||||
<ul><pre>
|
||||
fl_font_name(3,"*courier-medium-r-no*");
|
||||
fl_font_name(4,"*courier-bold-r-no*");
|
||||
fl_font_name(5,"*courier-medium-o-no*");
|
||||
fl_font_name(6,"*times-medium-r-no*");
|
||||
fl_font_name(7,"*times-bold-r-no*");
|
||||
fl_font_name(8,"*times-medium-i-no*");
|
||||
fl_font_name(9,"*bookman-light-r-no*");
|
||||
fl_font_name(10,"*bookman-demi-r-no*");
|
||||
fl_font_name(11,"*bookman-light-i-no*");
|
||||
</pre></ul>
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
You should be able to compile existing Forms or XForms source code by
|
||||
changing the include directory switch to your compiler so that the <TT>
|
||||
forms.h</TT> file supplied with FLTK is included. Take a look at <TT>
|
||||
forms.h</TT> to see how it works, but the basic trick is lots of inline
|
||||
functions. Most of the XForms demo programs work without changes.
|
||||
<P>You will also have to compile your Forms or XForms program using a
|
||||
C++ compiler. The FLTK library does not provide C bindings or header
|
||||
files. </P>
|
||||
<P>Although FLTK was designed to be compatable with the GL Forms
|
||||
library (version 0.3 or so), XForms has bloated severely and it's
|
||||
interface is X-specific. Therefore, XForms compatibility is no longer
|
||||
a goal of FLTK. Compatibility was limited to things that were free, or
|
||||
that would add code that would not be linked in if the feature is
|
||||
unused, or that was not X-specific. </P>
|
||||
<P>To use any new features of FLTK, you should rewrite your code to not
|
||||
use the inline functions and instead use "pure" FLTK. This will make
|
||||
it a lot cleaner and make it easier to figure out how to call the FLTK
|
||||
functions. Unfortunately this conversion is harder than expected and
|
||||
even Digital Domain's inhouse code still uses <TT>forms.H</TT> a lot. </P>
|
||||
<H2>Problems you will encounter</H2>
|
||||
<P>Many parts of XForms use X-specific structures like <TT>XEvent</TT>
|
||||
in their interface. I did not emulate these! Unfortunately these
|
||||
features (such as the "canvas" widget) are needed by most large
|
||||
programs. You will need to rewrite these to use FLTK subclasses. </P>
|
||||
<P><A href=Fl_Free.html#Fl_Free><TT>Fl_Free</TT></A> widgets emulate
|
||||
the <I>old</I> Forms "free" widget. It may be useful for porting
|
||||
programs that change the <TT>handle()</TT> function on widgets, but you
|
||||
will still need to rewrite things. </P>
|
||||
<P><A href=Fl_Timer.html#Fl_Timer><TT>Fl_Timer</TT></A> widgets are
|
||||
provided to emulate the XForms timer. These work, but are quite
|
||||
inefficient and inaccurate compared to using <A href=functions.html#add_timeout>
|
||||
<TT>Fl::add_timeout()</TT></A>. </P>
|
||||
<P><I>All instance variables are hidden.</I> If you directly refer to
|
||||
the x, y, w, h, label, or other fields of your Forms widgets you will
|
||||
have to add empty parenthesis after each reference. The easiest way to
|
||||
do this is to globally replace "->x" with "->x()", etc. Replace
|
||||
"boxtype" with "box()". </P>
|
||||
<P><TT>const char *</TT> arguments to most FLTK methods are simply
|
||||
stored, while Forms would <TT>strdup()</TT> the passed string. This is
|
||||
most noticable with the label of widgets. Your program must always
|
||||
pass static data such as a string constant or malloc'd buffer to <TT>
|
||||
label()</TT>. If you are using labels to display program output you
|
||||
may want to try the <A href=Fl_Output.html#Fl_Output><TT>Fl_Output</TT></A>
|
||||
widget. </P>
|
||||
<P>The default fonts and sizes are matched to the older GL version of
|
||||
Forms, so all labels will draw somewhat larger than an XForms program
|
||||
does. </P>
|
||||
<P>fdesign outputs a setting of a "fdui" instance variable to the main
|
||||
window. I did not emulate this because I wanted all instance variables
|
||||
to be hidden. You can store the same information in the <TT>user_data()</TT>
|
||||
field of a window. To do this, search through the fdesign output for
|
||||
all occurances of "->fdui" and edit to use "->user_data()" instead.
|
||||
This will require casts and is not trivial. </P>
|
||||
<P>The prototype for the functions passed to <TT>fl_add_timeout()</TT>
|
||||
and <TT>fl_set_idle_callback()</TT> callback are different. </P>
|
||||
<P><B>All the following XForms calls are missing:</B></P>
|
||||
<P>
|
||||
<UL>
|
||||
<LI><TT>FL_REVISION</TT>, <TT>fl_library_version()</TT></LI>
|
||||
<LI><TT>FL_RETURN_DBLCLICK</TT> (use <TT>Fl::event_clicks()</TT>) </LI>
|
||||
<LI><TT>fl_add_signal_callback()</TT></LI>
|
||||
<LI><TT>fl_set_form_atactivate()</TT> <TT>fl_set_form_atdeactivate()</TT>
|
||||
</LI>
|
||||
<LI><TT>fl_set_form_property()</TT></LI>
|
||||
<LI><TT>fl_set_app_mainform()</TT>, <TT>fl_get_app_mainform()</TT></LI>
|
||||
<LI><TT>fl_set_form_minsize()</TT>, <TT>fl_set_form_maxsize()</TT></LI>
|
||||
<LI><TT>fl_set_form_event_cmask()</TT>, <TT>fl_get_form_event_cmask()</TT>
|
||||
</LI>
|
||||
<LI><TT>fl_set_form_dblbuffer()</TT>, <TT>fl_set_object_dblbuffer()</TT>
|
||||
(use an <TT>Fl_Double_Window</TT> instead) </LI>
|
||||
<LI><TT>fl_adjust_form_size()</TT></LI>
|
||||
<LI><TT>fl_register_raw_callback()</TT></LI>
|
||||
<LI><TT>fl_set_object_bw()</TT>, <TT>fl_set_border_width()</TT></LI>
|
||||
<LI><TT>fl_set_object_resize()</TT>, <TT>fl_set_object_gravity()</TT></LI>
|
||||
<LI><TT>fl_set_object_shortcutkey()</TT></LI>
|
||||
<LI><TT>fl_set_object_automatic()</TT></LI>
|
||||
<LI><TT>fl_get_object_bbox()</TT> (maybe FLTK should do this) </LI>
|
||||
<LI><TT>fl_set_object_prehandler()</TT>, <TT>fl_set_object_posthandler()</TT>
|
||||
</LI>
|
||||
<LI><TT>fl_enumerate_fonts()</TT></LI>
|
||||
<LI>Most drawing functions </LI>
|
||||
<LI><TT>fl_set_coordunit()</TT> (FLTK uses pixels all the time) </LI>
|
||||
<LI><TT>fl_ringbell()</TT></LI>
|
||||
<LI><TT>fl_gettime()</TT></LI>
|
||||
<LI><TT>fl_win*()</TT> (all these functions) </LI>
|
||||
<LI><TT>fl_initialize(argc,argv,x,y,z)</TT> ignores last 3 arguments </LI>
|
||||
<LI><TT>fl_read_bitmapfile()</TT>, <TT>fl_read_pixmapfile()</TT></LI>
|
||||
<LI><TT>fl_addto_browser_chars()</TT></LI>
|
||||
<LI><TT>FL_MENU_BUTTON</TT> just draws normally </LI>
|
||||
<LI><TT>fl_set_bitmapbutton_file()</TT>, <TT>fl_set_pixmapbutton_file()</TT>
|
||||
</LI>
|
||||
<LI><TT>FL_CANVAS</TT> objects </LI>
|
||||
<LI><TT>FL_DIGITAL_CLOCK</TT> (comes out analog) </LI>
|
||||
<LI><TT>fl_create_bitmap_cursor()</TT>, <TT>fl_set_cursor_color()</TT></LI>
|
||||
<LI><TT>fl_set_dial_angles()</TT></LI>
|
||||
<LI><TT>fl_show_oneliner()</TT></LI>
|
||||
<LI><TT>fl_set_choice_shortcut(a,b,c) </TT></LI>
|
||||
<LI>command log </LI>
|
||||
<LI>Only some of file selector is emulated </LI>
|
||||
<LI><TT>FL_DATE_INPUT</TT></LI>
|
||||
<LI><TT>fl_pup*()</TT> (all these functions) </LI>
|
||||
<LI>textbox object (should be easy but I had no sample programs) </LI>
|
||||
<LI>xyplot object </LI>
|
||||
</UL>
|
||||
<H2>Additional Notes</H2>
|
||||
These notes were written for porting programs written with the older
|
||||
IRISGL version of Forms. Most of these problems are the same ones
|
||||
encountered when going from old Forms to XForms:
|
||||
<H3>Does Not Run In Background</H3>
|
||||
The IRISGL library always forked when you created the first window,
|
||||
unless "foreground()" was called. FLTK acts like "foreground()" is
|
||||
called all the time. If you really want the fork behavior do "if
|
||||
(fork()) exit(0)" right at the start of your program.
|
||||
<H3>You Cannot Use IRISGL windows or fl_queue</H3>
|
||||
If a Forms (not XForms) program if you wanted your own window for
|
||||
displaying things you would create a IRISGL window and draw in it,
|
||||
periodically calling Forms to check if the user hit buttons on the
|
||||
panels. If the user did things to the IRISGL window, you would find
|
||||
this out by having the value FL_EVENT returned from the call to Forms.
|
||||
<P>None of this works with FLTK. Nor will it compile, the necessary
|
||||
calls are not in the interface. </P>
|
||||
<P>You have to make a subclass of <A href=Fl_Gl_Window.html#Fl_Gl_Window>
|
||||
<TT>Fl_Gl_Window</TT></A> and write a <TT>draw()</TT> method and <TT>
|
||||
handle()</TT> method. This may require anywhere from a trivial to a
|
||||
major rewrite. </P>
|
||||
<P>If you draw into the overlay planes you will have to also write a <TT>
|
||||
draw_overlay()</TT> method and call <TT>redraw_overlay()</TT> on the
|
||||
OpenGL window. </P>
|
||||
<P>One easy way to hack your program so it works is to make the <TT>
|
||||
draw()</TT> and <TT>handle()</TT> methods on your window set some
|
||||
static variables, storing what event happened. Then in the main loop
|
||||
of your program, call <TT>Fl::wait()</TT> and then check these
|
||||
variables, acting on them as though they are events read from <TT>
|
||||
fl_queue</TT>. </P>
|
||||
<H3>You Must Use OpenGL to Draw Everything</H3>
|
||||
<P>The file <TT><FL/gl.h></TT> defines replacements for a lot of IRISGL
|
||||
calls, translating them to OpenGL. There are much better translators
|
||||
available that you might want to investigate. </P>
|
||||
<H3>You Cannot Make Forms Subclasses</H3>
|
||||
Programs that call <TT>fl_make_object</TT> or directly setting the
|
||||
handle routine will not compile. You have to rewrite them to use a
|
||||
subclass of <TT>Fl_Widget</TT>. It is important to note that the <TT>
|
||||
handle()</TT> method is not exactly the same as the <TT>handle()</TT>
|
||||
function of Forms. Where a Forms <TT>handle()</TT> returned non-zero,
|
||||
your <TT>handle()</TT> must call <TT>do_callback()</TT>. And your <TT>
|
||||
handle()</TT> must return non-zero if it "understood" the event.
|
||||
<P>An attempt has been made to emulate the "free" widget. This appears
|
||||
to work quite well. It may be quicker to modify your subclass into a
|
||||
"free" widget, since the "handle" functions match. </P>
|
||||
<P>If your subclass draws into the overlay you are in trouble and will
|
||||
have to rewrite things a lot. </P>
|
||||
<H3>You Cannot Use <device.h></H3>
|
||||
If you have written your own "free" widgets you will probably get a
|
||||
lot of errors about "getvaluator". You should substitute:
|
||||
<TABLE border=1>
|
||||
<TR><TH align=center>Forms</TH><TH align=center>FLTK</TH></TR>
|
||||
<TR><TD>MOUSE_X</TD><TD>Fl::event_x_root()</TD></TR>
|
||||
<TR><TD>MOUSE_Y</TD><TD>Fl::event_y_root()</TD></TR>
|
||||
<TR><TD>LEFTSHIFTKEY,RIGHTSHIFTKEY</TD><TD>Fl::event_shift()</TD></TR>
|
||||
<TR><TD>CAPSLOCKKEY</TD><TD>Fl::event_capslock()</TD></TR>
|
||||
<TR><TD>LEFTCTRLKEY,RIGHTCTRLKEY</TD><TD>Fl::event_ctrl()</TD></TR>
|
||||
<TR><TD>LEFTALTKEY,RIGHTALTKEY</TD><TD>Fl::event_alt()</TD></TR>
|
||||
<TR><TD>MOUSE1,RIGHTMOUSE</TD><TD>Fl::event_state()</TD></TR>
|
||||
<TR><TD>MOUSE2,MIDDLEMOUSE</TD><TD>Fl::event_state()</TD></TR>
|
||||
<TR><TD>MOUSE3,LEFTMOUSE</TD><TD>Fl::event_state()</TD></TR>
|
||||
</TABLE>
|
||||
Anything else in <TT>getvaluator</TT> and you are on your own...
|
||||
<H3>Font Numbers Are Different</H3>
|
||||
The "style" numbers have been changed because I wanted to insert
|
||||
bold-italic versions of the normal fonts. If you use Times, Courier,
|
||||
or Bookman to display any text you will get a different font out of
|
||||
FLTK. If you are really desperate to fix this use the following code:
|
||||
<UL>
|
||||
<PRE>
|
||||
fl_font_name(3,"*courier-medium-r-no*");
|
||||
fl_font_name(4,"*courier-bold-r-no*");
|
||||
fl_font_name(5,"*courier-medium-o-no*");
|
||||
fl_font_name(6,"*times-medium-r-no*");
|
||||
fl_font_name(7,"*times-bold-r-no*");
|
||||
fl_font_name(8,"*times-medium-i-no*");
|
||||
fl_font_name(9,"*bookman-light-r-no*");
|
||||
fl_font_name(10,"*bookman-demi-r-no*");
|
||||
fl_font_name(11,"*bookman-light-i-no*");
|
||||
</PRE>
|
||||
</UL>
|
||||
</BODY></HTML>
|
||||
Reference in New Issue
Block a user